Shadow of the Colossus...meh

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Thick

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LordNue said:
Much like SotC. I'd rather play SotN, a game with a similar acronym but a much more interesting gameplay and somehow worse voice acting.
Saying that SotC doesn't matter is a bit to harsh. It is undoubtedly a unique take on the adventuring genre, and stylistically, if not always graphically, very very impressive. Both of those facts are well worth influencing other game design.

Also, what's SotN? =)
 

captaincabbage

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PhiMed said:
teh_pwning_dude said:
Herb sewell said:
You realize you said the same thing with more words right?
What? I think the guy should be allowed to talk about this game he didn't enjoy. There's this stupid goddamn trend on this website to just say "OMG well that's just your opinion" well NO SHIT what else would it be?

And I still don't know what you're saying. What are you saying?
http://profile.ak.fbcdn.net/object2/1002/50/n366754943046_7972.jpg
WIN.
 

Zeromaeus

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LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
imahobbit4062 said:
Indignation837 said:
Part of the reason a lot of people like SotC is for its minimal story. No, it's not going to win any awards for its amazing plot twists. But, it's different from any other game out there, and depending on the kind of person you are, it may be worth enjoying simply because there's nothing else like it.
Did you finish the game?

The twist at the end was fucking brilliant.
stiborge said:
Thunderhorse94 said:
Zeromaeus said:
Personally, I can't wait for The Last Guardian. Even though you just know that griffin will die. It will be sad. People will cry. The game will be beautiful. These are things that we already know.
FUCK, use the spoiler box next time! Can't believe you just did that.
I'm pretty sure it's just him assuming. He doesn't know for sure. I don't even think the game is out in Japan yet. It might be, I don't know about international release dates but I don't think so.
Obvious sarcasm was Obvious dude...

OT: I loved the game. The controls were a tad bit annoying but not game breaking. Colossi 9, The Sand Dragon was amazing.
The "twist" was obvious as all fuck. YOU MEAN THE BIG SHADOWY MYSTERIOUS GUY WHO ASKED ME TO SLAY SOME INNOCENT CREATURES WAS EVIL ALL ALONG? COLOUR ME SURPRISED!
It may come as a surprise if you're expecting the conventional quest story-line.
Everyone I know who played it would have been more surprised if do...domorumumumumumu whatever the fuck his name was, had turned out to be good. Even if you're expecting the conventional quest story, you should know that darkness and shadows are bad and dangerous, especially that whole tentacle rape thing that happens when you kill the colossi.
Were you expecting to
become a colossi?
Did you expect that? Did you expect to feel remorse for killing the bosses when you started? They didn't hide the mal-effects of killing the colossi. Not one bit. what they did hide was who Wander was and his intentions.
He was a thief after all
I dunno. I guess I pulled more from the experience than you did. I just liked the game through and through and was always one to over-analyze everything.
You didn't become a colossus, dormofuck posessed you or something. Either way the big black thing was him, using Wander as a medium or some shit. But the way I see it is that over-analyzing anything is worse then not analyzing it at all. But all I was expecting was "Mysterious shadowy fuck will betray me somehow. Probably has to do with the tentacle rape." And boy howdy was I right.
So you don't define that large, black, shadowy mass you control at the end a colossi? Sure its not like the rest and yes its not-Dormommu possessing Wander, but its still a colossal creature of destruction. Also, not-Dormammu never betrays you. He said it would take a sacrifice (or something). He was very up front about his evil ways.
Not by the game's definition of a colossus, no I don't. The game's creator doesn't even consider it a colossus. It's just a big shadow beast, not a colossus. It's dormama at full strength I suppose.
Ah, well. Pot-a-to, to-mah-to, it hardly matters.
Much like SotC. I'd rather play SotN, a game with a similar acronym but a much more interesting gameplay and somehow worse voice acting.
-checks windows-
You are stalking me. I know it. How else would you know what I am playing between typing forum entries!?
-gets shotgun and crucifix-
Bring it!
The cross is a terrible subweapon. You wouldn't be able to do any good with that.
I've got an axe on order and I'm all out of holy water. You expect me to use a dagger or Bible? Feh!
No bibuti? Your loss then! Also, I <3 all the Jojo's Bizarre Adventure references in the MetroidVania games. Whoever makes them fucking loves that series.
Sacred ash is (useless) in short supply where I'm from.
 

