Ridiculously unfair stuff in multiplayer

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Idocreating

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Apr 16, 2009
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SuperSamio64 said:
The Hundreds upon Hundreds of people who pick Ken on SSF43D then spam shoryukens until they manage to win.
Any character that abuses the Lite controls is a major pain in the arse. Lite controls let you map special abilities to your touch screen such as Shoryukens or Ultras. What it also does is it let's you use them almost anytime, even when you shouldn't be able to.

Example: Shoryuken's require you to move toward your opponent, duck and move toward then again while using a punch. When mapped on the touch screen, you can pull this off by going backward.

This isn't the worst abuse of the Lite controls though, that would be the Chargers. Characters where they have to hold their direction away from the opponent for about a second, to charge it up, before they release the stick and press a button to use the move in question. Lite controls allow you to do charge moves while moving and with no charging. Utterly breaks the game balance.

So your probably asking me, "Ido, why not just use the Pro controls? The ones where you can only map button inputs to the touch screen? And set your matchmaking so you only fight people on Pro controls, problem solved!"

Well Mr Smartarse Internet Guy, nobody plays with the Pro controls online except for actual Pros. You set up for a match with Pro on Pro, you'll typically get someone with over 2000pp who will wipe the floor with you. Only you won't be able to blame the broken Lite controls for breaking the game balance, only yourself for being naff at the game.
 
Sep 14, 2009
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JamesStone said:
The Packs from the Mass Effect 3 Multiplayer. And I know it's a co-op mode, but all the fun is drained out of playing with someone else if they, a level 5 engineer, get all the points, when you, a lvl 25 Vanguard, are getting way behind in the scoreboard, only because that quarian bastard got lucky enough to get a Geth Plasma Shotgun and a fully modded M-77 Paladin, while you are stuck with an lvl 3 M-8 Avenger and a lvl 2 M-9 Tempest. Fuck, I hate random generators.
eh you'll get better packs eventually, and i personally consider it a win when i'm frustrating/doing better than the vanguard on the team, it puts a slight grin on my face regardlesss of what other class i am playing.

(p.s. don't use sub machine guns like the tempest, they are utter shite, pick something else.)
 

Eddie the head

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maddawg IAJI said:
Eddie the head said:
maddawg IAJI said:
madster11 said:
Biotic Charge or whatever it's called in mass effect 3.

Just spam that shit all the time and watch as your shields never go down.
Until you run into a Banshee and she just shrugs it off before insta killing you.
If you time it right, you also have to be the host, with an Asari vanguard you can still do it.

Captcha: Easy as cake
Ya, but she sacrifices a lot of damage that the Human Vanguard and Drell Vanguard have and she is still much squishier then the Human Vanguard. Its still a class that is almost useless outside of Bronze and if I wanted to play an Asari, I'd play the Adept. Less risk, more spamability
I don't know I play on silver and gold with an asari vanguard. It's my favorite class to play to be honest. Just use shot guns with lift grenades and don't bother with stasis. Not as good as a Krogen vanguard witch is likely the best in the game but more fun.
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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gmaverick019 said:
JamesStone said:
The Packs from the Mass Effect 3 Multiplayer. And I know it's a co-op mode, but all the fun is drained out of playing with someone else if they, a level 5 engineer, get all the points, when you, a lvl 25 Vanguard, are getting way behind in the scoreboard, only because that quarian bastard got lucky enough to get a Geth Plasma Shotgun and a fully modded M-77 Paladin, while you are stuck with an lvl 3 M-8 Avenger and a lvl 2 M-9 Tempest. Fuck, I hate random generators.
eh you'll get better packs eventually, and i personally consider it a win when i'm frustrating/doing better than the vanguard on the team, it puts a slight grin on my face regardlesss of what other class i am playing.

(p.s. don't use sub machine guns like the tempest, they are utter shite, pick something else.)
Well, most times I love when the Vanguard in a Silver/Gold match jumps ahead to a Banshee or an Atlas to be met with a insta kill to the face. That's why I love this class. It requires timing, precision and hit-and-run strategies. That's why I end up extremely frustrated when some kid who just started playing a turian soldier (shittiest class+race IMO) gets super scores just because of his Graal Spike Thrower or his M-99 Saber, that he won, at random, in the first pack he bought.

