SkullGirls anyone?

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Ordinaryundone

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The Wykydtron said:
Also my hatred for Cellebella has only increased. I need to learn what the specs of that command grab super are. Is it unblockable? Cuz my Filia just got lamped by it on incoming and I swear I never touched a button on the way in... /ragequit

Don't even get me started on her anti air bullshit...
It's a grab super, so yeah, it's unblockable. Best way to beat it is to just neutral jump when you smell it coming. The good news is that, as far as I know, you can't combo into it, not even on stagger or crumple. Which is fine, as the move does a ridiculous amount of damage on it's own, and she has her other level 1 for that. Her j.HP is a pain, but no worse than Filia or Parasoul's. In fact, it's got a weird amount of start-up that makes it hard for me to consistently hit it against grounded opponents.

Against Cerebella, follow this general rule: If she's on the ground, you're in the air. If she's in the air, you're on the ground. Her normals all have a ridiculous amount of priority, but decent zoning owns her hard, and she has few options against people who play smart. Just don't get repetetive with your jump-ins, mix it up a little. She's just like Tager: A monster against people who don't know any better, but once you look past the damage she really is pretty predictable.

Now Painwheel. That's a scary character. And Double when the enemy isn't just derping around with the HK assist.
 

The Wykydtron

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Sep 23, 2010
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Smertnik said:
The Wykydtron said:
Yeah I supposed as much. It's invincible though? Not just super armour?
I believe the assist is invincible when Double flies up and down but you can still hit her in the beginning. Don't take my word on this whole issue for it, though (Although I did found <url=http://shoryuken.com/forum/index.php?threads/skullgirls-gd-keepin-it-classy-in-medici.158403/page-39#post-6816956>MikeZ's quote)
Wait, wait, wait, wait... It says in that link that Team Spooky did a Skullgirls stream! DAFAQ?! Why was I not informed of this!? That better get uploaded to their Youtube channel dammit!

I'm looking forward to ChrisG's trademark bullshit Zoning in Skullgirls now XD

I wonder if they're gonna go teams or singles...
 

Halo Fanboy

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The Wykydtron said:
Smertnik said:
The Wykydtron said:
Yeah I supposed as much. It's invincible though? Not just super armour?
I believe the assist is invincible when Double flies up and down but you can still hit her in the beginning. Don't take my word on this whole issue for it, though (Although I did found <url=http://shoryuken.com/forum/index.php?threads/skullgirls-gd-keepin-it-classy-in-medici.158403/page-39#post-6816956>MikeZ's quote)
Wait, wait, wait, wait... It says in that link that Team Spooky did a Skullgirls stream! DAFAQ?! Why was I not informed of this!? That better get uploaded to their Youtube channel dammit!

I'm looking forward to ChrisG's trademark bullshit Zoning in Skullgirls now XD

I wonder if they're gonna go teams or singles...
The top 8:
http://www.own3d.tv/teamspooky#/watch/581765
 

SageRuffin

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Dec 19, 2009
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I hate not being home on my trusty cable connection. You all sound like loads of fun to play against.

I've been hitting the sticks with Cerebella (I normally don't go for grapple-style characters, but damn she's fun) and Valentine. Good times, although I can't seem to consistently do the grab super.

I know what I'm focusing on this summer: SCV, Skullgirls, and VF5:FS. Eh, maybe I'll pick MK back up too. :)
 

Grahav

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Halo Fanboy said:
The Wykydtron said:
Smertnik said:
The Wykydtron said:
Yeah I supposed as much. It's invincible though? Not just super armour?
I believe the assist is invincible when Double flies up and down but you can still hit her in the beginning. Don't take my word on this whole issue for it, though (Although I did found <url=http://shoryuken.com/forum/index.php?threads/skullgirls-gd-keepin-it-classy-in-medici.158403/page-39#post-6816956>MikeZ's quote)
Wait, wait, wait, wait... It says in that link that Team Spooky did a Skullgirls stream! DAFAQ?! Why was I not informed of this!? That better get uploaded to their Youtube channel dammit!

I'm looking forward to ChrisG's trademark bullshit Zoning in Skullgirls now XD

I wonder if they're gonna go teams or singles...
The top 8:
http://www.own3d.tv/teamspooky#/watch/581765
Not easy games. Lots of dropped combos. Amazing because of it.

Also good character choice variety. But no Doubles and Filias.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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So I just tried out the demo to Skullgirls and well... I don't think I'm gonna buy it.

