When you scope in and shoot with a sniper rifle, the bullet will not go where you are aiming unless you WAIT 2 to 3 seconds to shoot after you scope in.
I don't understand why people support a game where one of the developers completely breaks a legitimate play style in a game just because he's a noob.
"Quickscoping is a cheap way to play. We?re specifically going to gimp Quickscoping, sorry. Play straight-up!" - Josh Olin
1) The correct term is NERF not gimp
2) Quickscoping is only cheap AT TIMES because of the poorly coded aim assist
3) Even with the poorly coded aim assist, quickscoping wasn't even overpowered, ARing and SMGing would beat quickscoping most of the time.
4) Don't be lazy (and break a play style); properly code aim assist but I guess that's too hard
The most important thing for competitive online gaming is balance among classes and play styles. Why buy and play a game where the developer purposefully makes the game unbalanced?
EDIT: Stop using the "in real life" argument for being in favor of what Treyarch has done. In real life, you can't aim and shoot at a moving target at medium range and be successful. In real life, you have to stop, and take a few seconds to properly line up a shot with an assault rifle as well. Why should sniping adhere to real life while using an assault rifle and other guns don't adhere to real life?
EDIT #2: Stop telling me to go back to MW2. I only played MW2 for a few hours at my cousin's place and saw how broken it was so I never even considered buying it. The only CoD game I've ever purchased was CoD4. I don't like buying the same game every year. Furthermore, I don't snipe in any game online game I play because I'm a crap sniper.
This is not even all about quickscoping, it's about sniping. Now when you are sniping from a normal sniper's position and you see someone in the open and aim at them, you have to wait a second or so to shoot at them so the bullet actually goes where you aimed.