And I know the Tempest is shit, but a lvl2 tempest is paradise when compared to a lvl1 predator unmodded and a m-4 Shurikken.
 
Sep 14, 2009
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JamesStone said:
gmaverick019 said:
JamesStone said:
The Packs from the Mass Effect 3 Multiplayer. And I know it's a co-op mode, but all the fun is drained out of playing with someone else if they, a level 5 engineer, get all the points, when you, a lvl 25 Vanguard, are getting way behind in the scoreboard, only because that quarian bastard got lucky enough to get a Geth Plasma Shotgun and a fully modded M-77 Paladin, while you are stuck with an lvl 3 M-8 Avenger and a lvl 2 M-9 Tempest. Fuck, I hate random generators.
eh you'll get better packs eventually, and i personally consider it a win when i'm frustrating/doing better than the vanguard on the team, it puts a slight grin on my face regardlesss of what other class i am playing.

(p.s. don't use sub machine guns like the tempest, they are utter shite, pick something else.)
Well, most times I love when the Vanguard in a Silver/Gold match jumps ahead to a Banshee or an Atlas to be met with a insta kill to the face. That's why I love this class. It requires timing, precision and hit-and-run strategies. That's why I end up extremely frustrated when some kid who just started playing a turian soldier (shittiest class+race IMO) gets super scores just because of his Graal Spike Thrower or his M-99 Saber, that he won, at random, in the first pack he bought.

And I know the Tempest is shit, but a lvl2 tempest is paradise when compared to a lvl1 predator unmodded and a m-4 Shurikken.
very true, i understand what you mean by that. (agreed on turian soldier, was quite disappointed, i wanted that to be a good class) you definitely are hitting bottom of the barrel if that is what you are working with o_O....definitely save up for spectre/advanced spectre packs, it's a pain, but worth it to have a long term gold or better gun to have.
 

Spambot 3000

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gmaverick019 said:
Lonely Packager said:
The Huntsman in TF2.
Seriously, if you use that, fuck you.
you've caught my curiosity...what to you seems OP about it? what frustrates you?
Mainly when it gets used, it gets used for one reason - to walk right up to you and put one through your head. Or they fire it at your body, run away, fire another through your body when you chase them. Seriously, the whole point of a sniper class is to SNIPE. I don't care how much skill it requires to use it the Huntsman is a dog's weapon (and when they team up with a medic or a pyro for burning arrows - yeah, that ruins your day)
 
Sep 14, 2009
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Lonely Packager said:
gmaverick019 said:
Lonely Packager said:
The Huntsman in TF2.
Seriously, if you use that, fuck you.
you've caught my curiosity...what to you seems OP about it? what frustrates you?
Mainly when it gets used, it gets used for one reason - to walk right up to you and put one through your head. Or they fire it at your body, run away, fire another through your body when you chase them. Seriously, the whole point of a sniper class is to SNIPE. I don't care how much skill it requires to use it the Huntsman is a dog's weapon (and when they team up with a medic or a pyro for burning arrows - yeah, that ruins your day)
i'll agree in that the person should have to come to a near stand still to use it, it is very annoying when the game locks the arrow up onto you when all it did was graze your pants and they get the one hit kill for it. otherwise i wouldn't say it's THAT bad of a weapon, demoknight squadrons ruin my day 5x more than any bow and arrow user ever has.
 

Spambot 3000

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gmaverick019 said:
Lonely Packager said:
gmaverick019 said:
Lonely Packager said:
The Huntsman in TF2.
Seriously, if you use that, fuck you.
you've caught my curiosity...what to you seems OP about it? what frustrates you?
Mainly when it gets used, it gets used for one reason - to walk right up to you and put one through your head. Or they fire it at your body, run away, fire another through your body when you chase them. Seriously, the whole point of a sniper class is to SNIPE. I don't care how much skill it requires to use it the Huntsman is a dog's weapon (and when they team up with a medic or a pyro for burning arrows - yeah, that ruins your day)
i'll agree in that the person should have to come to a near stand still to use it, it is very annoying when the game locks the arrow up onto you when all it did was graze your pants and they get the one hit kill for it. otherwise i wouldn't say it's THAT bad of a weapon, demoknight squadrons ruin my day 5x more than any bow and arrow user ever has.
I'll admit the Demoknights are tools as well - I just get more huntsmen users than demoknights though. Different playing experiences that comes down to I think.
 

