Should people stop accusing every game recently made to be a rip off of God of War or Halo?

Recommended Videos

Snotnarok

New member
Nov 17, 2008
6,310
0
0
Treblaine said:
Snotnarok said:
Treblaine said:
Snotnarok said:
No, you're missing the point and being quite bloody rude at that, I'm glad you read a single sentence out of what I've said and thought that's all there was to it. It wasn't just the fact he was stabbing in the face, the animation is identical, save a cross instead of blade. It's not the action, it's the exact motion. There's nothing being built or improved it's the same-identical thing. And that was just a single reference since every aspect of the game seems to have been taken from GoW, moves, finishers, even how health/money/magic flows to you.

It's one thing to take something and improve upon it, but to take it and be identical while bringing nothing to it is not okay. Though my theory is this is just about bringing a God of War clone to 360.
But that's the thing it is NOT absolutely identical, this is just a case of convergent evolution. Both games are trying to achieve the same effect they are likely to do it in similar ways.

This is a pointless argument to make because by the same logic you could equally say that Duke Nukem is a byte for byte rip off of Doom, "oh they move the same".

Yeah, it's extremely derivative but who cares? God of war 1 and 2 were great games, God of war 3 has been a long time coming, I don't know why people aren't happy that they get more games that have the fighting element they love. I guarantee you Dante's Inferno will have more original ideas than God of War 3 but people for some weird reason turn into patent/copyright lawyers and can't resist the urge to become insufferable buzzkills.

"even how health/money/magic flows to you. "

Oh COME ON! Are you saying GoW now has a patent on game design for items dropped by enemies floating towards the player, you mean unless they pay a licence to Sony then the player is forced to do any annoying run around the map picking up all the souls? Bullshit. And God of war wasn't even the first game to have "magnetising dropped items" anyway.

"my theory is this is just about bringing a God of War clone to 360."

Could this explain your snobbery? Seems like a pretty good win for gamers if you ask me, the only possible negative is GoW is only that tiniest bit less unique.

Except you should know the PS3 version plays far better than the 360 version, I hope you are not going to be too stubborn to check this game out, especially if you are a God of War fan.
You're not getting it, I'm saying every bit of the game is identical, it's EVERYTHING. Dante runs, attacks, dodges identically to Kratos, he has the EXACT same moves that are animated. It's not being improved on, it's not slightly altered, it's not EAs take of the GoW genere it's LITERALLY EXACTLY God of War, the same gameplay, the same quicktime events with some incredibly minor changes. Come on when you're fighting a big monster and the quick time events come up where it slows down identically like God of War.

To your comparison, Doom was violant and gory as was Duke Nukem, but Duke Nukem has different weapons or weapons that functioned differently, it has it's on feel and attitude, and has it's own world. Besides Duke being this wise ass with a thing for tits Doom was alone in a hell world trying to escape. They feel like totally different games despite being so very similar.

I did compared the PS3 and 360 versions, the PS3 version has flat textures and there's no contrast with colors. This isn't off screen shots or videos, I have both consoles and grabbed the demo for both and it's no contest. I had the same problem with the original Assassins Creed, except that had major framerate issues on PS3 along with lack of contrast.

To be honest, play what you want man, I have money for one new game after Mass Effect 2 and I'd rather spend it on God of War 3. I don't think the game looks all that good, you may, but I just don't and that's fine to have a difference of opinion. If you like it go right ahead and buy it, tell me about it too if you like it I'd love to hear it. I just don't care for it, it looks too similar to God of War for me personally to spend the extra 60 bucks that I don't have. I'm by no means calling this game bad, I'm saying it doesn't have enough for me to spend the money on it is all. Try and understand where I'm coming from at least, I'm not trying to say "no one get it".
Fair enough. lets leave it at that.

