Skyrim is electric crack

Recommended Videos

dave1004

New member
Sep 20, 2010
199
0
0
I've put around 80-90 hours in it, it's fun. I only wish that I knew how the hell to install mods! Curses.

The game's definitely enjoyable though. I've been itching for a good medieval fantasy for a while now, and not many games can satisfy that craving. You can keep your boring Sci-fi and laser pistols, I'll be keeping happy with magic and swords.
 

Count Igor

New member
May 5, 2010
1,782
0
0
The Maddest March Hare said:
I still don't see what's wrong with the interface. I played it for a full 3 days after release with that never being an issue beyond that lack of container categorisations and then I discovered that other people seemed to have issues.

I've hit the 140 hour mark and I am now bored. I'm the master of every guild, quite a few 100 skills, level 54 and I've completed every major quest I could find.

I think they focused far too much on this damn "infinite story" thing the radiant story can do. Yes, it's clever. I can now do minor thieves guild, dark brotherhood and so on quests for ever! Shame they're all entirely inconsequential and take up space that could've been used to pad the story itself out more. Becoming the master of the thieves guild in under an hour is just...unforgivable. There is no excuse for such poor levels of detail in the main quests, it just seems rushed.

As a comparison, I put over 500 total hours into playing Oblivion, on multiple playthroughs and different play styles because to join the guilds was actually time consuming in a fun way, steadily raising through the ranks and getting perks for it, instead of being like:

"welcome apprentice, to the mages guild! Oh, the archmage died, guess you're our new archmage because you found a staff in a dungeon!"

Enormous let down. Worth getting, but a let down nonetheless. But I digress.

In answer to the original question, I doubt I'm going to get much further than the current 140 hours unless I leave it and come back in a year or so. Although I'd much rather Elder Scrolls VI: Elsweyr rather than a replay of Skyrim..go on Bethesda, you know you want to.
Although I won't deny it wasn't a spectacular end,
you saved the world, showed extreme magical prowess, stopped the end of all magic everywhere, got contacted by a 'mythic magic group' and killed a master magician.
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
4RM3D said:
Aprilgold said:
4RM3D said:
Exploring every inch of the game world takes quite a lot of time.
That doesn't mean its a polished thing. I found as many glitches in every aspect of the game and = as many in the world. Try again.

Skyrim, wether you like it or not, will die out because it can only be played to completion once, okay, it can only be played through 2 dungeons before everything is basically the same as those two dungeons, but my point is that it will fall into boring and tedious at some point, because it can only be played to completion once. While multiplayer shooters can be played differently forever.
It is all very interesting what you have said, but that's besides the point.

I just stated the game world is huge and that some people will want to explore every inch of it. While some other people might get bored after a few hours.
Ohhhh. Well I guess I must apologize because I was a bit of a dick. I didn't fully understand what you meant, yes, I'm a very thick person.

TopazFusion said:
Aprilgold said:
Skyrim, wether you like it or not, will die out because it can only be played to completion once
Well, I don't know how you figure that. People are still playing multiple playthroughs of Morrowind and Oblivion to this day, as well as the Fallouts.
These games are all very similar, and haven't "died out" yet.

Aprilgold said:
While multiplayer shooters can be played differently forever.
Oh yeah?
- Shoot random guy.
- Rinse, repeat.
[hr]
OT: Yes, Skyrim is a huge time sink for me, consuming hours of my life.
Skyrim-
Go into cave, slash dude, loot shit, leave, turn in quest, rinse repeat. Its the same concept at work, ain't it?

I also didn't SAY when it was going to fade out, but it will fade out. Like Half Life will, or Call of Duty and what not.

Multiplayer is always a different experience because you are playing it through with different people, who have different tactics and ETC, ETC. Skyrim, you can only play the game through twice to see everything in the world you only need one character, since most quest lines are linear progressions with no choices in them.

Skyrim's layout is always very similar, many of the houses have the same insides with just different items.

xXxJessicaxXx said:
Aprilgold said:
4RM3D said:
Hammeroj said:
Skin said:
If your having fun, good for you. But to me its just polished shit.
Same here, except it's unpolished shit. I dare you to find one polished feature about the gameplay.