Treblaine

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Jul 25, 2008
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Composer said:
infintite sappers
they annoy me so
3 then a recharge i say!
Infinite sappers is nothing, it's the updates for the sniper that are bullshit:

-Enforcer: one of the most powerful weapons in the game, deadlier than even the shotgun for it's combination of power, range, accuracy, rate of fire and RAPID AS HELL reload. It does 144hp damage with crits. That is INSANE damage. it's one balancing nerf is virtually insignificant a mere 0.5-sec longer cloak time. Default cloak time is 1.2-sec so a mere 30% quicker cloak if you didn't have that but that is irrelevant with the other weapon:

-Dead Ringer: any two of these abilities would have been fine but in combination they are evil. With this item active takign any damage you:
1. INSTANTLY TURN INVIDIBLY
2. Drop a corpse of whoever you were disguised so it looks to the enemy like they got a kill
3. While invisible you have a 90% damage reduction, that means you have a health equivalent of 1250hp! That's almsot THREE TIMES the health of an overhealed heavy. It takes FIVE direct hits with crit-rockets to be killed in this state!

But all this is arguably balanced by how pyros can ignite dead ringer spies and chase them down... but no, the final weapon in this evil combo breaks that.

-Spy-cicle: this fucked EVERYTHING. Not only does it kill silently but if a pyro hits you the spy-cicle melts to give you two seconds of ire immunity. This is DIABOLICAL as there is then NO DEFENCE against dead-ringer spies. Spy checks aren't even effective any more. And I supposed it takes a long time for this to recharge? Nope. It takes a mere 15 seconds, the same time it takes for chargin targe to recharge. and who cares if you don't have a knife, you have a revolver that does 72 damage, you can three-hot kill a Soldier from any direction.

You can tell that Spy is Gabe Newell's.

Except this isn't a spy class any more, this is now a ridiculously powerful head-on assault class. Any time they take too much damage just whoop out the dead ringer and they can easily escape, flank behind and stab a few then spam enforcer.
 

Thedutchjelle

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Mar 31, 2009
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NotSoLoneWanderer said:
Flying a helicopter in battlefield 3. Getting kills covering the objective for you teammates to move up and spotting everyone you see. Dodging rockets and backing off if I get multilocked. Then a jet smashes into my rotor and he flies of while I'm sent careening towards the ground. Jump out and see my co-pilot eviscerated by the blades (bad luck) while I parachute deep behind enemy lines with no hope of rescue seeing as how my allies are bogged down on the beach. If I keep going I'll turn this into a pretty awesome story but that isn't the goal. Jet pilots. Stop flying into my helicopter. It's annoying.
If anything, I would appreciate if they kept doing that.

Because then they won't focus on my tank. In 2 seconds Jets can melt tanks in BF3 with those rocket pods. It's just not fun anymore - they come descending from a thousand feet, bomb the shit out of me, and afterburn back to the edge of the map.
Heli's I can atleast attempt to shoot down with my tank. Jets are like random events.
 

Patrick Buck

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Nov 14, 2011
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Aircross said:
Say it all with me now!

RANDOM NUMBER GENERATOR

TF2, 95% ubercharge, A WILD CROCKET APPEARS!
I actually like random crits.
No-one seems to agree with me though. Because they are actually random, they're fair. A little annoying if you get one-shotted by a solider, but occasionally hilarious.
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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gmaverick019 said:
JamesStone said:
gmaverick019 said:
JamesStone said:
The Packs from the Mass Effect 3 Multiplayer. And I know it's a co-op mode, but all the fun is drained out of playing with someone else if they, a level 5 engineer, get all the points, when you, a lvl 25 Vanguard, are getting way behind in the scoreboard, only because that quarian bastard got lucky enough to get a Geth Plasma Shotgun and a fully modded M-77 Paladin, while you are stuck with an lvl 3 M-8 Avenger and a lvl 2 M-9 Tempest. Fuck, I hate random generators.
eh you'll get better packs eventually, and i personally consider it a win when i'm frustrating/doing better than the vanguard on the team, it puts a slight grin on my face regardlesss of what other class i am playing.

