I'm just happy it's already getting good reviews. I've been looking for a solid game to buy for the PS3. (Yes, I still trust G4. One odd game of the year award doesn't mean they're idiots.)
HA.Indigo_Dingo said:Don't drag Eggos name down, he may be overzealous, but he's not deliberately trying to piss people off.Aries_Split said:I love Richard. He and Eggo always add such lovely things to threads.Richard Groovy Pants said:Oh? Then why do the guys at IGN do it?TheBadass said:No, there isn't. They're completely different.Richard Groovy Pants said:There's a reason why people compare it to Call of Duty 4Indigo_Dingo said:the multiplayer,
One would think that paid reviewers would know something about this, right?
Googled the G4 review and they do it too.
Do I need to keep googling Mr.Badass?
<3
And I wouldn't have him any other way.Bowstring said:Eggo's only purpose in life is to make snide and undermining remarks. Bless his kindred soul.
Erm..? no comment.Lord Krunk said:And I wouldn't have him any other way.
I wub him bewwy bewwy much that way.Lord Krunk said:EDIT:
And I wouldn't have him any other way.Bowstring said:Eggo's only purpose in life is to make snide and undermining remarks. Bless his kindred soul.
Pfft, IGN also gave GTA4 a 10. So what? The fact of the matter is that they play completely different, look completely different (Killzone 2 looks way better) and overall... are completely different.Richard Groovy Pants said:Oh? Then why do the guys at IGN do it?TheBadass said:No, there isn't. They're completely different.Richard Groovy Pants said:There's a reason why people compare it to Call of Duty 4Indigo_Dingo said:the multiplayer,
One would think that paid reviewers would know something about this, right?
Googled the G4 review and they do it too.
Do I need to keep googling Mr.Badass?
Anyone who's been here for a while starts to get to know the different faces of the community and how to treat each of their respective posts.Lord Krunk said:The first rule of internet celebrity: Never, under any circumstances, listen to your fans.
Yahtzee made this mistake once before [http://www.escapistmagazine.com/videos/view/zero-punctuation/37-Mailbag-Showdown], and regretted it. Inclusively, other people who caved into their fans tended to Jump the Shark [http://tvtropes.org/pmwiki/pmwiki.php/Main/JumpingTheShark].
EDIT:
And I wouldn't have him any other way.Bowstring said:Eggo's only purpose in life is to make snide and undermining remarks. Bless his kindred soul.
I believe both of them are permanently banned. Shame really.Aries_Split said:Anything by Taxi_Driver or Ivory_Agent must be taken with a very large grain of salt, for they are the resident...well...umm...angry people.
Play it, and then tell me that. The structure of the entire match has changed, putting it much closer to Resistance 2 than anything else; far more team based, far more objective based, not rewarding run and gunners at all. It's closer to Team Fortress than COD4, especially due to the class based system. The guns have far more weight, and recoil is up by a long way. Grenades aren't anywhere near as powerful. And using a #sight doesn't have the same function at all, since it only becomes really useful when you're completely still.Richard Groovy Pants said:Except they don't. In fact, each time I look at Killzone multiplayer I kind of remind the good old days when I played CoD4
Atmosphere's a big part of the game, and considering that COD3 is way worse than COD4 when it comes to visual panache, comparing the two games just because they're in the same series doesn't make sense. Unless you're saying that graphics are unimportant to how players approach and interact with each other and their enviroments in multiplayer, which I don't think you agree with. Plus, the difference is much larger between COD4 and Killzone 2 anyway.So does CoD3 from CoD4. Your point?
Just think of Killzone to being the Crysis of the PS3.........? Only thing Crysis really "innovated" on was Hardware specs and graphics. But when you compare Deatharea to Sobalert, Killzone 2 is much more atmospheric and uses the visuals to it's advantage while Crysis just put in a bunch of pretty flowers because every other FPS was garb and gray so they could say "We're different!".Richard Groovy Pants said:TheBadass said:(...) It's closer to Team Fortress than COD4, especially due to the class based system.You seem to be contradicting yourself and I'm not following you.But huge amounts of polish and everything I listed above gives Killzone 2 it's own identity as a shooter,
On the graphics matter, you were saying Killzone 2 looked completely differently from CoD4, so I said that CoD4 looked completely different from CoD4.
And now I still ask you this:
What's the point in saying that Killzone 2 looks completely different from CoD4?
Saying that a game looks different from any other is pointless. Of course they're different, each game has its own engine, quirks and tweaks.
My point in all of this is that people (especially PS3 fans) keep saying that Killzone 2 is a totally unique experience, [sup]and the second coming of Jesus[/sup] when it really isn't. It's just another generic shooter like Resistance 2, or Call of Duty 4.
A very polished, beautiful, playful, entertaining generic shooter at that.
This game is getting over-hyped to hell and back, just like Gears of War and Halo 3.
Pardon me for taking it all with a grain of salt and a acre(?) of cynicism.
Innovation is all well and good but innovation alone is nothing but a shiny bauble in the same way that graphgics are just the wrapping paper. Yes, these things may get the game into your hands and these superficial strengths alone might even get you to play the game for awhile but without solid, core gameplay all of those shiny or new bits are for nothing.Richard Groovy Pants said:Innovation doesn't mean quality, but every game should at least try and be innovative in some sort of way, to at least keep the industry moving.
Without innovation things become stagnant.
Would you like to play the same FPS over and over again?
I call it "The Halo Effect".
<3Jumplion said:Just think of Killzone to being the Crysis of the PS3.........? Only thing Crysis really "innovated" on was Hardware specs and graphics. But when you compare Deatharea to Sobalert, Killzone 2 is much more atmospheric and uses the visuals to it's advantage while Crysis just put in a bunch of pretty flowers because every other FPS was garb and gray so they could say "We're different!".
*cough cough* Ehem, erm, wrong guy? Or, wait, um....wait I may have misread. Didn't notice the "<3" part.TheBadass said:<3Jumplion said:Just think of Killzone to being the Crysis of the PS3.........? Only thing Crysis really "innovated" on was Hardware specs and graphics. But when you compare Deatharea to Sobalert, Killzone 2 is much more atmospheric and uses the visuals to it's advantage while Crysis just put in a bunch of pretty flowers because every other FPS was garb and gray so they could say "We're different!".
ge⋅ner⋅ic
?adjective Also, ge⋅ner⋅i⋅cal.
of, applicable to, or referring to all the members of a genus, class, group, or kind; general.
So Richard... your problem with Killzone 2 is that it's a linear first person shooter, and therefore generic? If you can link me to a post where someone here said it was the second coming of Jesus I apoloise profusely, but people saying it looks like a great shooter that also has innovation in some areas isn't exactly hyperbole.
Huh, my bad, I should have made it clearer I was coming onto you with that.Jumplion said:*cough cough* Ehem, erm, wrong guy? Or, wait, um....wait I may have misread. Didn't notice the "<3" part.