Skyrim: What turned out to be bullshit?

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Clive Howlitzer

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Jan 27, 2011
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The number of spells. The majority of them are just the same thing for another element. I miss the massive amount of spells in prior games. I do like the new way to cast them though, makes it easier for me to be a type of spell blade class.
Dragons, they aren't dangerous or a threat. Even on the hardest setting, I kill them without even using potions. A group of bandits poses a more dangerous threat to me.
I haven't seen any Radiant Story in action yet, nothing more in depth than Oblivion. I also haven't seen any dynamic snow, its either snowing and everything is covered, or it isn't.
The graphics also aren't the massive step up they could have been but I'll chalk this up to developing for Xbox 360 as the primary platform.
All in all though, I still love the game but it falls short in a lot of places it claimed to be awesome.
 

Thyunda

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Eggsnham said:
Gorilla Gunk said:
We all know that Oblivion when it was coming out it's "Radiant AI" feature was really hyped up. Then when it came out we found out that it was just a lot of bullshit.

So Skyrim when it was coming out had a lot of too good to be true sounding features like it's "Radiant Story." Any of that turn out to be bullshit as well?
I have a "that's bullshit" story, it's a good "that's bullshit" story though.

So back on Friday, I was watching my stepbrother play (he got to the TV first, I still like to watch people play games though, so s'allgood) and he started making a new assassin/thief character, so naturally, to get into the spirit of thievery and stealthiness, he went to the Blacksmith's house in Riverwood, the starting town (?), and started stealing shit.

So he stole the Blacksmith's dagger and some other pieces of armor and weaponry etc., and started wearing them. He hadn't been caught in the act of stealing their stuff, so nobody knew he's stolen anything.

Anyways, he ended up being ambushed by a band of hired mercenaries a short while later.

He led the mercenaries into the Blacksmith's house in a panic and proceeded to wreak havoc with them. So he ran outside, and only one followed, apparently the smith had locked the door to the house, keeping the thugs in, and my brother out. Meanwhile, the one bad guy who followed him out was eventually taken care of and the other two were locked in the house.

So naturally, he sneaks back in the house after picking the lock to find one thug eating the smith's food at his table, and the other thug sleeping in the smith's bed.

So long story short, he eventually kills the last two guys and finds a note on one of them detailing the contract to kill him. The contract was signed "Dorthe", the blacksmith's daugher, who couldn't have been older than ten or eleven. The note also said that she was hiring them because my brother was a thief.

The only reason Vince and I could come up with as to how or why this had happened was that the smith's daughter must have seen and recognized the dagger on his hip.

That was a true 'what the fuck?' moment.
Alvor, the smith, signed the note when they came after me. My guess is that he noticed how fondly I kept looking at his ingots.
Hm. That sounded worse than I intended.

Also. The game never advertised how awesome the accents are. I know they're supposed to be Norse, in a way, but I swear Vilkas comes from somewhere in Eastern Europe. I just love his accent.

As for my own...nitpicks. Hmm. I was a little concerned by the fact that Nords are now just as capable with magic as anybody else. In Oblivion, my Nord was a warrior because he could not use magic. I didn't even bother trying. Now, apparently, you can have a Nordic sorcerer just like you would have a high elf, or a Breton. Not that high elves deserve to be in the game. I hate those guys. God, they irritate me.
 

someonehairy-ish

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The fact that IT STILL ISN'T FUCKING HERE YET is the main one.
I have already played it at a friend's for a bit though- and wasn't disappointed with anything.
 

MrRetroSpectacles

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Mar 6, 2011
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There are naturally quite a few issues, but overall I'd still say game of the year. If anything for its overall play time.

I said to myself the other day "wow it's so much faster to level up than Oblivion was", I was wrong. It's about the same, but I don't realise how long I'm spending on the game, because it is so much fun.

Ok then, one issue of mine. When I see dragons, sometimes they a) fly around not attacking anything at all, despite the legion of people beneath them, they aren't easy to hit to provoke them either. b) I'll kick the majority of their ass down to 1% health, then some randomer npc will tap it on the nose. I want to kill the dragon, not watch it get killed by khajit no 243.

Finally, I wish they were harder to kill than Giants. Giants are bastards.
 

someonehairy-ish

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ZeroMachine said:
The "dynamic snow".

So far, it's rare that I see snow that isn't on a mountain, and it's rare that I go on a mountain and it isn't snowing.