But I like god of war, I wish there were more god of war games. I'll take a derivative imitation for what it is... though I'll probably get it pre-owned as cheap as possible... definitely won't buy new at launch price.
I probably will as well, I just hope that I'm wrong and perhaps later on they do some more interesting things. If you do get it, let me know how it is or somethin'.
 

shadow skill

New member
Oct 12, 2007
2,850
0
0
Treblaine said:
shadow skill said:
Could you explain why you don't seem to understand the concept of plagiarism? If these two things were research papers no one would be trying to argue that Dante's Inferno does not plagiarize God of War. You accusing anyone of snobbery with respect to this issue is patently ridiculous.
Derivation =/= plagiarism

And that's quite simply it. Plagiarism is copy whole works verbatim - leeching off the hard work of others - with only superficial modifications and I don't care what you think that is not what Dante's Inferno is doing. There is no copy-pasting of code, and you are shamelessly exaggerating with your tired example of the cross in the face.

You are just being brazen enough to say that Kratos owns the intellectual property of direct attacks to the face, which is nonsense. I can't think how you could make a Scythe in Dante's Inferno LESS like the twin blades on chains that Kratos uses, yes they can play VERY ROUGHLY similar but no more similar than most other weapons are between game. It's a crime against intellectual property to use a control scheme that you KNOW works? Bullshit.

Just quit all this nonsense, you are starting to sound like some hack copyright lawyer with your baseless allegations of plagiarism. To paraphraseYakov Smirnoff; in Soviet Russia it is YOU who has no idea what plagiarism is!

I mean should George Lucas sue Naughty Dog for how Uncharted rips off Indiana Jones? Or should we in turn throw all the Indiana Jones boxsets onto the book-burning fire because those films are too derivative of the 1930's Republic Adventure films.

Just let DI do its thing, you never know, they may be able to improve on the formula as other derivative works have done before and will do again.
You should probably take more time and actually keep track of who said what, instead of being so emotionally involved in defending this game. I never brought up the cross example but I will say after playing the demo again that the jump animations definitely are the same, this is something Darksiders didn't do. When one looks at Dante on can clearly see that they even went so far as to pattern the damned character model after Kratos. Kratos has a scar on his body Dante goes and carves/sews a cross onto his body. Kratos goes shirtless, Dante goes shirtless, though he keeps armor that doesn't even fit well with his bare chest! Kratos has chains wrapped around his forearms, Dante inexplicably has bits of cloth wrapped around his arms as well. That is the kind of shit we need to avoid at all costs.

None of those things are what made God of War what it is, it is the fact that everything from story, to gameplay, to character presentation fit together to draw the player in. That is what developers should be emulating when they try to emulate God of War, not the character model and in some instances individual character animations. EA is doing themselves a disservice because the game moves beautifully at 60fps and has some brilliant marketing and above average staff behind it. That is something Darksiders does not have going for it, but both these games to one extent or another have set themselves up for failure in the minds of gamers because the month of mars is coming and pretenders are just going to have to get out of the way.
 

Guitarmasterx7

Day Pig
Mar 16, 2009
3,872
0
0
Well I don't think people actually do that, but some games are blatant ripoffs. For example Dante's inferno. It looks like god of war, it plays like god of war, and the story isn't much different from god of war, (though it is in a different setting) and really anyone who looks at dante's inferno and doesn't immediately connect it to god of war should probable go get a mental evaluation. If you're complaining about stuff like that, than no.
 

eels05

New member
Jun 11, 2009
476
0
0
Snotnarok said:
Treblaine said:
Snotnarok said:
No, you're missing the point and being quite bloody rude at that, I'm glad you read a single sentence out of what I've said and thought that's all there was to it. It wasn't just the fact he was stabbing in the face, the animation is identical, save a cross instead of blade. It's not the action, it's the exact motion. There's nothing being built or improved it's the same-identical thing. And that was just a single reference since every aspect of the game seems to have been taken from GoW, moves, finishers, even how health/money/magic flows to you.

It's one thing to take something and improve upon it, but to take it and be identical while bringing nothing to it is not okay. Though my theory is this is just about bringing a God of War clone to 360.
But that's the thing it is NOT absolutely identical, this is just a case of convergent evolution. Both games are trying to achieve the same effect they are likely to do it in similar ways.

This is a pointless argument to make because by the same logic you could equally say that Duke Nukem is a byte for byte rip off of Doom, "oh they move the same".

Yeah, it's extremely derivative but who cares? God of war 1 and 2 were great games, God of war 3 has been a long time coming, I don't know why people aren't happy that they get more games that have the fighting element they love. I guarantee you Dante's Inferno will have more original ideas than God of War 3 but people for some weird reason turn into patent/copyright lawyers and can't resist the urge to become insufferable buzzkills.