It seems like an awesome game at first glance. I love the character designs and the music is nice. But to me this game is very unfriendly to those who aren't experienced in the fighting genre. It seemed okay at first when I did some of the tutorials. Then I actually tried playing the arcade mode on the default setting. HOLY SHIT. I didn't think I would get my ass handed to me so quickly. So after going back to the tutorial for a little bit longer I tried the game out on Easy. I was able to get through the first match, barely. But then I got absolutely wrecked during the second. Balance issue much?

I can't seem to get a very good grasp on the controls either. During my time in the tutorial, I've tried performing this throw move that you use after staggering an enemy, but it doesn't seem to register at all. I'm not sure whether I wasn't hitting the right buttons or if I had to press them really quickly in succession.

Maybe it's just because I was never really into the fighting genre, so I can't seem to grasp it. This game is probably awesome but it just isn't suited for me. :(

Ah well, back to my RPG's and platformers I go.
 

RaikuFA

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scorptatious said:
So I just tried out the demo to Skullgirls and well... I don't think I'm gonna buy it.

It seems like an awesome game at first glance. I love the character designs and the music is nice. But to me this game is very unfriendly to those who aren't experienced in the fighting genre. It seemed okay at first when I did some of the tutorials. Then I actually tried playing the arcade mode on the default setting. HOLY SHIT. I didn't think I would get my ass handed to me so quickly. So after going back to the tutorial for a little bit longer I tried the game out on Easy. I was able to get through the first match, barely. But then I got absolutely wrecked during the second. Balance issue much?

I can't seem to get a very good grasp on the controls either. During my time in the tutorial, I've tried performing this throw move that you use after staggering an enemy, but it doesn't seem to register at all. I'm not sure whether I wasn't hitting the right buttons or if I had to press them really quickly in succession.

Maybe it's just because I was never really into the fighting genre, so I can't seem to grasp it. This game is probably awesome but it just isn't suited for me. :(

Ah well, back to my RPG's and platformers I go.
I'm in the same exact boat as you. I'd love to play it but its unwelcoming to beginers.
 

Dreiko_v1legacy

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Why do you people expect to win? The game is welcoming to beginners, it welcomes you and shows you (through beating you severely and horribly) how you're ACTUALLY supposed to play the game.


There's no "balance issues" or nothing, you just need to learn and train to be able to be good enough to win, that's all.
 

RaikuFA

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Dreiko said:
Why do you people expect to win? The game is welcoming to beginners, it welcomes you and shows you (through beating you severely and horribly) how you're ACTUALLY supposed to play the game.


There's no "balance issues" or nothing, you just need to learn and train to be able to be good enough to win, that's all.
But it dosen't tell you HOW you failed.

Like one time I fought Double, I blocked one of her attacks, it still connected, got hitstunned and she curbstomped me because of it.

I also cannot pull off that combos tutorial(the one in the top right).
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Dreiko said:
Why do you people expect to win? The game is welcoming to beginners, it welcomes you and shows you (through beating you severely and horribly) how you're ACTUALLY supposed to play the game.


There's no "balance issues" or nothing, you just need to learn and train to be able to be good enough to win, that's all.
It's kind of difficult to play the game the way it wants me to play it if the game doesn't let me grasp the basics of the game very well. The tutorial in the trial version of the game is VERY limited and I got my ass handed to me on the second easiest setting. At least with games like Dark Souls the game doesn't throw you straight into the fire at the very beginning of the game. It gives the basics and has you fight relatively easy enemies. If a game doesn't allow me to ease into it I can't really expect to get good at it.
 

Dreiko_v1legacy

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Ok since you're making a chorus of responses, I'll reply to both of you in one post, hope you don't mind. :p



The game does tell you how you fail, it just doesn't do so in an idiot-proof manner such as "people die when they are killed" or other silly comments. If you blocked her attacks, it would NOT have connected. What you should have taken from that experience is that you did NOT block the attack properly, maybe it was an overhead, maybe your reaction was too slow (probably the case) maybe the attack has some property you are yet unaware of such as grab-elements or maybe it even was unblockable! Who knows! The proper new player investigates through thorough thinking all of the above possibilities and keeps going and going until the theories are proven or shown to be false. I guarantee you the time it took you to post in this topic would have MORE than made you good enough to beat this game's arcade mode (in the demo it only has like what, 3-4 stages of it).

