Hey guys, I just had an idea for a new role a little while ago.
Alright, so we have the Arbiter who has the power to sacrifice their own life for the chance to kill another player. So what if we also had some sort of role who was able to sacrifice their life for a chance to bring another player back from the dead? For now, I'm going to call this role the Priest (Necromancer was a thought too, but I kinda like keeping a more positive sounding name attached to a role like this).
As I said, the Priest's power would be to kill themselves to bring another player back to life. Obviously, this power would be most useful when applied to someone who had a role and was killed off prematurely. This would allow for the player with the role to have a second shot at accomplishing their work against the killer.
However, now everyone in the game knows that this player has the role. This means that the killer will have a shot to murder them again outright. But it also means that the Medic will know who has this role and will be able to protect them from any further attacks. This encourages another level of group synergy which is something I would like to see more of.
The most obvious roles that would benefit from this would be the Spy, the Arbiter, and the Double Voter. The Medic would not since they are unable to protect themselves and the Entwined would not since we would be unable to resurrect both of them.
One cheesy thing that we would probably need to outlaw right away? Allowing the Arbiter to be resurrected if they had already used their power to kill someone. This would allow for an Arbiter double kill. It would be a cool combo, but it's probably too unfair to the killer. Still, if the Arbiter had not used their power yet before death, I think it would be fair to allow them a chance to get their day in the sun.
So, what do you guys think?
((All thanks to CounterAttack for helping me form this idea. XP))