RowdyRodimus

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I felt the same way about SotC and it's predecessor Ico. I think my problem with them are that, yes they are art, but like Braid (another game I hated), they were arty for the sake of being arty. It seems like Team Ico and many new developers are making "games" as art just to prove they can. In doing so they alienate a lot of people who don't care for the pretentiousness of the games since they usually subtract the fun part of the game out of the equation that games really need.

I'm not saying everyone will say they aren't fun, but the people who don't find them fun can find nothing fun about them and in essence it's a chore instead of a game then.
 

Thick

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RedxDecember said:
This makes me furious. The point of the game is to leave you wondering. To make you fill in
the gaps yourself. It is a hard premise to understand with great games nowadays delivering any
info that they might have missed or forgotten. View Shadow Of The Colosuss not so much as a game, more as a interactive piece of art that shows a world of mystery. There is no lack of story, merely a lack of respect. Not to sound snippy, but who do we think we are when we demand explanations from things that obviously have so few?

Sorry for blowing any minds.
What?

The fact that there are gaps to be filled in is pretty much the definition of a lack of story. There seems, however, to be a disagreement going around as to whether or not that's a bad thing. I like to think that I would have been okay with a lack of explanation about the setting or the nature of the colossi or Dormin, but I'd like to give slightly more of a damn about Wander and Mono (pretty sure that's the name of the dead girl).

And while I often say that there is no accounting for tastes, somehow saying that seems more appropriate when talking about tastes in women or tastes in soda, and just sounds more pretentious when addressing works of art.

Though I suppose that's just another opinion. =)
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Snarky Username said:
Again, not saying this is true for you, OP, you tried to give reasons for your opinion rather than just saying "It's bland and generic"
Actually 'bland and generic' is perfect reasons when you offer a little more info, just like in most of Yahtzee's vids.

As for me, I haven't played SotC yet but it still interests me as well as Half Life 2. These games still get lots of praise and a lot of hate even after all these years, they must of done something right.
 

Woodsey

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"The story in SotC is barely there"

I never trust this comment. People say it about HL2, and they're always wrong.
 

Zeromaeus

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LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
imahobbit4062 said:
Indignation837 said:
Part of the reason a lot of people like SotC is for its minimal story. No, it's not going to win any awards for its amazing plot twists. But, it's different from any other game out there, and depending on the kind of person you are, it may be worth enjoying simply because there's nothing else like it.
Did you finish the game?

The twist at the end was fucking brilliant.
stiborge said:
Thunderhorse94 said:
Zeromaeus said:
Personally, I can't wait for The Last Guardian. Even though you just know that griffin will die. It will be sad. People will cry. The game will be beautiful. These are things that we already know.
FUCK, use the spoiler box next time! Can't believe you just did that.
I'm pretty sure it's just him assuming. He doesn't know for sure. I don't even think the game is out in Japan yet. It might be, I don't know about international release dates but I don't think so.
Obvious sarcasm was Obvious dude...