Also, OP, mind telling me where some of you people manage to throw 200 hours away to? 60 hours is the most I've ever gotten out of these games.
Exploring every inch of the game world takes quite a lot of time.
That doesn't mean its a polished thing. I found as many glitches in every aspect of the game and = as many in the world. Try again.

Skyrim, wether you like it or not, will die out because it can only be played to completion once, okay, it can only be played through 2 dungeons before everything is basically the same as those two dungeons, but my point is that it will fall into boring and tedious at some point, because it can only be played to completion once. While multiplayer shooters can be played differently forever.
Really because I plan to play it through again as a sword and board character. Multiplayer shooters are exactly the same every time you play them...Unless they bring out new maps.

Just because a game isn't your cup of tea doesn't make it bad you know.
Here, since I don't want to repeat myself.
Multiplayer is always a different experience because you are playing it through with different people, who have different tactics and ETC, ETC. Skyrim, you can only play the game through twice to see everything in the world you only need one character, since most quest lines are linear progressions with no choices in them.

That was a copy paste of my past arguement.

Multiplayer is essentially the same goal repeatedly, but is always a different experience from the last one. Skyrim is the same goal repeated endlessly with almost no different progressions, a very linear story progression.
 

DanielBrown

Dangerzone!
Dec 3, 2010
3,838
0
0
I loved it and played for about 110 hours in total, but after getting all the trophies for a game I lose all urge to play it. Haven't touched the game since.
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
TopazFusion said:
Aprilgold said:
Skyrim-
Go into cave, slash dude, loot shit, leave, turn in quest, rinse repeat. Its the same concept at work, ain't it?
All games can be described as consisting of simple, repetitive actions.
Whether it's singleplayer or multiplayer, or anything in between.
Aprilgold said:
I also didn't SAY when it was going to fade out, but it will fade out.
And when it does, it will be replaced by another Elder Scrolls game. Exciting isn't it? I certainly can't wait.
Aprilgold said:
Skyrim's layout is always very similar, many of the houses have the same insides with just different items.
The same can be said for multiplayer maps. Once you know the layout of a certain map, it doesn't change, no matter how many matches are played on it.
So you avoid my main point, therefore, I'm taking it as something you couldn't exactly combat, therefore, I'm correct.

I love how the first thing you say is my rebuttal to the exact same thing you said. Yes, it works both ways, but it doesn't give eachother justice, does it?

Also, series die friend, and Elder Scrolls will sometime.
 

White_Lama

New member
Feb 23, 2011
547
0
0
Well, seeing as I've played the game since the midning release on the 11/11/11, on 3 different characters, done all major questlines, still haven't explored half of the game and HAVE YET TO SEE THESE BUGS PEOPLE ***** ABOUT, I can say that yes, this game is a drug to me.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
0
0
Aprilgold said:
That was a copy paste of my past arguement.

Multiplayer is essentially the same goal repeatedly, but is always a different experience from the last one.
It really isn't most people tend to use the same tactics in multiplayer. If it was truly random nobody would get any better at it through experience which just isn't the case.

Take WOW arena for example there are certain tactics you use to beat certain setups. It's of course going to be different the way the enemy reacts and moves around but mostly fights tend to be similar if not identical.

If we finish an arena match and loose we say what can we do to win of we beat them next time, figure out a tactic 9/10 times it works unless they are vastly above us in gear or experience. People just stick to what they know.
 

spartan231490

New member
Jan 14, 2010
5,186
0
0
Aprilgold said:
4RM3D said:
Hammeroj said:
Skin said:
If your having fun, good for you. But to me its just polished shit.
Same here, except it's unpolished shit. I dare you to find one polished feature about the gameplay.

Also, OP, mind telling me where some of you people manage to throw 200 hours away to? 60 hours is the most I've ever gotten out of these games.
Exploring every inch of the game world takes quite a lot of time.
That doesn't mean its a polished thing. I found as many glitches in every aspect of the game and = as many in the world. Try again.

Skyrim, wether you like it or not, will die out because it can only be played to completion once, okay, it can only be played through 2 dungeons before everything is basically the same as those two dungeons, but my point is that it will fall into boring and tedious at some point, because it can only be played to completion once. While multiplayer shooters can be played differently forever.
I've put 60 hours into it, with no exploration, and I've only played about 3 of the main quests. Nor have I finished even one of the other quest chains. Hell, I haven't even started mage guild, stormcloak, or imperial.