As for the combo part, that's just practice, maybe the char the demo gives you doesn't play like you want em too. I only just use Filia so far yet I win enough and stuff, it's less about combos and more about fundamentals at this stage since all the best combos are yet not known.


scorptatious said:
It's kind of difficult to play the game the way it wants me to play it if the game doesn't let me grasp the basics of the game very well. The tutorial in the trial version of the game is VERY limited and I got my ass handed to me on the second easiest setting. At least with games like Dark Souls the game doesn't throw you straight into the fire at the very beginning of the game. It gives the basics and has you fight relatively easy enemies. If a game doesn't allow me to ease into it I can't really expect to get good at it.

If you think playing the Arcade mode (meaning AI and not human foes) on NORMAL difficulty is the equivalent of being thrown into a fire you truly have not played a proper human foe who knows what he's doing in a fighter, ever.

Simply put, AI in fighters wins through reading what you press and doing the mathematically-better option. This, being so shallowly thought out, is extremely easy to defeat by doing moves which have options that counter the mathematically best option against them.

Now, playing actual people, that's more like you pick options for the options that you think your foe picked to counter the plan-B options of your initial move. It's basically a game of getting into your foe's mind and if you actually play someone good they'll always know what you're about to do before even YOU know you're gonna do it, simply because of some patterns in your playstyle or a seemingly simplistic approach you may have or what have you...and trust me, playing someone who is in your head and counters your THOUGHTS is what is being thrown into a fire really feels like.



Point being, this and Demon's Souls have the same style of easing you into the game, fighters are just so much deeper than hacky slashy action rpgs that you can't expect to win when you're still a beginner.


That's my general thesis in all of my posts in this thread really, winning or doing well is not a prerequisite to fighting games, you first have to get good to win...at all! Don't take losses as shows of your decrepitude, take them as LEARNING EXPERIENCES! After a few tens of hours you'll be through that stage and you'll start realizing just how many cool stuff there is for you to do in this game.

In the meantime, take the pressure of "must win" off of your shoulders, replace it with "must learn!" and analyze every single round. You can learn something from EVERY single round and there's not enough things for you to analyze and ponder when you're a beginner so don't waste time feeling bad about sucking as you do, everyone sucked at first, just keep that analytical mind up and running and soon you'll know what's going on and how to counter it.
 

Grahav

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I am a fan of the game. I have to post this:

(spoilers for the last boss)

 

darkcalling

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I'm liking the game but I'm hoping there will be a patch to lower the difficulty just a little. While I enjoy fighting games I'll admit I'm not actually that good at them.

That said however I shouldn't be steamrolled on the lowest difficulty. Challenge and technique is one thing but I'm not THAT bad.
 

RaikuFA

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Dreiko said:
I don't play fighters with others. I only play with the computer. I played once online but apparently losing is the equivelent of punching my opponent in the face.
 

Dreiko_v1legacy

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RaikuFA said:
Dreiko said:
I don't play fighters with others. I only play with the computer. I played once online but apparently losing is the equivelent of punching my opponent in the face.

Yeah, that's the thing, you never truly see what's there if you only play against the AI, both for your and your foe's skill.


As for online, yeah, people take it seriously cause they put so much time into it.
 

RaikuFA

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Dreiko said:
RaikuFA said:
Dreiko said:
I don't play fighters with others. I only play with the computer. I played once online but apparently losing is the equivelent of punching my opponent in the face.

Yeah, that's the thing, you never truly see what's there if you only play against the AI, both for your and your foe's skill.


As for online, yeah, people take it seriously cause they put so much time into it.
To the point where telling their opponent they have no right to even hold a controller because they(the opponent) lost?
 

Dreiko_v1legacy

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Well, people deal with it differently, you'll get a whole host of different reactions. Doesn't mean anything since it's just competition and salt talking. You should just take it as a positive that people react to how you play.
 

scorptatious

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So I caved in and bought the full version.

I went through Story mode on the easiest setting as Cerebella. I felt that I have made some progress. Although it's clear that I'll need to invest quite a bit more time in this game in order to be good enough to tackle the higher difficulty settings and hopefully online play. Hopefully I'll have the patience to do so. :/

captcha: easy as cake

No captcha, Skullgirls is not easy as cake.
 

Dreiko_v1legacy

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Yep, it's both not THAT hard and it indeed will take some time, as long as you keep having fun with it and have realistic expectations it should be a positive experience.
 

RaikuFA

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But isn't that the norm and acceptable in the FGC? Where since I'm a newcomer I have to be made sure that I'm not welcome?