Scariest/Creepy/Unnerving/What-ever-you-call-it place in a game

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Taunta

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Dec 17, 2010
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Hmm, I have a few. The pastel shoal level in Yume Nikki, because of one reason: Uboa. FUCKING Uboa. The hallway with Kyukyu-kun leading up to FACE isn't cheery either. Especially because it makes you watch it for a good 10 minutes and all I really wanted to do was turn the game off and go play Animal Crossing.
EDIT: Whoop, ninja'd

The Choir in Amnesia: The Dark Descent. I remember walking into it feeling like this was absolutely the point of no return. This is where shit hasn't just hit the fan, it crashed into it head-on.
Here's IMO, the worst part of the game for me. http://www.youtube.com/watch?v=RVvDROSxrDE
God, that part made me sick watching it, and still does.

And this is pretty tame compared to Amnesia, but the Morgan's Plot crypt in WoW. It's the most unnerving because it's a large dose of SURPRISE CREEPY! when here I thought that there is nothing Blizzard could pull that would make me shit myself at a surface level. Sure, there are plenty of places that turn the disturbing up to 11 once you actually pay attention to the little details and/or backstory (e.g. Naxxramas, Scholomance) but the Crypt is mainly creepy because it has no explanation. Why the hell is this here? Not to mention the fact that everything there is fully functional and has its own sound effects. (There's even a dull heartbeat in the background if you turn your ambient sound up.) You can even kill yourself in there if you're not careful.
Case and point: The Upside-Down Sinners. A bunch of bloodied corpses attached to meat hooks underwater, so they're essentially floating upside-down. Why?!
 

burningsky93

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Feb 16, 2011
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Am I the only person who doesnt really find the labs in the STALKER games *that* scary?
I was unnerved the first time I went in, yes, but as soon as I left each one I looked back in hindsight and thought: "Wow, that was actually pretty easy".

X18 - 2 snorks, some poltergeists and a psuedogiant. True, its the first time (for most players) that they ever encounter all 3 of those mutants but the rapid fire AKM and the grenade launcher attachment in the locker room make that lab a breeze.
X16 - Snorks, zombies, a controller and a pseudogaint. Nothing I hadn't fought before.
Brain Scorcher - Bloodsuckers and Monolith. Again, nothing new.
X8 - Burers, rats, a poltergeist and a controller. Nothing I hadnt kiled many times before in my many playthroughs of SoC before I played CoP (or in the case of the burers I had killed a pair in Yanov already).

Someone mentioned the bloodsucker village. Like every smart STALKER I only travel during the day, so I completed Skinflints quest at high noon with a NATO rifle in my possession. I was laughing at the squid-faces' feeble attempts to dessicate me.

The Agroprom Underground, however, that *was* unsettling. The bloodsucker scared me to death and the controller was probably the least pleasant surprise Ive ever endured in a game. When it did it's ranged attack I immediately thought "screw this" and ran for the ladder.
 

Continuity

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May 20, 2010
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OK in order of shit-your-pants-ness:

1) The flooded basement in Amnesia Dark decent (actually this is as far as I've got, kinda stuck because I'm too scared to go on >.<)

2) Bloodline the masquerade: Hotel level

3) Stalker: Dark valley secret lab

4) Thief 3: The Shalebridge Cradle


And now for some honourable mentions:

FEAR had some bits to put you on edge,
there were also some jumpy bits in Clive barkers undying,
The beginning of Doom 3 was scary on the first couple of play-throughs at least,
Alien vs predator (the 2000 version), very jumpy game that one.
Edit: almost forgot, Cryostasis had some jumpy bits at the beginning.
Edit: Ah, cant believe I forgot System Shock 2, certainly scary in places.
 

stvncpr236

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Jan 11, 2011
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Certain areas of wilderness in Fallout 3/New Vegas, and TES V: Oblivion. Just that feeling of being completely alone is unnerving. Oh and also the Catacombs under the churches in Oblivion.
 

Mr36

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Aug 30, 2009
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Korten12 said:
[HEADING=1]Thief: Deadly Shadows - The Cradle[/HEADING]
^ This
Very much this

Also I once accidentally found myself in Pyramid Heads Lair in Silent Hill 2.

Also, if we're going for the 'monster jumps out at you' scares, there was a section in FEAR where you're working through a vent, when all of a sudden, Alma appears crawling towards you. I was on the phone with my friend at the time, and I remember saying "Oh, yeah, we can totally get together on HOLY SHIT *gunfire* WTF *sobs*"
 

Crystalite

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Apr 2, 2010
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I think Silent Hill 4 was the game with the scariest places for me...
I love how the dread shifts, too. When the game starts, I dreaded going through the hole, because I saw the apartment as a safe place. Later that shifts, and I percieve the apartment to be more of a threat than the dream worlds...