(p.s. don't use sub machine guns like the tempest, they are utter shite, pick something else.)
Well, most times I love when the Vanguard in a Silver/Gold match jumps ahead to a Banshee or an Atlas to be met with a insta kill to the face. That's why I love this class. It requires timing, precision and hit-and-run strategies. That's why I end up extremely frustrated when some kid who just started playing a turian soldier (shittiest class+race IMO) gets super scores just because of his Graal Spike Thrower or his M-99 Saber, that he won, at random, in the first pack he bought.

And I know the Tempest is shit, but a lvl2 tempest is paradise when compared to a lvl1 predator unmodded and a m-4 Shurikken.
very true, i understand what you mean by that. (agreed on turian soldier, was quite disappointed, i wanted that to be a good class) you definitely are hitting bottom of the barrel if that is what you are working with o_O....definitely save up for spectre/advanced spectre packs, it's a pain, but worth it to have a long term gold or better gun to have.
Ohh, I already bought Specter packs. Twice. They gave me 3 medi-gel kits and a tempest, besides the usual stuff. Now you see why I'm starting to have conspiracy theories.
 

SuperSamio64

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Nov 4, 2010
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Idocreating said:
SuperSamio64 said:
The Hundreds upon Hundreds of people who pick Ken on SSF43D then spam shoryukens until they manage to win.
Any character that abuses the Lite controls is a major pain in the arse. Lite controls let you map special abilities to your touch screen such as Shoryukens or Ultras. What it also does is it let's you use them almost anytime, even when you shouldn't be able to.

Example: Shoryuken's require you to move toward your opponent, duck and move toward then again while using a punch. When mapped on the touch screen, you can pull this off by going backward.

This isn't the worst abuse of the Lite controls though, that would be the Chargers. Characters where they have to hold their direction away from the opponent for about a second, to charge it up, before they release the stick and press a button to use the move in question. Lite controls allow you to do charge moves while moving and with no charging. Utterly breaks the game balance.

So your probably asking me, "Ido, why not just use the Pro controls? The ones where you can only map button inputs to the touch screen? And set your matchmaking so you only fight people on Pro controls, problem solved!"

Well Mr Smartarse Internet Guy, nobody plays with the Pro controls online except for actual Pros. You set up for a match with Pro on Pro, you'll typically get someone with over 2000pp who will wipe the floor with you. Only you won't be able to blame the broken Lite controls for breaking the game balance, only yourself for being naff at the game.
I must admit, the Lite controls are sorely misused. Which is why I recently bought Arcade Edition for PC, and I'm having a much better time online. Unfortunately, if I'm travelling and can only take my 3DS with me, I end up really frustrated.
 

spartandude

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Nov 24, 2009
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duckers101 said:
Eldar Bonesingers from DoW
"whats that? you've spent an hour buidling forces and captuing strategic points and now you've bested me in tactical combat? well how would you like a game of hunt the webway gate? trololololololololololololololololol"
i have to admit, i am guilty of this
 
Nov 18, 2010
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The fact that basically everyone I play at in Super Smash Bros. Brawl always chooses Solid Snake or Metaknight. Those two characters (especially Snake) are the cheapest, hardest to beat characters in the game, and everyone knows it. I've stuck with honing my skills with Samus, Kirby, and Ganondorf, and I can put up a decent fight with any of those 3 against any other character BUT those two mentioned before. I understand that those two are basically the last unlockable characters, so the creaters wanted to make them special, but they're TOO special and basically break the game.

In WoW, as someone said before, trying to level on a PvP server SUUUUCCCKKKKSSSS..... You will be constantly hounded by high-level players of the opposite faction who have nothing to do but grief and camp lowbies (probably because they suck at PvP against guys of their own level range) once reaching contested zones (i.e. level 20+ zones).

There are many, many others I could mention, but suffice to say, it's little wonder why I rarely play multiplayer games/modes nowadays.

EDIT:
Aircross said:
Say it all with me now!

RANDOM NUMBER GENERATOR

TF2, 95% ubercharge, A WILD CROCKET APPEARS!
I know what you mean... Medic is my primary class besides Pyro, and yet almost every time I'm just about to reach Ubercharge one thing or another instantly kills me. So frustrating...