OT: I loved the game. The controls were a tad bit annoying but not game breaking. Colossi 9, The Sand Dragon was amazing.
The "twist" was obvious as all fuck. YOU MEAN THE BIG SHADOWY MYSTERIOUS GUY WHO ASKED ME TO SLAY SOME INNOCENT CREATURES WAS EVIL ALL ALONG? COLOUR ME SURPRISED!
It may come as a surprise if you're expecting the conventional quest story-line.
Everyone I know who played it would have been more surprised if do...domorumumumumumu whatever the fuck his name was, had turned out to be good. Even if you're expecting the conventional quest story, you should know that darkness and shadows are bad and dangerous, especially that whole tentacle rape thing that happens when you kill the colossi.
Were you expecting to
become a colossi?
Did you expect that? Did you expect to feel remorse for killing the bosses when you started? They didn't hide the mal-effects of killing the colossi. Not one bit. what they did hide was who Wander was and his intentions.
He was a thief after all
I dunno. I guess I pulled more from the experience than you did. I just liked the game through and through and was always one to over-analyze everything.
You didn't become a colossus, dormofuck posessed you or something. Either way the big black thing was him, using Wander as a medium or some shit. But the way I see it is that over-analyzing anything is worse then not analyzing it at all. But all I was expecting was "Mysterious shadowy fuck will betray me somehow. Probably has to do with the tentacle rape." And boy howdy was I right.
So you don't define that large, black, shadowy mass you control at the end a colossi? Sure its not like the rest and yes its not-Dormommu possessing Wander, but its still a colossal creature of destruction. Also, not-Dormammu never betrays you. He said it would take a sacrifice (or something). He was very up front about his evil ways.
Not by the game's definition of a colossus, no I don't. The game's creator doesn't even consider it a colossus. It's just a big shadow beast, not a colossus. It's dormama at full strength I suppose.
Ah, well. Pot-a-to, to-mah-to, it hardly matters.
Much like SotC. I'd rather play SotN, a game with a similar acronym but a much more interesting gameplay and somehow worse voice acting.
-checks windows-
You are stalking me. I know it. How else would you know what I am playing between typing forum entries!?
-gets shotgun and crucifix-
Bring it!
The cross is a terrible subweapon. You wouldn't be able to do any good with that.
I've got an axe on order and I'm all out of holy water. You expect me to use a dagger or Bible? Feh!
No bibuti? Your loss then! Also, I <3 all the Jojo's Bizarre Adventure references in the MetroidVania games. Whoever makes them fucking loves that series.
Sacred ash is (useless) in short supply where I'm from.
Just mix some salt with some ash, it'll get rid of all your demons (and slugs). It's my second favorite subweapon, holywater being my favorite. I killed the doppleganger with the bibuti, so fuckyeah! Then again I'm also the type of person who used the Fist of Tulkas for a long time despite having a small mountain of game breaking weapons just because of the whole "ORA ORA ORA" reference. It was cooler in the GBA game where the character even had a little soundbyte to accompany the attack though.
Never like the bibuti. It seemed a poor man's holy water.
I'm not incredibly familiar with Jojo's Bizarre Adventure, but that is one of the references, yes? The "ora ora ora" thing?
 

DoctorObviously

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I've never liked it either, while I did liked the graphics for it's time. It's your opinion dude. Every 'professional reviewer' in the world all give pretty much the same scores for each game. It's like a hive-mind.
 

MajoraPersona

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teh_pwning_dude said:
Herb sewell said:
You realize you said the same thing with more words right?
What? I think the guy should be allowed to talk about this game he didn't enjoy. There's this stupid goddamn trend on this website to just say "OMG well that's just your opinion" well NO SHIT what else would it be?

And I still don't know what you're saying. What are you saying?
That's just your opinion. As in, it's only your opinion. It adds nothing to this topic, and only serves to annoy me. And possibly other people. But no one cares about them. Or you.

OT: The story is subtle, but it's there. It's not like some games, where it's all-encompasing. The gameplay is kind to the player, allowing for lots of mistakes (except the first part against Malus). The scenery is beautiful. And the epic surprise battle at the end is a nice twist. This is not a game where you kill giant monsters; this, like all other games, is a puzzle game. In which the puzzle is how to kill giant monsters.

But hey, that's just my opinion.
 

V8 Ninja

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Yeah, most "art games" usually have some BS move put on them so that they aren't as good as you think. Take Saira [http://nifflas.ni2.se/?page=Saira] for example. This game is created by the same guy who made Knytt Stories, a game that I really enjoyed. After finishing downloading it off of Steam I boot-up the game and I realize that there's a selection mode for which chapter to play. I eagerly begin with the first chapter. Then a week later I beat the chapter. Guess what?

The whole game is only one chapter long! While the chapter does have multiple endings, none of them open up another chapter.

The only art game that I can think of that doesn't have some BS twist is Braid (mostly because there are plenty of levels).
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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LordNue said:
It's still a video game. A completely optional hobby and entertainment device. There are plenty of people who live without them. It doesn't matter.
Couldn't you say that about anything? Not the video game part but everything else is optional.

Archangel357 said:
Ha, quite. Some people need their hands held throughout any narrative, and have plot points pointed out to them. Those people tend to like Michael Bay movies.
I can understand where your coming from but that's hitting below the belt there. Everyone looks at art in a different way (I haven't played SotC mind you) and this might be a bit too different for some peoples tastes.
 

Zeromaeus

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Aug 19, 2009
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LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
Zeromaeus said:
LordNue said:
imahobbit4062 said:
Indignation837 said:
Part of the reason a lot of people like SotC is for its minimal story. No, it's not going to win any awards for its amazing plot twists. But, it's different from any other game out there, and depending on the kind of person you are, it may be worth enjoying simply because there's nothing else like it.
Did you finish the game?