"even how health/money/magic flows to you. "

Oh COME ON! Are you saying GoW now has a patent on game design for items dropped by enemies floating towards the player, you mean unless they pay a licence to Sony then the player is forced to do any annoying run around the map picking up all the souls? Bullshit. And God of war wasn't even the first game to have "magnetising dropped items" anyway.

"my theory is this is just about bringing a God of War clone to 360."

Could this explain your snobbery? Seems like a pretty good win for gamers if you ask me, the only possible negative is GoW is only that tiniest bit less unique.

Except you should know the PS3 version plays far better than the 360 version, I hope you are not going to be too stubborn to check this game out, especially if you are a God of War fan.
You're not getting it, I'm saying every bit of the game is identical, it's EVERYTHING. Dante runs, attacks, dodges identically to Kratos, he has the EXACT same moves that are animated. It's not being improved on, it's not slightly altered, it's not EAs take of the GoW genere it's LITERALLY EXACTLY God of War, the same gameplay, the same quicktime events with some incredibly minor changes. Come on when you're fighting a big monster and the quick time events come up where it slows down identically like God of War.

To your comparison, Doom was violant and gory as was Duke Nukem, but Duke Nukem has different weapons or weapons that functioned differently, it has it's on feel and attitude, and has it's own world. Besides Duke being this wise ass with a thing for tits Doom was alone in a hell world trying to escape. They feel like totally different games despite being so very similar.

I did compared the PS3 and 360 versions, the PS3 version has flat textures and there's no contrast with colors. This isn't off screen shots or videos, I have both consoles and grabbed the demo for both and it's no contest. I had the same problem with the original Assassins Creed, except that had major framerate issues on PS3 along with lack of contrast.

To be honest, play what you want man, I have money for one new game after Mass Effect 2 and I'd rather spend it on God of War 3. I don't think the game looks all that good, you may, but I just don't and that's fine to have a difference of opinion. If you like it go right ahead and buy it, tell me about it too if you like it I'd love to hear it. I just don't care for it, it looks too similar to God of War for me personally to spend the extra 60 bucks that I don't have. I'm by no means calling this game bad, I'm saying it doesn't have enough for me to spend the money on it is all. Try and understand where I'm coming from at least, I'm not trying to say "no one get it".
Ah..you are aware that alot of the design team on 'Dantes' also worked on GOW.This might account for alot of the similarities in style.

Also you should check out the development diaries for Dantes,the developers openly accnowledge the similarities and claim to be paying homage to games like GOW.

It dosen't sound to me as if they've blatently ripped off GOW and are attempting to claim its completley original,sounds more like respectfull gratitude to influences to me.Which is kind of refreshing considering there seems to be this almost hysterical critisism in any form of media entertainment for any release that dosen't push the boundaries of originality.I mean how many actually do these days?Not to many I'd wager.

Besides considering 'Dantes' is based off a 700yr old poem I'd say originality isn't high on the development teams to-do list,more,find the gameplay/style that best conveys the idea of the 'Inferno' on steriods that they're attempting to achieve.

I'm kind of astounded at the amount of flack 'Dantes' is copping considering it hasen't even been released yet,and from all quarters.Its a GOW rip off,religious fanatics calling for it to be banned as blashemous,literary snobs trashing it for daring to use their favourite poem as source material.WTF wait for its release/play it,then let rip with the critisism.
 

shadow skill

New member
Oct 12, 2007
2,850
0
0
eels05 said:
Snotnarok said:
Treblaine said:
Snotnarok said:
No, you're missing the point and being quite bloody rude at that, I'm glad you read a single sentence out of what I've said and thought that's all there was to it. It wasn't just the fact he was stabbing in the face, the animation is identical, save a cross instead of blade. It's not the action, it's the exact motion. There's nothing being built or improved it's the same-identical thing. And that was just a single reference since every aspect of the game seems to have been taken from GoW, moves, finishers, even how health/money/magic flows to you.

