Jux said:
Good game I suppose, though I think we all know this goes against the spirit of the role. I wonder if you contacted Dema about all this before posting it.
And the only reason your head didn't roll this round was because funs was blackmailing me, saying he'd release our pms, where I revealed myself to him after his death, to 'his accomplices' to release publicly(edit) if I didn't recruit you.
Well, it's not like I told funs to blackmail you. For whatever reason that he did it. I guess he trusted me too much.
Even if I was killed, it'd hardly mattered.. I sent a PM to morsomk revealing that you were the lawyer. Your integrity would have vanished, and snek would've gotten a second question. The list would be smaller, and Armadox's days would have been numbered, considering I listed him among the potential killers, along with tf2, hippo and crimson.
Jux said:
I must say, all of this has left a rather sour taste in my mouth. Blatantly dicking over your own team (I suppose this applies to both of you, though only one explicitly) is a rather unfortunate way to 'win' the game.
C'est la vie, let's get on with the next round I suppose.
Except, I wasn't on your team. I pretended to be, and it worked well. Backstabbing has always been a thing in Serial killer. It has won rounds, it has cost rounds. It's an integral part of it. If anyone deserves to be mad at me it's funs. Speaking of.
Jux said:
And just to go on a little more, because I'm on a pc now and don't have to deal with buggy ass phone posting interface.
Maybe next time, instead of playing loose with the rules interpretation, especially with new roles involved, you ask the GM if it's fucking kosher. I must have PM'd Dema a dozen or so different questions regarding the ins and outs of what was allowed, because not only do I care about winning, I care about the integrity of the game. I tried arguing that 'according to the letter of the law', Aero shouldn't be allowed to rez snekadid in the 2nd cycle, because the wording states priests can sacrifice to rez someone from a previous cycle. I was overruled on that one, because there was precedence in favor against me, but I didn't throw a shit fit over it, I just said 'ok, thanks for the clarification' and moved on.
I guess it's easier to ask for forgiveness than permission though. It was a scummy thing to do, and you knew it, or else you wouldn't be gloating about 'fine print' nonsense.
Boy, you
sure got salty over it, didn't you.
I didn't gloat about it, I pointed it out. Nor do I intend to ask for forgiveness. I acted within the grounds of the rules of the game, as clearly stated in the OP. It is no fault of mine if that wasn't intended. Unintetional fine print is still fine print. Michi won over fine print when she used two people to work with her in a round before the lawyer was even conceptualised. In another round, the spy was killed over fine print stating that if the killer gets his target before the medic tells the GM who he saves, the kill is valid.
Difference is, back then, when people used the fine print, it was accepted and rectified. The rules were made clearer and people accepted that it happened. I don't appreciate you calling me out over supposed fucking up the rules. I was simply paying attention to them and used them as they were written. You're acting as though I purposefully went out of my way to completely dick you over because I have a bone to pick with you.
And you're also acting as though if I didn't go on and join you as a traitor it would've made a difference. As though the fact that I joined you was the deciding factor, when in fact the moment you decided to send me Armadox's post the game was sealed. I only joined because I wanted to make a point: You either make sure that the rules are properly updated when adding new roles, or you don't add new ones. The game is already oversaturated with roles to begin with.
I'm not some convenient scapegoat to be used because people can't read or make things as clear as they should be. The game was over before I joined you. I was 99% sure you were the lawyer and that you were actually linking me to the killer. I have explained in great detail why I believed you to be the lawyer. That you fell for my feint is not my fault.
If anyone should be anywhere near mad at me, it should be funs. He apparently went out and risked his head to make sure you got to trust me. Oh, and by the way, isn't talking to the dead about info against the rules? Because it sure sounds like you did that.
Demagogue said:
Wrong. As soon as you became a traitor this afternoon you won or loss with the killer. You apparently only read half the rules, so while 'technically' you could screw over your own team... That's not really in the spirit of the game to screw over your own team. Team Evil should be working together, and Team Good should be working together (as much as they trust each other)
The spirit of the game? How exactly can you define the spirit of the game as arbitrarily as "Team Evil vs Team Good"? I am noticing a worrying trend where apparently restricting the roles by locking them to one side or the other is a good thing.
Serial Killer has always been a game about trust and paranoia. Every person is out for themselves, it just so happens that getting the killer is what suits everyone's interests. The lawyer was never role-locked in the past, and tha presented the killer a dillema: He could go for someone he knows and minimize the chances that he would be backstabbed, but that would mean if the lawyer was found out, then the killer was likely done for. Or, he could go with someone he didn't know well, and have to worry about getting backstabbed, but hey, at least if the lawyer was found out to be reliable, then it was unlikely he'd be found out.
Same applies with the traitors. The killer is not supposed to get outside help. He is not supposed to have numerical supperiority over votes unless the lawyer is really good at his job and tricks people. Getting help comes at the expense of the help ratting him out. By making the traitor a role and stopping him from ever backstabbing the killer, you take away one of the fundamental parts of serial killer. Both sides are fuelled by paranoia, and have to decide what risk is worth it and what isn't.
Demagogue said:
I would have been fine with you doing your deep cover and throwing them to the wolves once you knew Armadox was the killer. THAT is part of the risk of trying to recruit Traitors is that they have to know the killers identity BEFORE the switch, and there is no telling what they will do once they have that info. Yes, hopefully they send the PM to the GM saying they are joining Team Evil, but they could just as likely make a huge post exposing team evil. However, once you've actually joined them, it is expected that you will work with them to help them win. Not backstab them five seconds later.
Nothing epitomises what I said more than this part. The fact that I betrayed them after I joined doesn't matter in the slightest. I had more than enough evidence to get people to lynch Armadox without joining. As much as the game is concerned, my decision to join them is completely trivial, or do you mean to tell me that if I just posted the Jux PMs things wouldn't have progressed as they did? Yet, I get chewed on over some needless obsession to define who acts how.
I would have accepted this critisism if I was approached out of the blew to join the killer, did so to learn his name and ratted him out. But as the game progressed, whether or not I joined them in the end doesn't matter at all. This isn't arguing over a real gamechanging decision, this is arguing over a needless technicallity because the game has become more complicated than it needs to be.
Caramel Frappe said:
@Neuromancer: Seeing you wear the Sans Avatar while laying out such detailed evidence with the "Dog" OST from Undertale ...
You really suit him, to a scary degree. Thank god I am not doing the Genocide Route (or on your bad side) because you'd wreck me.
guess you could say I did a ton of work.
a skele
ton, *wink*