Give it all to me. I think sexualized characters of either gender (yes, it happens WAY more to female characters, I know) are a-ok in some games and totally not ok in other games. Like most things in life it is all about context.
And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"Silvanus said:To ask about individual games is to miss the point. There is nothing wrong with a big-breasted woman turning up in a game. It is when it happens again and again and again-- nearly inescapably, depending on the genre-- that it becomes a problem. Think macro.
I know that, but almost every time, people make the argument more confusing by implying there's no need to analyze context, themes, and direction because apparently its just as polarizing for MGS to have skintight leather clad completely serious females as if it were in Gears of War, or Halo and Hitman was.Magenera said:*snip [http://www.escapistmagazine.com/forums/jump/9.835515.20464771]*
Except that she's a minority even in that very game. So the game still adds to the complaint more than it subverts it.Shadowstar38 said:And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"Silvanus said:To ask about individual games is to miss the point. There is nothing wrong with a big-breasted woman turning up in a game. It is when it happens again and again and again-- nearly inescapably, depending on the genre-- that it becomes a problem. Think macro.
So...what? Are you saying there's some minimum quota for "reasonably dressed" characters they should be hitting?King Zeal said:Except that she's a minority even in that very game. So the game still adds to the complaint more than it subverts it.Shadowstar38 said:And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"Silvanus said:To ask about individual games is to miss the point. There is nothing wrong with a big-breasted woman turning up in a game. It is when it happens again and again and again-- nearly inescapably, depending on the genre-- that it becomes a problem. Think macro.
That's true, but people wouldn't complain about Dragon's Crown (or any other example) so much if A) They were isolated examples, and B) the games provided some sort of balance (doing the same to the males, and hypermasculinity doesn't count).Shadowstar38 said:And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"
Silvanus said:That's true, but people wouldn't complain about Dragon's Crown (or any other example) so much if A) They were isolated examples, and B) the games provided some sort of balance (doing the same to the males, and hypermasculinity doesn't count).Shadowstar38 said:And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"
If those two criteria were satisfied, then the complaints would drop in number dramatically.
You used the example, not me. Your intention was to apparently show that it was giving critics what they wanted. I was just letting you know where you were wrong, and the poster above added more context.Shadowstar38 said:So...what? Are you saying there's some minimum quota for "reasonably dressed" characters they should be hitting?King Zeal said:Except that she's a minority even in that very game. So the game still adds to the complaint more than it subverts it.Shadowstar38 said:And yet people complain about Dragon's Crown when there's a choice of a female character who isn't sexualized, and characters with normal body proportions are an abnormality no matter the sex. The message goes from "Give us some verity" to "Stop using this body type"Silvanus said:To ask about individual games is to miss the point. There is nothing wrong with a big-breasted woman turning up in a game. It is when it happens again and again and again-- nearly inescapably, depending on the genre-- that it becomes a problem. Think macro.
I did a back flip laughing when they angled the camera on Miranda's backside.TehCookie said:Sexualizing characters in the game is the best way for me to stop taking it seriously. In something like Dead or Alive, it's fine to take the game lightheartedly. When Mass Effect shoves Miranda's ass in the camera it ruins the game. There's a time and a place for it, it doesn't need to be completely purged but it shouldn't be forced into every game for pandering.
Also for every sexy women there must be a sexy man, I want some eyecandy too.
I don't buy that complaint either(not implying you are complaining about it). I've looked for the telltale scene where Anders tries to flirt with you out of the blue and I can not find it. I've seen nothing to suggest Anders is any different than any other romance character in that in order for there to be any romance or flirtation the player actually has to initiate it with picking a Heart option. But, like I said, maybe it was just so insignificant that I just glossed right over it.evilthecat said:I think the main "issue" there is that unless you are extremely careful in picking dialogue options you get a tiny rivalry shift from turning Anders down, and it's there regardless of whether you play a male or female Hawke.LetalisK said:Kind of off-topic, but I've found this be a bullshit complaint in the first place. I've been playing(read: plodding through) DA2 for the first time and one of the things I specifically looked for was this whole Anders debacle. However, I haven't been able to find a single instance where he was treated any differently in romance initiation. I kept hearing about how he gets foisted on to you, but it simple hasn't happened. My trick? Don't pick the big fucking heart conversation option. Hell, maybe it did happen somewhere, but if it did, it was utterly insignificant.
From what I understand, people felt like in the case of a male Hawke you should have been able to say "no homo" and that should have removed any emotional consequences from the situation. You know, just like in real life. Because gay people are such a tiny minority they should expect their romantic intentions to always be rejected and should therefore never feel bad about it.
Wow! Is this sarcasm? Because If it isn't, I totally get it. Just like how unattractive door mats should know that they're not as cool or appealing as other guys, and should feel totally fine when they are friend zoned or rejected.evilthecat said:From what I understand, people felt like in the case of a male Hawke you should have been able to say "no homo" and that should have removed any emotional consequences from the situation. You know, just like in real life. Because gay people are such a tiny minority they should expect their romantic intentions to always be rejected and should therefore never feel bad about it.
I am actually talking about the imagines solely, but yes, it should be viewed as a whole. I believe that many people misunderstood the new Tomb Raider, not necessarily because they where incapable of understanding it, but more likely because the designers failed at what they where attempting. The key thing to understand, which they might of failed to utilize properly, is dramatic irony. That is to say, our knowledge of Lara Croft outside of this game and who she is suppose to become: a hard ass ***** who is an adrenaline junky, animal killing, extreme sports loving, tomb raiding adventurer. We are suppose to always be aware of the contrast between this Lara and the one in the reboot, as we see that Lara wasn't born that way, but forged into it in this one defining, crucible moment of her life.King Zeal said:@PromethianSpark:
My only problem with the new Tomb Raider is this: as Yahtzee noted, the whole game is plays up how VULNERABLE Lara is. Every other scene is her falling down something, smacking her face against something, or sobbing. Followed by several minutes of killing everything with a pulse.
While I don't particularly mind vulnerability, compare how Krato's own "prequel" handled similar circumstances. While Lara falls helplessly down nearly every slope, he handles it like a boss. I mean, imagine a God of War game where Kratos is falling down hills and sobbing.
. . . And yes, I want someone to make that game.