It's one thing to take something and improve upon it, but to take it and be identical while bringing nothing to it is not okay. Though my theory is this is just about bringing a God of War clone to 360.
But that's the thing it is NOT absolutely identical, this is just a case of convergent evolution. Both games are trying to achieve the same effect they are likely to do it in similar ways.

This is a pointless argument to make because by the same logic you could equally say that Duke Nukem is a byte for byte rip off of Doom, "oh they move the same".

Yeah, it's extremely derivative but who cares? God of war 1 and 2 were great games, God of war 3 has been a long time coming, I don't know why people aren't happy that they get more games that have the fighting element they love. I guarantee you Dante's Inferno will have more original ideas than God of War 3 but people for some weird reason turn into patent/copyright lawyers and can't resist the urge to become insufferable buzzkills.

"even how health/money/magic flows to you. "

Oh COME ON! Are you saying GoW now has a patent on game design for items dropped by enemies floating towards the player, you mean unless they pay a licence to Sony then the player is forced to do any annoying run around the map picking up all the souls? Bullshit. And God of war wasn't even the first game to have "magnetising dropped items" anyway.

"my theory is this is just about bringing a God of War clone to 360."

Could this explain your snobbery? Seems like a pretty good win for gamers if you ask me, the only possible negative is GoW is only that tiniest bit less unique.

Except you should know the PS3 version plays far better than the 360 version, I hope you are not going to be too stubborn to check this game out, especially if you are a God of War fan.
You're not getting it, I'm saying every bit of the game is identical, it's EVERYTHING. Dante runs, attacks, dodges identically to Kratos, he has the EXACT same moves that are animated. It's not being improved on, it's not slightly altered, it's not EAs take of the GoW genere it's LITERALLY EXACTLY God of War, the same gameplay, the same quicktime events with some incredibly minor changes. Come on when you're fighting a big monster and the quick time events come up where it slows down identically like God of War.

To your comparison, Doom was violant and gory as was Duke Nukem, but Duke Nukem has different weapons or weapons that functioned differently, it has it's on feel and attitude, and has it's own world. Besides Duke being this wise ass with a thing for tits Doom was alone in a hell world trying to escape. They feel like totally different games despite being so very similar.

I did compared the PS3 and 360 versions, the PS3 version has flat textures and there's no contrast with colors. This isn't off screen shots or videos, I have both consoles and grabbed the demo for both and it's no contest. I had the same problem with the original Assassins Creed, except that had major framerate issues on PS3 along with lack of contrast.

To be honest, play what you want man, I have money for one new game after Mass Effect 2 and I'd rather spend it on God of War 3. I don't think the game looks all that good, you may, but I just don't and that's fine to have a difference of opinion. If you like it go right ahead and buy it, tell me about it too if you like it I'd love to hear it. I just don't care for it, it looks too similar to God of War for me personally to spend the extra 60 bucks that I don't have. I'm by no means calling this game bad, I'm saying it doesn't have enough for me to spend the money on it is all. Try and understand where I'm coming from at least, I'm not trying to say "no one get it".
Ah..you are aware that alot of the design team on 'Dantes' also worked on GOW.This might account for alot of the similarities in style.

Also you should check out the development diaries for Dantes,the developers openly accnowledge the similarities and claim to be paying homage to games like GOW.

It dosen't sound to me as if they've blatently ripped off GOW and are attempting to claim its completley original,sounds more like respectfull gratitude to influences to me.Which is kind of refreshing considering there seems to be this almost hysterical critisism in any form of media entertainment for any release that dosen't push the boundaries of originality.I mean how many actually do these days?Not to many I'd wager.

Besides considering 'Dantes' is based off a 700yr old poem I'd say originality isn't high on the development teams to-do list,more,find the gameplay/style that best conveys the idea of the 'Inferno' on steriods that they're attempting to achieve.

I'm kind of astounded at the amount of flack 'Dantes' is copping considering it hasen't even been released yet,and from all quarters.Its a GOW rip off,religious fanatics calling for it to be banned as blashemous,literary snobs trashing it for daring to use their favourite poem as source material.WTF wait for its release/play it,then let rip with the critisism.
That's even sadder as a team they couldn't come up with anything that doesn't scream knock off. Even Bayonetta, which has instances where Kamiya clearly went back into his DMC chest (The second fight with Jeanne is probably the single most disgusting example. I swear to god he took the whole scene from Dante vs Virgil in DMC3 and re-purposed it for Bayonetta.)still manages not to cross that line.
 

