Daedalus1942 said:
Mutard said:
Any Metal Gear Solid from the second half of sons of liberty onward.
The introduction of Raiden to screw with people's pre-concieved notion that Snake would be the hero of the title was genius.
Raiden's character and history of how he came to be was very well thought out and planned.
People like you who whinge about the addition of Raiden really piss me off.
Not to mention, how petty are you to let the inclusion of a character who isn't David wreck the entire game series? The gameplay, story and concept of SoL the prequels and sequels that came after that game were also pure gold. Get over it!
Got to agree. Although I didn't actually like Raiden as a person, he was a great character, especially if you consider him as a sort of inverse to Snake.
Superior Mind said:
Also, F.E.A.R didn't need a sequel, it needed a fucking ending.
Sort of agreed. I love the first FEAR, and agree that the story could have done with some closure, but I thought it ended on an acceptable note; this is a psychological horror game, after all, so having an ending that makes you feel anything other than uncertain is not doing it right. FEAR 2 was an awful game though, so I agree.
megapenguinx said:
Perfect Dark Zero should never have been made and I kind of hate Rare because it was brought into this world.
Seriously, way to make a whole new generation hate a game simply because it's successor was utter crap.
I have a very odd relationship with PDZ, similar to my relationship with Resident Evil 5. I played it, I know it's crap, but I just can't stop.
thrubeingcool13 said:
Prince of Persia: Warrior Within and Two Thrones. Ubisoft just had to make the games edgy and my experience with those two games are just not good. This is where I pretend they were never made.
Agreed, except that I liked Two Thrones, as I felt that it was a proper maturation of the series (give or take what they did to Farah), as opposed to the angst-ridden, expletive laden abortion that is WW, although I do subscribe to the theory that the series as a whole was meant to be one life (SoT the childhood, WW the adolescence, and TT the adulthood. Especially true when you consider that the big moral lesson of TT was to accept your mistakes).