[b/]Name and/or Alias[/b]: Jonesy (AKA Jonesy The Jonesarian, Jonesy The Handler, and Shadow Moors)
[b/]Age & Gender[/b]: 28, Male
[b/]Race[/b]: Human
[b/]Height & Weight[/b]: More simple questions.
[b/]Type[/b]: Bogie [http://i107.photobucket.com/albums/m315/MagnusReaper/Bogie.jpg] Shaman (Shaman of Dog focused on Canis Auspicii.)
[b/]Appearance[/b]: Jonesy makes it a point to deceive, to not look like much. In this way, he may be overlooked by the authorities as their Runner at first glance, long enough to take some sort of action. Thus, he is a man about 5'8" that hunches sometimes, tending to wear a dark longcoat over normally a sleeveless shirt/vest and long pants with leather hiking boots, as well as a wide-brim hat to match his coat. His coat, hat, and hunching makes him appear a bit insignificent, but he is at least physically fit - on average - insofar as humans go. He is Caucasian and of Irish/German descent primarily, with very short black hair under that hat. Beyond that, he has a rather interesting detail about him, his tattoos. On his arms and back, he wears shamatic and even Amerindian tattoos like a badge of honor, markings signifying his acceptance of nature and the world in the pursuit of Dog's way of life. As a man, he seems jovial and not bad to look at, but uhhh...he has an anger which can lead to a cold fury. Do not test the patience of the hound too greatly, for they have limits.
[b/]History[/b]: The Sixth World is a strange place to live in, both in and out of the Shadows. One day, you could be sipping tea when suddenly a man comes bursting through your window and shooting before looking 'round and going "Whoops. Wrong room.". Nothing so intrusive ever happened to him quite like that in Downtown Seattle, but it all sort of started when he was a child. Runners have been around for a while, right? Right. Well, it was a funny thing. He and his father were walking out of the shop where he worked just as an elven woman with white hair stepped in. A few minutes later and two blocks away, there was an eruption of gunfire and an explosion that blew out the windows. That's the Shadows for ya. Never know what'll happen next. But unfortunately, it turned out that the shop had been a smuggling operation that'd been shortchanging his family for like a YEAR. That kind of betrayal runs on many levels.
Life became a little more stable for the family after that, but there were...whisperings, subtle ones. He couldn't determine what, but it was like it was everywhere. In college, Jonesy turned to books and articles to explain the unknown. Sometihng seemed to be beckoning him to some action. He was just foolish enough to think that it might be an awakening. That was when the messanger appeared, a levitating man sitting Gandhi style with lights around him and his head on fire. It said to him "Marks-The-Way wishes to speak to you. Come." and began to move. Between forever wondering and following the thing, Jonesy chose to get some answers. The wandering spirit led him to an overpass, where a man of darker skin and deepish stare was watching a bonfire intensely. To the passerby, he looked like the homeless seeking warmth. To the better trained eye, he was a Shaman wishing for others to see what he wanted them to see.
Marks-The-Way had sought guidance from his totam, and found that he was to seek Jonesy out and show him the way. "You are a harsh-but-fair man, giving others your due even when sometimes they have not earned it themselves. Moreover, you will defend what is right and keep your friends safe when harm is introduced, and harm HAS been introduced before. Dog has read your aura and found you to be of his calling." You can guess exactly how Jonesy took this. He was skeptical, needing to be convinced. The prospect of magic intrigued him, though. In people, it usually did. In the end, Jonesy conceded to a higher calling on grounds of "What the hell. Life's no fun anyhow.", thus starting the training process. He found a friend in Marks-The-Way as he began to both follow his totem and get into the shadows. The reason for that was twofold and...to be discussed in Reason.
A number of years ago, he saw something else that was surprising. During his rise into the Shamatic life, he found himself face-to-face with...that same woman. A Runner, definitely, but such a high-profile one that she was able to contract others to work for or with her. She went by the unlikely name of Sarah Lynnser, or Saren, and was looking to contract him as well because "Marks doesn't really scream 'city' if you follow my meaning, and he doesn't really like it here that much. I asked him why he remained and he simply stated 'Because someone must'. And indeed, someone should.". Here and there, Jonesy worked either for or alongside Saren. She was a Mage with a little Street-Sam wrapped around her. Tended to favor using sudden destructive bursts to put an enemy off-balance. It was good work. She was in for reasons she swore were decent enough and turned out to be against certain corporations for their practices.
On one mission...not even that long ago...Dog had spoken in his dreams beforehand. He said to seek the mournful, terrifying cry. It didn't make sense until his mission: A solo into an awakened animal suggling operation, transferring dangerous animals to buildings and bases to be worked into the security system. Animal export and inportation was still a harmful thing, moreso today. So, while some shit people wanted some exotic security or even pets, they were also shipping out Critters to be used in other countries. Away from all the others, all wearing muzzles and looking badly beaten, were creatures hard to manage but ultimately terrifying. They were Bogies, full-grown. After the battling was over, he arranged transport to take the three Baskerville hounds to a safehouse, just a small spot out of the way...and soundproof. He explained to Saren that they were his now, no arguments. He received none. Dog had shown him the path to improve himself by empathizing with these abused Critters. Still canines by all rights, though. It was in his care for them that they soon saw fit to 'adopt' him. They have followed his lead since...keeping their mouths shut until otherwise necessary.