Snotnarok

New member
Nov 17, 2008
6,310
0
0
eels05 said:
Snotnarok said:
Treblaine said:
Snotnarok said:
No, you're missing the point and being quite bloody rude at that, I'm glad you read a single sentence out of what I've said and thought that's all there was to it. It wasn't just the fact he was stabbing in the face, the animation is identical, save a cross instead of blade. It's not the action, it's the exact motion. There's nothing being built or improved it's the same-identical thing. And that was just a single reference since every aspect of the game seems to have been taken from GoW, moves, finishers, even how health/money/magic flows to you.

It's one thing to take something and improve upon it, but to take it and be identical while bringing nothing to it is not okay. Though my theory is this is just about bringing a God of War clone to 360.
But that's the thing it is NOT absolutely identical, this is just a case of convergent evolution. Both games are trying to achieve the same effect they are likely to do it in similar ways.

This is a pointless argument to make because by the same logic you could equally say that Duke Nukem is a byte for byte rip off of Doom, "oh they move the same".

Yeah, it's extremely derivative but who cares? God of war 1 and 2 were great games, God of war 3 has been a long time coming, I don't know why people aren't happy that they get more games that have the fighting element they love. I guarantee you Dante's Inferno will have more original ideas than God of War 3 but people for some weird reason turn into patent/copyright lawyers and can't resist the urge to become insufferable buzzkills.

"even how health/money/magic flows to you. "

Oh COME ON! Are you saying GoW now has a patent on game design for items dropped by enemies floating towards the player, you mean unless they pay a licence to Sony then the player is forced to do any annoying run around the map picking up all the souls? Bullshit. And God of war wasn't even the first game to have "magnetising dropped items" anyway.

"my theory is this is just about bringing a God of War clone to 360."

Could this explain your snobbery? Seems like a pretty good win for gamers if you ask me, the only possible negative is GoW is only that tiniest bit less unique.

Except you should know the PS3 version plays far better than the 360 version, I hope you are not going to be too stubborn to check this game out, especially if you are a God of War fan.
You're not getting it, I'm saying every bit of the game is identical, it's EVERYTHING. Dante runs, attacks, dodges identically to Kratos, he has the EXACT same moves that are animated. It's not being improved on, it's not slightly altered, it's not EAs take of the GoW genere it's LITERALLY EXACTLY God of War, the same gameplay, the same quicktime events with some incredibly minor changes. Come on when you're fighting a big monster and the quick time events come up where it slows down identically like God of War.

To your comparison, Doom was violant and gory as was Duke Nukem, but Duke Nukem has different weapons or weapons that functioned differently, it has it's on feel and attitude, and has it's own world. Besides Duke being this wise ass with a thing for tits Doom was alone in a hell world trying to escape. They feel like totally different games despite being so very similar.

I did compared the PS3 and 360 versions, the PS3 version has flat textures and there's no contrast with colors. This isn't off screen shots or videos, I have both consoles and grabbed the demo for both and it's no contest. I had the same problem with the original Assassins Creed, except that had major framerate issues on PS3 along with lack of contrast.

To be honest, play what you want man, I have money for one new game after Mass Effect 2 and I'd rather spend it on God of War 3. I don't think the game looks all that good, you may, but I just don't and that's fine to have a difference of opinion. If you like it go right ahead and buy it, tell me about it too if you like it I'd love to hear it. I just don't care for it, it looks too similar to God of War for me personally to spend the extra 60 bucks that I don't have. I'm by no means calling this game bad, I'm saying it doesn't have enough for me to spend the money on it is all. Try and understand where I'm coming from at least, I'm not trying to say "no one get it".
Ah..you are aware that alot of the design team on 'Dantes' also worked on GOW.This might account for alot of the similarities in style.

Also you should check out the development diaries for Dantes,the developers openly accnowledge the similarities and claim to be paying homage to games like GOW.

