I'm with you on this. It always seems to me that people ignore the Role part of RPG and just go for the whole stat building thing like you used to get like Fallout 1&2. For some reason they don't think the part that let you walk around and do essentially what you wanted. This is what made it an RPG, the stat system was just the way they facilitated gameplay.Omikron009 said:I wholeheartedly disagree. I define an RPG as a game in which you play a role. That sounds stupid, I know, but bear with me. A game where you play as a character whose experience you shape through your choices and interactions with other characters is an RPG. It doesn't matter whether or not there are levels or experience points or stats. I would actually present Mass Effect as one of the best examples of what I'd consider an RPG. It goes against my definition somewhat in that the plot isn't completely altered based on your decisions, but you can create a unique individual character.
I may have preferred it like that, but i sure as hell am not about start current claiming RPGs aren't RPGs because they aren't as reliant on the stat system.