[b/]Reason to be here/things to do[/b]: Dog follows loyalty, perseverence, and a fierce unwavering determination. Jonesy had the lastone without even trying. He found the others in his training and in that...his purpose. Neither the shadows nor the corporations were havens of decent thinking or justice or anything like that. But his motivations are aimed in a more altruistic manner. While some Runners are basically shitbag terrorists, he'll covet the overage of corps and put it in the hands of those who need it more, only some of the time himself. In Jonesy's line of thinking, you have to choose someone who needs you to support them and do it, straight to the hilt. He decided to believe in a better life than the ones being lived, and would find that way somehow through wherever the runs took him. Besides, some of them were actually fun!
[b/]Personality[/b]: Jonesy is a man of certain convictions. He decided to believe in Dog and the things that followed, like honor and loyalty and doing things for a certain greater good. Yes, the shadows and many people in them were shit, but they were doing it because the people they run against were shittier, right? To that effect, he sees through most jadedness towards a higher goal and believes that the world is not spinning out of control but wading in water 'till a ship arrives, so to speak. He's ammiable enough, even fun and joking, but you don't want to cross him on sensitive topics like...his beliefs or certain moral values or kicking someone who oughtn't to be kicked. necessary roughness, sure. Keep pushing it to far? Not so sure.
[b/]Notable skills[/b]: Basics first.
Firearms - Any good Runner, even a magic user, generally packs heat in case of emergencies.
Deception - Jonesy's a man who makes his appearance and speech give off the impression that he's a harmless nutcase sometimes. Loves to pontificate.
Magic - Shamanism, allowing him a foothold into the world of spells and such.
Animal Training/Care - He's keeping a trio of unorthodox canines around.
Streetwise - Jonesy's been a low-man in the business world for a while, so he's street, yo.
Foreign Languages - As per heritage, Jonesy can speak German and Gaelic in addition to English.
Now, the more complex part. Through his efforts, he's been able to get three awakened animals (the Bogies) to follow his commands or even instinctively look after him via the value the horrible hounds have for him. Their skills are now his skills, by proxy. They are trackers, predators, and intimidating guard hounds with innate powers enhancing physique, senses, and delivering such effects as Fear (by howl) and Accident (by inclination).
Additionally, the markings on his body would be acceptable enough to most Amerindian people as an acknowledgement of their likewise callings. More devout or stubborn Amerindians would not be so understanding. The markings are indication of holding a second name, Shadow Moors, after one of the lands of his own ancestry.
[b/]Equipment[/b]: Aside from all of the NORMAL things a man should have (such as credstick, normal clothing, entertainment, etc.), we have...
ARES Predator IV with Smartlink and Smartlink Goggles.
Armored clothing, similar longcoat, snazzy hat and a combat vest.
Spell compenents/fetishes (No Black Mage jokes, please.)
A few flashpacks and smoke bombs.
Actual frag grenades.
Three SINs (for all three aliases)
Ammunition.
Horseradish.
Doggy Treats.
Spells: This is kind of important.
Fireball - You know the drill. It's an orb of flame that fwooshes and booms.
Stink - Your olfactory's worst nightmare given form. An area is hit with a bad stench that clings to those affected for a short while, highly distracting and detrimental to the senses.
Summon/Command Animal (Canine) - A Shaman with an animal totem calls influence over creatures of its chosen path. Dogs and dog-like creatures are more naturally-inclined to follow Jonesy's whims.
Heal - Medic by magic. What needs to be explained?
Mana Bolt - Effectively, a bolt of lightning that's more accurate and less flammable than the Fireball.
Mana Storm - A lightning storm of magic origin over a given area to lash out at multiple targets fiercely.
[b/]Contacts[/b]: Thusly...
Sarah Lynnser (Saren) - A well-to-do Shadowrunner (Elven Mage-Samurai) who is one-part playing around with those she deals with (client, partner, OR victim) and one-part apparently trying to steer whatever she has influence on into a world that ain't so crapsack. High resources, gives runs, connected to other runners, elves, and...apparently a host of snipers. Specializes in guns and combat spells. Do not mess with her.
Marks-The-Way - Amerindian Dog Shaman, very connected to nature but willing to shoulder the harshness of more city-like life. Not much older than Jonesy, but speaks in a wizen fashion. Contacts spirits, offers guidance, holds magic-related supplies, and is connected to other Amerindian people of his ilk. Also communes with Dog and shares some of Jonesy's shamatic traits and powers.
[b/]Other[/b]: Little details like Jonesy living in a middle-class house that he's been uhhh...sound-proofing, owning a truck with reinforced axle and tires that'll keep rolling after popped, and having a trio of Bogies (Shatsy, Matsy, and Tatsy) working with him...MIGHT be important.