Not very dynamic.
That's not really the point though. Now, if it snows anywhere, the scenery will begin to get covered in snow. Whereas in oblivion all the snow textured places were always like that, all the grassy places were always like that, etc.
I was at a friend's playing it (my copy hasn't arrived) and we both started new games. In her game, the opening sequence was sunny and looked completely different to mine in which it was snowing, even though they are obviously both the exact same area.
 

godofallu

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I don't like how there is no make your own spell. The armor enchanting also doesn't make much sense to me.

I have a pair of glass boots that I can't fortify mana with, but my gauntlets I can? What the hell? Plus I enchanted an item, then got rank 1 in the enchanting perk so I can make items 20% better, but when I remade a new item it was the same +20 mana. No difference at all after the perk.
 

jonyboy13

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Aug 13, 2010
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Mordwyl said:
Climbing a vertical cliff with a horse.
I'd accept that if "falling" from a really low ground wouldn't kill you.

But considering all the time we would've spend going up\down cliffs just to reach the retard who decided to be at the end of that cliff I think it can be ignored.
 

Sizzle Montyjing

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Apr 5, 2011
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Spending half an hour climbing up a mountain using petruding rocks as platforms, and jumping around bits of land trying to get up on them.
When i get to the gentle slope going to the top... BAM! Invisible wall.

FREE-ROAM MY ARSE NEW VEGAS!
 

WonderWillard

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Feb 4, 2010
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Real life turned out to be bullshit, man. I clocked in like 40 hours over the weekend, now I have to go back to classes, and study for two exams this week.... I just want to play Skyrim all the time.
 

draconiansundae

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WillN7 said:
Real life turned out to be bullshit, man. I clocked in like 40 hours over the weekend, now I have to go back to classes, and study for two exams this week.... I just want to play Skyrim all the time.
This is my life exactly.
 

Dusk17

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Jul 30, 2010
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Fighting the dragons is bullshit, watching them fly around you for 5 minutes waiting for them to land is boring. After waiting for 7 minutes I said fuck it and went on my way, the dragon never bothered to even fight me it just flew around roaring.
 

revjor

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Sep 30, 2011
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Some of the voice acting for npcs seems so bad it must be computer generated. the jarls' wizard in whiterun is terrible and most of the children i run into
 

ThePuzzldPirate

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Oct 4, 2009
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The 360 controller button, Why is that on by default? Why is it such a resource hog? other than that fine, Pathfinding for AI is a little messed but they are meat shields to begin with so meh, Radiant system is stupid though even if it isn't a bad thing. Just the quest you get sometimes are stupid. Why is there a quest to tell a little girl to stop picking on the little boy, I slay fucking dragons mother fucker, punch her in the face and call it a day.
 

Piorn

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The falling snow physics. I can understand that in an open field, it works, but it doesn't get blocked by any obstacle. If it's snowing, and I go somewhere the snow shouldn't reach at all, like under a bridge etc., it just goes through the walls like it doesn't care. Minecraft has better snow physics than that. PC version btw.
 

Frost27

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revjor said:
Some of the voice acting for npcs seems so bad it must be computer generated. the jarls' wizard in whiterun is terrible and most of the children i run into
The voice acting for the kids is horrid. I keep waiting for one of them to say "I heard master Yoda talking about midichlorians. I was wondering, what are midichlorians?"
 

jboking

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Oct 10, 2008
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So far I haven't found any major bullshit. Just the occasional glitch with the menu. The 'Radiant Story' was a bit hyped, but I can say that me and a friend are having different experiences with the side quest lines, specifically the companion line. The dynamic snow works for me, sometimes its a light snowfall, other times it is impossible to see, and sometimes even in snowy areas, there is no snowfall at all. I guess that's dynamic enough, just wished the textures were better.

There was nothing they promised that I feel they didn't really deliver on. I mean, they didn't promise to get rid of the weightless physics, and they didn't - I would have liked to see a change, but it's not bullshit that the same-old is there.

OH! The random dragon fights tend to be kind of weak. Only twice have I had a random dragon fight where the dragon felt like an actual threat and one of those times a Giant ran in and saved the day because the dragon iced one of his mammoths.


Dusk17 said:
Fighting the dragons is bullshit, watching them fly around you for 5 minutes waiting for them to land is boring. After waiting for 7 minutes I said fuck it and went on my way, the dragon never bothered to even fight me it just flew around roaring.
seriously? You didn't think to shoot something at it? Shout at it?