SajuukKhar said:
You could do everything better with mods, because modders lack the time or money constraints that Bethesda does.
Yeah, 1 or 2 guys who aren't getting paid and do it in their free time can make better content for games than an entire game studio with a multi-million dollar budget.
Let's totally support bethesda instead!
It's a bloody joke what bethesda put out compared to what random 15 year olds with an old laptop can. The modding community is the entire reason Skyrim is actually worth playing right now - otherwise you'd get through the campaign once, maybe dick around up to a high level, and then never play it again.
The modding community have improved graphics to levels where even high end computers struggle, they have fixed literally double the amount of glitches and they've added enough content that you have a reason to play another 25hrs. The shitty menus were fixed, the useless map was fixed, the dragons were un-pussified, it brought battles to the land, they improved animations and added dozens more creatures into the game -
months before dawnguard was released for 360.
Oh, and hey, custom houses?
http://skyrim.nexusmods.com/mods/18480
2 months old.
Bethesda make the base game and maybe some new quests, otherwise just get everything else through mods.
Smeggs said:
If Bethesda feels like their modding community is detracting large amounts of DLC sales becase "mods can do it better," what do you think they'll do when ESVI comes out? "Yeah, so we decided Not to support modding in this new installment because we were losing money to ungrateful fans who pissed on us and said that mods were doing a better job than us rather than pay us for the work we'd done to try and enhance their gaming experience. Also, buying Horse Armor is a requirement before buying any other DLC, hurr-durr."
Then the community would laugh at their pathetic attempts to stop it, and proceed to mod the game anyway, even if it is just basic textures.
That's the small community who would actually buy the game on PC, by the way, if Bethesda tried that.
Bethesda release DLC for the console tards and expect the PC version to be infinitely better anyway. That's why skyrim was 1/2 finished at launch - they saved that money because they knew the community would fix the PC version, and they knew all the console players were 13 year olds who wouldn't care anyway and buy all the stupid DLC they can put out. This is how bethesda can make money, and if they were smart they wouldn't change a thing. Make the game fast and release it for everything, get all the sales, let the PC version be modified and make shitty dlc and just enough patches for the consoles to keep the children happy. If they do it properly, the PC versions of their games will be good and they'll still have made lots of money while only having to do little work.