Skyrim will not die out. It can be played to completion far more than once, I guarentee it. I will play it to completion at least 3 times, more likely I will finish it somewhere in the neighborhood of a dozen times. Just because you can't replay it, don't make the assumption that the majority can't. Skyrim is far more polished than oblivion, and I bet there are a great many people on this website who played that to completion several times. I know my two friends who played it completed it several times each.
 

Wolfram23

New member
Mar 23, 2004
4,095
0
0
Well I got bored at 105 hours, although there's still as hit ton of stuff left to do on both my characters. Right now though I'm mostly just waiting for some killer mods to come out before I get back into it. In the meantime, BF3 :)
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
TopazFusion said:
You didn't address part 3 of my post (about the multiplayer maps).
Aprilgold said:
So you avoid my main point, therefore, I'm taking it as something you couldn't exactly combat, therefore, I'm correct.
Sorry, I almost can't see you on top of that high-horse of your's.
Aprilgold said:
I love how the first thing you say is my rebuttal to the exact same thing you said. Yes, it works both ways, but it doesn't give eachother justice, does it?
It doesn't make multiplayer somehow superior, or the equivalent of the second-coming either.
We each have our own tastes in gaming, and that's fine.
Aprilgold said:
Also, series die friend, and Elder Scrolls will sometime.
Multiplayer games die eventually too. Players leave and servers are shut down.
What will you do when you can't play your favorite multiplayer game anymore because of this?

New multiplayer games will emerge to replace the old ones, just as with singleplayer.
I really don't see the argument you're trying to make here.
You still don't answer my question in the first place. If you do then we can stop this now instead of continuing it for another while, because I'm getting bored of it.

I didn't say that, nor did I intend too. What you originally said was along the lines of Go here shoot dude rinse and repeat. I do it in a skyrim fashion and you throw it out of bounds with thinking I meant Multi was superior. Which is drastically wrong, since its not very good except for the killing of other people without people losing their actual lives.

Good point, but Half Life 1 still has people playing on it, and I think Quake might have a few left, and those are old games. My original post was on how it will die out eventually. I don't remember who started this, I'm thinking I did because I'm a bit of a dick, but that was my original point. It will die out eventually. I don't say when or how or where. But Multi has more replay even if its just to play with people with different nametags. Sure they'll die out too when they lose their fans, but thats honestly just how art works. Painters get replaced by others and ETC. I'm very much done with any of this arguement, since its not going to win or achieve anything. I have to constantly repeat and rephrase my own wording since you don't do much but question the wording, not the actual whole jist. Now then, if you want to continue this, just simply try to debate what I say exactly on the next line.
"Skyrim will die out eventually, I don't know when, but it will, and eventually all series die and all art dies in some fashion."

spartan231490 said:
Aprilgold said:
4RM3D said:
Hammeroj said:
Skin said:
If your having fun, good for you. But to me its just polished shit.
Same here, except it's unpolished shit. I dare you to find one polished feature about the gameplay.

Also, OP, mind telling me where some of you people manage to throw 200 hours away to? 60 hours is the most I've ever gotten out of these games.
Exploring every inch of the game world takes quite a lot of time.
That doesn't mean its a polished thing. I found as many glitches in every aspect of the game and = as many in the world. Try again.

Skyrim, wether you like it or not, will die out because it can only be played to completion once, okay, it can only be played through 2 dungeons before everything is basically the same as those two dungeons, but my point is that it will fall into boring and tedious at some point, because it can only be played to completion once. While multiplayer shooters can be played differently forever.
I've put 60 hours into it, with no exploration, and I've only played about 3 of the main quests. Nor have I finished even one of the other quest chains. Hell, I haven't even started mage guild, stormcloak, or imperial.

Skyrim will not die out. It can be played to completion far more than once, I guarentee it. I will play it to completion at least 3 times, more likely I will finish it somewhere in the neighborhood of a dozen times. Just because you can't replay it, don't make the assumption that the majority can't. Skyrim is far more polished than oblivion, and I bet there are a great many people on this website who played that to completion several times. I know my two friends who played it completed it several times each.
Its two sides for basically everything in the game. You only need one character to see all the sights and do one part of the story, then one to do the other path. And having different races doesn't make it infinetly re-playable, especially since you can jack of all trades route everything. I have to keep pointing it out but my original posts point was 'it will die out eventually' and not 'its dying out'. Everything past those two storylines is basically flush which you can dig through if you wish.

xXxJessicaxXx said:
Aprilgold said:
That was a copy paste of my past arguement.

