I have been playing Dragon Age again recently and when it got to the god awful 'climax' of my ongoing attempt to chat up Zevran, I forced myself to watch the event to try and work out what was wrong. It worked. Without the heterosexual distraction of anatomical inaccuracy as a scapegoat (although that is definitely one of the problems) I could see clearly what was jarring the experience. The game had taken away my ability to dictate my characters personality.
The main aspect of an RPG is the ability to mould your characters personality through play style; you can choose to be a pacifist or a vicious killer, a diplomat or a bully; so why take that choice away during romance? If, say, you finally get Leliana into bed, have the option to be gentle and romantic or aggressive and vigorous and have her react differently to each. Morrigan, being a control freak, could react more favourably to being dominated than being the one in control. Alistair could be the opposite.
I would also put forward that if you are a brutal killer with a thousand innocent corpses to your name, you are probably not going to snuggle up for a nice romantic cuddle (although, not being a mindless killer myself, I could be wrong).
So, does anybody feel this could be the way to make sex feel like a tangible part of the experience, has anybody got a better idea of how to make it work, or is sex always destined to be something that is tacked on for 'shock value'?
For the pedantic out there: I am aware that sex in all it's wondrous and ridiculous forms has the capacity to be both tender and aggressive at the same time, but I think that programmers are far away from being able to create a simulation of a realistic sexual encounter.
The main aspect of an RPG is the ability to mould your characters personality through play style; you can choose to be a pacifist or a vicious killer, a diplomat or a bully; so why take that choice away during romance? If, say, you finally get Leliana into bed, have the option to be gentle and romantic or aggressive and vigorous and have her react differently to each. Morrigan, being a control freak, could react more favourably to being dominated than being the one in control. Alistair could be the opposite.
I would also put forward that if you are a brutal killer with a thousand innocent corpses to your name, you are probably not going to snuggle up for a nice romantic cuddle (although, not being a mindless killer myself, I could be wrong).
So, does anybody feel this could be the way to make sex feel like a tangible part of the experience, has anybody got a better idea of how to make it work, or is sex always destined to be something that is tacked on for 'shock value'?
For the pedantic out there: I am aware that sex in all it's wondrous and ridiculous forms has the capacity to be both tender and aggressive at the same time, but I think that programmers are far away from being able to create a simulation of a realistic sexual encounter.