Speaking of TF2, though not unfair through cheap tactics, I have a couple complaints outside the above. The first is that I always seem to get grouped with people who have absolutely no idea what they're doing/don't care about the true objectives of the map, or that the opposing team is always just too well coordinated. The other being that every time I go as a spy, everyone seems to know I'm a spy instantly when I'm disguised, or know exactly where I am even when cloaked.
 

Dafttechno

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May 19, 2010
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JamesStone said:
gmaverick019 said:
JamesStone said:
gmaverick019 said:
JamesStone said:
The Packs from the Mass Effect 3 Multiplayer. And I know it's a co-op mode, but all the fun is drained out of playing with someone else if they, a level 5 engineer, get all the points, when you, a lvl 25 Vanguard, are getting way behind in the scoreboard, only because that quarian bastard got lucky enough to get a Geth Plasma Shotgun and a fully modded M-77 Paladin, while you are stuck with an lvl 3 M-8 Avenger and a lvl 2 M-9 Tempest. Fuck, I hate random generators.
eh you'll get better packs eventually, and i personally consider it a win when i'm frustrating/doing better than the vanguard on the team, it puts a slight grin on my face regardlesss of what other class i am playing.

(p.s. don't use sub machine guns like the tempest, they are utter shite, pick something else.)
Well, most times I love when the Vanguard in a Silver/Gold match jumps ahead to a Banshee or an Atlas to be met with a insta kill to the face. That's why I love this class. It requires timing, precision and hit-and-run strategies. That's why I end up extremely frustrated when some kid who just started playing a turian soldier (shittiest class+race IMO) gets super scores just because of his Graal Spike Thrower or his M-99 Saber, that he won, at random, in the first pack he bought.

And I know the Tempest is shit, but a lvl2 tempest is paradise when compared to a lvl1 predator unmodded and a m-4 Shurikken.
very true, i understand what you mean by that. (agreed on turian soldier, was quite disappointed, i wanted that to be a good class) you definitely are hitting bottom of the barrel if that is what you are working with o_O....definitely save up for spectre/advanced spectre packs, it's a pain, but worth it to have a long term gold or better gun to have.
Ohh, I already bought Specter packs. Twice. They gave me 3 medi-gel kits and a tempest, besides the usual stuff. Now you see why I'm starting to have conspiracy theories.
I understand your frustration with being stuck with weak guns, but as far as the points go, who gets the most/least points doesn't matter. The combined total points from all 4 players are added up then evenly distributed between each player. No matter how well they do in the match, at the end every player gets the same Exp and Credits amount for the reward.

If you want a reliable way to grind for credits without needing strong weapons, level up an Adept or Engineer (for this discussion I'm going to assume you only have human characters available) and focus on Biotic or Tech combos. With the Adept, Singularity, then Warp will trigger a Biotic explosion, make sure you focus on area of effect and combo damage when leveling the skills up. With Engineer, Incinerate and Overload will cause Fire or Tech explosions, depending on which ability is launched first. http://masseffect.wikia.com/wiki/Power_Combos for reference. Once you're at a higher level and are comfortable with the character, find a lobby that's fighting Geth on Firebase White on Gold. The bunkers in the room on the far side of the map from the Spawn Point work very well to protect a team while all the enemies funnel in from the other side of the map. Just stay under cover and spam combo explosions. The only time you have to move is for an upload objective and the final evacuation. Enemy targets will come to you and you just need to make sure one team mate is playing an Infiltrator to go after objectives. It helps, but is not necessary, if one player has a Salarian Engineer for their Decoy skill. Successful Gold matches earn about 70000 credits. If you want help, (and if you're playing on Xbox Live) send me a private message and I'll send you my Xbox Gamer Tag, I'm on almost daily.
 

JasonBurnout16

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Oct 12, 2009
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Human Vanguards with their biotic Charge/Nova Spam in Multiplayer. I understand it's a legit stratergy but it slows the game down for everyone else and I will literally not play if every time i'm shooting someone some twit comes in from the side and takes my kill.

And I understand it's not about kills in ME3 multiplayer. But it's the principle of the matter.
 

tmande2nd

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Oct 20, 2010
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Oh dear lord TF2.

I HATED Engineers.
They could set up nests that could be such a pain.

Until I got good at playing a demoman their nests were so annoying.