Multiplayer is essentially the same goal repeatedly, but is always a different experience from the last one.
It really isn't most people tend to use the same tactics in multiplayer. If it was truly random nobody would get any better at it through experience which just isn't the case.

Take WOW arena for example there are certain tactics you use to beat certain setups. It's of course going to be different the way the enemy reacts and moves around but mostly fights tend to be similar if not identical.

If we finish an arena match and loose we say what can we do to win of we beat them next time, figure out a tactic 9/10 times it works unless they are vastly above us in gear or experience. People just stick to what they know.
Let me define myself, different experience doesn't always mean different gameplay. Their not the same thing. Even if the only different thing is that your playing with a annoying kid, or with guys with different gamer tags, it will usually be a different experience. Just not a different core one. Its like Skyrim really, if you get down to it. You will always have slight cosmetic differences when you play through, but will always have the same core one. Sure you can be a cat or a lizard or a human, but really thats just for cosmetic reasons, and the buffs do little more then to continue that.

Look, I'm done with the bickering since your not going to argue the original point of why we started this, and I lost track of why we started this. So goodbye.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
0
0
Aprilgold said:
Let me define myself, different experience doesn't always mean different gameplay. Their not the same thing. Even if the only different thing is that your playing with a annoying kid, or with guys with different gamer tags, it will usually be a different experience. Just not a different core one. Its like Skyrim really, if you get down to it. You will always have slight cosmetic differences when you play through, but will always have the same core one. Sure you can be a cat or a lizard or a human, but really thats just for cosmetic reasons, and the buffs do little more then to continue that.
On the first playthrough I made a stealth Wood elf that uses a bow and some illusion magic. On the next I made a sword and board character. They are completely different styles of gameplay. One rushing in headlong and depending on her armour and shield the other hiding in stealth and taking out people from a distance rarely engaging them in combat. It makes the game feel completely different. I also plan to make a mage at some point which is, according to a friend, extremely different from melee or archery. There are even different ways to plays a mage including conjuring monsters to do the fighting for you, using predominantly destruction magic or even making people fight each other with illusion.

There's also the case of choices. I never became a vampire in my first play through. I was a werewolf for a while but then decided it didn't suit my character. She was also very mercenary in the way she reacted to things while my sword and board character behaves in a more noble manner. There are some quests with different paths and choices within them. Of course they are arguably finite but no more than multiplayer games are in the classes and gameplay that they offer.

You don't need multiplayer to vary gameplay. By your argument I could have a different friend sitting next to me every time I played Skyrim and the gameplay would suddenly become more varied.
 

La Barata

New member
Apr 13, 2010
383
0
0
Aprilgold said:
Let me define myself, different experience doesn't always mean different gameplay. Their not the same thing. Even if the only different thing is that your playing with a annoying kid, or with guys with different gamer tags, it will usually be a different experience. Just not a different core one. Its like Skyrim really, if you get down to it. You will always have slight cosmetic differences when you play through, but will always have the same core one. Sure you can be a cat or a lizard or a human, but really thats just for cosmetic reasons, and the buffs do little more then to continue that.
My character is, without a shadow of a doubt, absolutely batshit insane.
He's a big ol' viking, who wields two electrical axes and wears tank plating for armour.

He is also obsessed with shoes.

He is absolutely obsessed with shoes. Everything he does, he does to obtain shoes. For every single bandit he kills, every single intelligent life form that falls beneath his axes, he immediately stops what he's doing (it doesn't matter if he's going toe to toe with Alduin, somebody dies, he's there) and steals their boots. He apologizes, reminds them of 'the rules' and steals their boots.

He takes nothing else. He won't touch food, armour, weapons, gold or anything else they might be carrying, unless for a quest.

His entire life is based around gathering boots. He ignores simple, high paying quests which would not get him shoes, but will gladly take on impossible odds for little reward if it means he can steal some boots.

There is a dresser in his house. It currently contains 437 pairs of shoes and boots. Armoured boots, fur boots, hide boots, leather boots, magic boots, boots and shoes of all descriptions.