The twist at the end was fucking brilliant.
stiborge said:
Thunderhorse94 said:
Zeromaeus said:
Personally, I can't wait for The Last Guardian. Even though you just know that griffin will die. It will be sad. People will cry. The game will be beautiful. These are things that we already know.
FUCK, use the spoiler box next time! Can't believe you just did that.
I'm pretty sure it's just him assuming. He doesn't know for sure. I don't even think the game is out in Japan yet. It might be, I don't know about international release dates but I don't think so.
Obvious sarcasm was Obvious dude...

OT: I loved the game. The controls were a tad bit annoying but not game breaking. Colossi 9, The Sand Dragon was amazing.
The "twist" was obvious as all fuck. YOU MEAN THE BIG SHADOWY MYSTERIOUS GUY WHO ASKED ME TO SLAY SOME INNOCENT CREATURES WAS EVIL ALL ALONG? COLOUR ME SURPRISED!
It may come as a surprise if you're expecting the conventional quest story-line.
Everyone I know who played it would have been more surprised if do...domorumumumumumu whatever the fuck his name was, had turned out to be good. Even if you're expecting the conventional quest story, you should know that darkness and shadows are bad and dangerous, especially that whole tentacle rape thing that happens when you kill the colossi.
Were you expecting to
become a colossi?
Did you expect that? Did you expect to feel remorse for killing the bosses when you started? They didn't hide the mal-effects of killing the colossi. Not one bit. what they did hide was who Wander was and his intentions.
He was a thief after all
I dunno. I guess I pulled more from the experience than you did. I just liked the game through and through and was always one to over-analyze everything.
You didn't become a colossus, dormofuck posessed you or something. Either way the big black thing was him, using Wander as a medium or some shit. But the way I see it is that over-analyzing anything is worse then not analyzing it at all. But all I was expecting was "Mysterious shadowy fuck will betray me somehow. Probably has to do with the tentacle rape." And boy howdy was I right.
So you don't define that large, black, shadowy mass you control at the end a colossi? Sure its not like the rest and yes its not-Dormommu possessing Wander, but its still a colossal creature of destruction. Also, not-Dormammu never betrays you. He said it would take a sacrifice (or something). He was very up front about his evil ways.
Not by the game's definition of a colossus, no I don't. The game's creator doesn't even consider it a colossus. It's just a big shadow beast, not a colossus. It's dormama at full strength I suppose.
Ah, well. Pot-a-to, to-mah-to, it hardly matters.
Much like SotC. I'd rather play SotN, a game with a similar acronym but a much more interesting gameplay and somehow worse voice acting.
-checks windows-
You are stalking me. I know it. How else would you know what I am playing between typing forum entries!?
-gets shotgun and crucifix-
Bring it!
The cross is a terrible subweapon. You wouldn't be able to do any good with that.
I've got an axe on order and I'm all out of holy water. You expect me to use a dagger or Bible? Feh!
No bibuti? Your loss then! Also, I <3 all the Jojo's Bizarre Adventure references in the MetroidVania games. Whoever makes them fucking loves that series.
Sacred ash is (useless) in short supply where I'm from.
Just mix some salt with some ash, it'll get rid of all your demons (and slugs). It's my second favorite subweapon, holywater being my favorite. I killed the doppleganger with the bibuti, so fuckyeah! Then again I'm also the type of person who used the Fist of Tulkas for a long time despite having a small mountain of game breaking weapons just because of the whole "ORA ORA ORA" reference. It was cooler in the GBA game where the character even had a little soundbyte to accompany the attack though.
Never like the bibuti. It seemed a poor man's holy water.
I'm not incredibly familiar with Jojo's Bizarre Adventure, but that is one of the references, yes? The "ora ora ora" thing?
That's pretty much what it is. I think it has more stopping power and a better rate of fire or something. I don't remember, but it's decent to have if you don't have holy water on hand.
But yeah "Ora ora ora!" is what one of the coolest protagonists ever (Jotaro) shouts when he's punching something into oblivion. The exact referential move in SotN is one of the two specials with the fist of tulkas where he unleashes a flurry of punches, which is the same thing said character does. In one of the GBA games (I think it's the one where you play as Juste but I'm not certain) you can do the same move but with a soundbyte of him saying "Ora ora ora!". Another reference in SotN is the Stone Mask accessory.
That move always made me think of a certain episode of Fist of the North Star...