Either that, or the Labyrinth in Silent Hill 2. Though that game terrified me more with the implications, the mood and atmosphere than with the actual stuff itself.

I haven´t played that many scary games, because I am realy easily frightened. The Silent Hill games have been known to literally make me freeze in my seat, and me having to purposefully break my immersion, because it was just to much for me.
I´m such a wuss ;-)
 
Feb 9, 2011
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luckshotpro said:
The lab with the Regenerators from Resident Evil 4
Oh, god. Right when I read that, the image of them popped right back into my head. *shutters* I hated those things so much. Shoot them until the gun goes *click*...then stab the corpse!
 

Wutaiflea

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Mar 17, 2009
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You know, it was the music in the original Diablo that used to freak me out- the tribal drums that sounded like they were going on the floor below you, the babies crying, the footsteps, and of course, the choir.

Perhaps it's partially because I was 12 and an insomniac, but it really did used to make my skin crawl if I wasn't Firewalling myself to death.
 

Ipsen

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Jul 8, 2008
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Found the Dead Sea section of Chrono Cross particularly unnerving (besides depressing) on my first playthrough.
 

Vulg

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Aug 27, 2010
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Silent Hill 2 - Now I could just leave it as -Silent Hill 2- because the whole game is fucking creepy and unnerving but the particularly scary parts for me were:

The Prison - You all know the room, with the Gallows, you go to collect something and you can hear running around the room, it's very clearly getting closer and closer and the Radio is crackling but then it ceases and you find an item back the way you came in, something else was there.

Another part in the Prison - Walking down the row of cell's, first there was this terrifying banging sound getting more and more aggressive, and further along down the Cell's I saw something stood in one, but due to the camera angle it was only a shadow really, I aimed the handgun and shot it, it made an oddly human sound and just slumped down with one shot, yet another thing to fuck with your mind...or I just imagined it...does anyone know what I'm on about?

Once again Silent Hill 2, the part with the weight restricted elevator, you have to surrender all your weapons and items before descending, then wade through water with enemies wriggling around in it, if I remember right you have to have your flashlight off too so that they don't detect you.

---

I know it's old and not really a spoiler but someone that will likely read this post STILL hasn't played the game and I don't want her expecting it. Do not touch the spoiler tag or you shall be Punished, you know who you are. *Narrows eyes*

The Hotel I had no idea what to expect of the game, so I was surprised to be thrown into that sort of atmosphere so soon or at all, it was excellent.

The Snuff movie house was great too, though not as scary.

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Condemned & Condemned 2 - Hard to pick a part but there was lots of creepy sections, mostly due to your limited arsenal.

There's probably more but these are what come to mind so far.
 

Anah'ya

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Jun 19, 2010
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Vulg said:
I know it's old and not really a spoiler but someone that will likely read this post STILL hasn't played the game and I don't want her expecting it. Do not touch the spoiler tag or you shall be Punished, you know who you are. *Narrows eyes*
I didn't.

... but when quoting it omits the spoiler tag and presents it all in lovely plain text.

*grins from ear to ear*


octafish said:
The Rickenbacker, The Von Braun, and Tau Ceti V.
This man has it right. System Shock 2 was an incredibly creepy game. I wish it was taken in all it's glory and remastered in HD without touching story or gameplay, so it can properly wipe the floor with all its "spiritual successors".

Anyway.

I still believe that the Haunts in Thief and Thief: The Metal Age stand on the pedestal for being the most unnerving elements to a game. Sure, Shalebridge Cradle had its moments, but it never filled me with just as much dread as listening to the chiming of chains and the hissing beckoning of the Haunts trying to convince me to JOIN USSS JOIN USSS NOOOOW.

Then again that might just be because Deadly Shadows had a 3rd Person mode and I found myself switching to that in the Cradle. *hides behind Garrett*
 

luckshotpro

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Oct 18, 2010
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Dr. Pepper Unlimited said:
luckshotpro said:
The lab with the Regenerators from Resident Evil 4
Oh, god. Right when I read that, the image of them popped right back into my head. *shutters* I hated those things so much. Shoot them until the gun goes *click*...then stab the corpse!
I just started to play it again on Professional, I continue to dread that part, but the game is just too good!