He once became a werewolf. Thirty seconds later, he began doing everything possible to cure himself, because he realized that werewolves don't wear shoes.

He has an unabated loathing for the Falmer, for being an intelligent species that doesn't wear shoes. This loathing, however, is eclipsed entirely by his raw, pure hatred for spiders. He will climb mountains, fight dragons, destroy anything in his path just to plant his axe right between the compound eyes of a spider. Why does he hate them so much? Eight legs, and not a shoe on any of them.

If you are seriously going to tell me that playing as this character is the exact same as playing as whichever night elf sneaksassin you made...

Your boots are mine.
 

Aprilgold

New member
Apr 1, 2011
1,995
0
0
xXxJessicaxXx said:
Aprilgold said:
Let me define myself, different experience doesn't always mean different gameplay. Their not the same thing. Even if the only different thing is that your playing with a annoying kid, or with guys with different gamer tags, it will usually be a different experience. Just not a different core one. Its like Skyrim really, if you get down to it. You will always have slight cosmetic differences when you play through, but will always have the same core one. Sure you can be a cat or a lizard or a human, but really thats just for cosmetic reasons, and the buffs do little more then to continue that.
On the first playthrough I made a stealth Wood elf that uses a bow and some illusion magic. On the next I made a sword and board character. They are completely different styles of gameplay. One rushing in headlong and depending on her armour and shield the other hiding in stealth and taking out people from a distance rarely engaging them in combat. It makes the game feel completely different. I also plan to make a mage at some point which is, according to a friend, extremely different from melee or archery. There are even different ways to plays a mage including conjuring monsters to do the fighting for you, using predominantly destruction magic or even making people fight each other with illusion.

There's also the case of choices. I never became a vampire in my first play through. I was a werewolf for a while but then decided it didn't suit my character. She was also very mercenary in the way she reacted to things while my sword and board character behaves in a more noble manner. There are some quests with different paths and choices within them. Of course they are arguably finite but no more than multiplayer games are in the classes and gameplay that they offer.

You don't need multiplayer to vary gameplay. By your argument I could have a different friend sitting next to me every time I played Skyrim and the gameplay would suddenly become more varied.
Now did I say that? No I didn't, Look, I'm done. Unless you can combat my original post's point can we please stop. Multiplayer is always a different cosmetic experience, but the same core one. And like said before, it only takes two characters to see everything in the game / do everything in the game. Everything past that is just fluff for cosmetic reasons. Skyrim isn't 100% replayable, while in theory, multiplayer is always a different experience due to cosmetic reasons.

I'm just going to say this, I didn't have to argue on opinions in a long time, so can we both stop because we are gaining no traction, and if my opinion is so harrowing that you have to constantly question an argument that is half me and half you shoving my words in my mouth, then, please do so. But i'm rather done with it. None of this is getting anywhere simply because there is nothing to argue anymore, now its all opinions, and you can't argue opinions because then it comes down to slap fighting, which its getting close to being.

La Barata said:
Aprilgold said:
Let me define myself, different experience doesn't always mean different gameplay. Their not the same thing. Even if the only different thing is that your playing with a annoying kid, or with guys with different gamer tags, it will usually be a different experience. Just not a different core one. Its like Skyrim really, if you get down to it. You will always have slight cosmetic differences when you play through, but will always have the same core one. Sure you can be a cat or a lizard or a human, but really thats just for cosmetic reasons, and the buffs do little more then to continue that.
My character is, without a shadow of a doubt, absolutely batshit insane.
He's a big ol' viking, who wields two electrical axes and wears tank plating for armour.

He is also obsessed with shoes.

He is absolutely obsessed with shoes. Everything he does, he does to obtain shoes. For every single bandit he kills, every single intelligent life form that falls beneath his axes, he immediately stops what he's doing (it doesn't matter if he's going toe to toe with Alduin, somebody dies, he's there) and steals their boots. He apologizes, reminds them of 'the rules' and steals their boots.

He takes nothing else. He won't touch food, armour, weapons, gold or anything else they might be carrying, unless for a quest.

His entire life is based around gathering boots. He ignores simple, high paying quests which would not get him shoes, but will gladly take on impossible odds for little reward if it means he can steal some boots.

