You know what I call a single red stripe on a blue background? Squad markings for my 40K minis. Who knew my great artistic talent could net me that kind of money?Phlakes said:I once saw a painting that was a single red stripe (one brush stroke) on a solid blue background. Its name? Red Stripe. It was being sold for $15000.
It's called modern art, and it doesn't make any sense.
But would you still say the same thing after playing Mary Kate and Ashely Winners Circle for the Game Boy Color.ShakyFiend said:'The Graveyard' is one of the most sophisticated and insightful games you have ever had the honour of mentioning.
I'll go you one better: I saw a "painting" in Tate Modern I think it was in London years ago when I went on a class excursion. It was an empty canvas with a tear in the middle. Truly, art.Phlakes said:I once saw a painting that was a single red stripe (one brush stroke) on a solid blue background. Its name? Red Stripe. It was being sold for $15000.
It's called modern art, and it doesn't make any sense.
Define Indie game for me. I'm serious. You talk about games that blur the line between Indie and AAA games. What exactly would those be? In fact, there IS no line between the AAA and Indie games just like there is no border between Spain and Russia - there's a bunch of stuff in between.Azaraxzealot said:http://en.wikipedia.org/wiki/The_Graveyard_%28video_game%29
i could make that game in one day and it gets nominated for an innovation award? what's so innovative about making an old lady walk through a graveyard?!
are the standards for indie gaming so low that they would nearly award THIS with an award? Seriously.
are there ANY indie games out there that blur the lines between AAA and indie? because so far i dont see any innovation in the indie scene. it seems to be just a bunch of sidescrollers and mario knockoffs.
i have yet to play a GOOD 3d indie game, or at least one that i would indeed enjoy for more than 2 minutes before i got bored and went back to Red Dead Redemption or Saints Row 2.
i really want to know if there are any 3D 3rd-person indie sandbox games out there... it seems like they are incapable of that (or even just good 3rd person in general).
and before you all go "SUPER MEAT BOY AND LIMBO!" on me, i played (and hated) both those games because i have no degree of patience for platformers, which it seems like every indie game is a variation thereof (or a Contra/Asteroids knockoff)
EDIT: Forgot about Minecraft and Mods. Because Minecraft is the only exception and everything else that's not a 2d sidescroller, run-n-gun, space shooter game is a mod.
Think about it. A torn canvas. It represents rejection. A rejection of the constrains of cultural influence governed by a bourgeois society.Zephirius said:I'll go you one better: I saw a "painting" in Tate Modern I think it was in London years ago when I went on a class excursion. It was an empty canvas with a tear in the middle. Truly, art.Phlakes said:I once saw a painting that was a single red stripe (one brush stroke) on a solid blue background. Its name? Red Stripe. It was being sold for $15000.
It's called modern art, and it doesn't make any sense.
That is, a partially torn canvas.
Ditto to the ninja. I haven't gotten the chance to play a lot of indie games but a friend recently said that indie games, along with the rest of the dl content, make the 360 a must-have.Flatfrog said:The innovation is presumably in the experience, not the technology. Still, it does sound like a lot of wank to me.Azaraxzealot said:http://en.wikipedia.org/wiki/The_Graveyard_%28video_game%29
i could make that game in one day and it gets nominated for an innovation award? what's so innovative about making an old lady walk through a graveyard?!
But to answer your question, surely the whole point of an independent game is that they have to work on a lower budget than the AAA games so they have to compete on a different level. And frankly, you sound like you have a fairly limited set of games you're interested in. It's like asking why there aren't any independent films to compete with Pirates of the Caribbean. If all you like is blockbusters then you're not going to find a lot of independent movies that will appeal to you!
Azaraxzealot said:minecraft kind of transcends the indie scene to become its own thing. but then again, how many knockoffs exist? again, the indie development scene is FRAUGHT with knockoffs and 2d games.
No but then again you might not say the same about that after reading Anna Karenina (possibly, cant really claim to know you as such, so dont come back at me withHalo Fanboy said:But would you still say the same thing after playing Mary Kate and Ashely Winners Circle for the Game Boy Color.ShakyFiend said:'The Graveyard' is one of the most sophisticated and insightful games you have ever had the honour of mentioning.
Indie games don't have low standards, they have different standards. It's like Oscar nominations for movies. The Oscar nominees are boring, and the movies that didn't get nominated are dumb. It's the same with Indie games and triple A gamesAzaraxzealot said:http://en.wikipedia.org
are the standards for indie gaming so low that they would nearly award THIS with an award? Seriously.
The last thing an indie game wants is to be compared to a triple A game. Two triple A's go head to head the one with the bigger budget wins. Two Indie games go head to head and they're too different to compare so the best one wins. They're trying new things. And good thing too because gaming as a whole was getting fucking boring.are there ANY indie games out there that blur the lines between AAA and indie? because so far i dont see any innovation in the indie scene. it seems to be just a bunch of side scrollers and mario knockoffs.