It dosen't sound to me as if they've blatently ripped off GOW and are attempting to claim its completley original,sounds more like respectfull gratitude to influences to me.Which is kind of refreshing considering there seems to be this almost hysterical critisism in any form of media entertainment for any release that dosen't push the boundaries of originality.I mean how many actually do these days?Not to many I'd wager.

Besides considering 'Dantes' is based off a 700yr old poem I'd say originality isn't high on the development teams to-do list,more,find the gameplay/style that best conveys the idea of the 'Inferno' on steriods that they're attempting to achieve.

I'm kind of astounded at the amount of flack 'Dantes' is copping considering it hasen't even been released yet,and from all quarters.Its a GOW rip off,religious fanatics calling for it to be banned as blashemous,literary snobs trashing it for daring to use their favourite poem as source material.WTF wait for its release/play it,then let rip with the critisism.
No no, understand. The game is too similar to God of War for me to get it because I'm already getting GoW3, and I don't have the cash for another game. So if I did have money I'd rather grab something else. I'm NOT calling it a bad game
 

Lord George

New member
Aug 25, 2008
2,734
0
0
They've all been ripping off Pong, the similarities are endless

1. They both take place on a SCREEN....coincidence? I think NOT!!

2. Both involve circles and lines, sometimes these are even white just like pong, THERE COPYING THE EXACT SAME GRAPHICS AND STYLE!!

3. Pong involved more then one character, line 1 and line 2, other games also seem to miraculously have acquired more then one character since pong's release.

4. Pong had an up and down button JUST LIKE HALO!, they put no originality into the games just rehash the same old controls.

So in conclusion all games are just a sad pale imitation of pong and to a lesser extent pong 2 and Pong Uncut: Extreme collectors edition.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
10,077
0
0
I'm dying to know how Out of the Park Baseball X, Football Manager 2010, or Tropico 3 rip off God of War or Halo.
 

wildwind1290

New member
Jun 15, 2009
87
0
0
In all seriousness, the fact that everything is a clone of one thing or another is just going to have to be par for the course when it comes to video games. Are humans not the same way? 'cause if you ask me we're all just the same person with differing features and the only way we can be considered special is if we had aquamarine hair and carried around leeks while singing somewhere between an alto and a soprano that can only be matched by Disney's Snow White. (Points for correctly identifying the character.)

In the end, all games are going to have be compared with the ground-breaking game of its type, and more often than not, the list will include Metal Gear Solid (stealth), God of War/Devil May Cry (spectacle fighter, to throw Yahtzee a bone), Final Fantasy (JRPG), World of Warcraft or Legend of Zelda (Fantasy), and I could go on but then I might as well be painting targets on myself by the other gaming fanboys whose favorite game doubles as their love interest in fanfiction. Even Valkyria Chronicles, the one game that puts me on the list of people I just mentioned, can be likened to a clone of Fire Emblem, with a cross of Advance Wars.

In other words, this argument, if viewed detail-by-detail is completely null and in the grand scheme of things, totally pointless.

Besides, Bayonetta was created by Hideki Kamiya, the guy who made Devil May Cry. So Bayonetta gets an exception from this rule.
 

GamingAwesome1

New member
May 22, 2009
1,794
0
0
SteveBurger said:
Popular things are often repeated in an attempt at equal success. I haven't played most of these "ripoffs," and therefore I don't call them out on it. However, I wouldn't be surprised if that's exactly what most games are doing.
More or less in the same boat as this guy.
 

myxomitosis87

New member
Jul 6, 2009
21
0
0
Definition of the word "Inspiration" : Everybody rips off everybody.

-We've created a doorway into the imagination. We call it "Project Imagination Doorway"

-That's not very imaginative.
 

plastic_window

New member
Jun 29, 2008
1,218
0
0
There are words for these games, people, they're not all openly clones of other games. They're Hack'n'Slashers, or 3rd-Person-Action Games. What riles me up about this is that God of War is by far away not the first game to have the protagonist slaughtering countless enemies. Not in gaming, not in 3D and not on the Ps2.

Although, in the case of Dante's Inferno, it's hard to argue that it's not a God of War clone. If you've played or seen gameplay of it, it's basically similar in nearly every way. It just replaces a loose handling of Greek mythologoy for an even looser handling of Christian mythology.

I've not really seen this trend develop in shooters too much, though.