There is a dresser in his house. It currently contains 437 pairs of shoes and boots. Armoured boots, fur boots, hide boots, leather boots, magic boots, boots and shoes of all descriptions.

He once became a werewolf. Thirty seconds later, he began doing everything possible to cure himself, because he realized that werewolves don't wear shoes.

He has an unabated loathing for the Falmer, for being an intelligent species that doesn't wear shoes. This loathing, however, is eclipsed entirely by his raw, pure hatred for spiders. He will climb mountains, fight dragons, destroy anything in his path just to plant his axe right between the compound eyes of a spider. Why does he hate them so much? Eight legs, and not a shoe on any of them.

If you are seriously going to tell me that playing as this character is the exact same as playing as whichever night elf sneaksassin you made...

Your boots are mine.
Now what did I say? You can play thourgh the whole thing a total of twice with two different characters, and since a large amount of the game is a two way street, you only need two to see everything. You can jack the ripper of all trades route it, or do what you wish.

The magic word in there is CAN, can means that you have a choice. I can't role play in a world that doesn't let me go ape crazy bat shit on a main character who disagrees with me. You have a choice to do what you wish, but I'm only talking about theories here, nothing is really concrete because I don't have any evidence to back up any of my claims, neither do you on your argument.

In theory Skyrim you can replay twice to see and experience everything. Anything after is just fluff that you can dive through.

I'm just going to say this, I didn't have to argue on opinions in a long time, so can we both stop because we are gaining no traction, and if my opinion is so harrowing that you have to constantly question an argument that is half me and half you shoving my words in my mouth, then, please do so. But i'm rather done with it. None of this is getting anywhere simply because there is nothing to argue anymore, now its all opinions, and you can't argue opinions because then it comes down to slap fighting, which its getting close to being.
 

SamtheDeathclaw

New member
Aug 8, 2009
1,091
0
0
I did three play throughs at about 30-40 hours each, and the beginning of another before I got tired of it. I don't ever 100% games like this, but I did the Civil War on both sides, the College, the Companions, the Theives Guild, the DB but never finished the main quest or the Daedric quests. :\ I loaned it out now too, so even if I wanted to I couldn't play it, haha.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
0
0
Aprilgold said:
But you can play through Skyrim more than two times with varied gameplay that's what I said, and arguably objectively proved, in my previous post.

Oddly you seem dismissive of cosmetic reasons to replay Skyrim ie being Khajiit or a Nord (which actually changes how a lot of NPC's react to you and adds racials) while hailing it as the reason multiplayer is superior.

I'm less wanting a 'slap fight' as you put it and more confused about your opinion on the subject. If you don't want to answer me I understand.
 

The Pinray

New member
Jul 21, 2011
775
0
0
It's good, yeah. But I got bored of it after awhile. Still, good game. My favorite sandbox is still Red Dead Redemption. :)
 

Eventidal

New member
Nov 11, 2009
283
0
0
Hammeroj said:
Skin said:
If your having fun, good for you. But to me its just polished shit.
Same here, except it's unpolished shit. I dare you to find one polished feature about the gameplay.

Also, OP, mind telling me where some of you people manage to throw 200 hours away to? 60 hours is the most I've ever gotten out of these games.
Dragons are amazingly well polished. They animate gracefully and react rather realistically. They get old after a while and are on average pretty weak, but they could hardly be done much better.
Firing a bow is perfect. The bow animates well, it takes just the right amount of time to load an arrow in, and the arrow flies in a satisfying, realistic arc, yet actually going where you're aiming, which is always nice. The sound it makes when you land a hit is also quite helpful. The sound design in general with the bow is spot-on. You could hardly be better convinced you're firing a real bow if they added in realistic wind effects.
Perks are polished, too. They give a nice balance of different, useful features that are always helpful and leave you unable to choose which one is best to get next. In fact, leveling in general in Skyrim is a great system that gives you a lot of control in how to improve your character to your play style, without being confusing about how any of it works. No confusing stats making you wonder how useful they are, if at all. No having to choose what you're going to throw stat/skill points into before you know that's something you want. I can tell a lot of thought and energy went into building a NEW and unique system, and not just copying someone else's thing or pasting your old system in with a fresh coat of paint.

The only thing not polished in Skyrim is my ass.
That's only because I didn't get the ass polishing perk.