Sniping is officially WORTHLESS in Black Ops

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Davey Woo

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They could have solved this problem a lot better by removing the aim-assist from the game.
That's the only reason quick-scoping ever worked in the first place. Doing this is just stupid.

Apart from at long ranges, where your crosshair is, is going to be pretty much exactly where the bullet will go, making the bullet come out of the gun at a near 45 degree angle is just stupid.

If they removed the auto-aim, you wouldn't instantly snap on to people, which would mean that the people who could quick-scope were actually doing more than just pulling both triggers almost simultaneously.
 

Iwata

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Feb 25, 2010
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How quickscopers see themselves:






How they come across to everyone else:



Glad this is slowly getting fixed.
 

Rhymenoceros

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So you're having a go at them because they're making sniping more realistic.
When people had a go at MW2 because the sniping wasn't realistic enough.

It must be fun trying to please every gamer at the same time.
 

zehydra

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SODAssault said:
Good riddance. Do you know how many times I've been one-shotted by an M40+ACOG at point blank range today before I could get a second shot off with my MP5? Today alone, it's been somewhere between ten and fifteen. Oh, and let me preempt the "lrn2play": I average around 30-10 per game, regardless of play mode. Quick-scoping is bullshit, it breaks the balance of the game by giving a player the ability to score a one-hit-kill at any range without having to aim for the head.
easy solution to this is just to associate damage to different parts of the body. No sniper in real life gives you an instant kill for shooting them in the foot, and even the idea of one in a game is absurd (although frequent). The only things that should guarantee instant kills with snipers in a military combat game are shots to the neck, head, and chest area. I'm surprised that CoD doesn't implement this.
 

God's Clown

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I don't understand why people constantly confuse SNIPING with CAMPING. Sniping isn't camping, it's sniping. Campers just sit in one place, like on the other side of a door, and kill people as they come. A sniper if he is worth anything will kill a few people, then move to another spot as to not give away his position, and thus die.

As for quick scoping, a sniper rifle isn't designed for close combat, never has been, never will be. If you want to be "aggresive" use a shottie, SMG or AR.
 

zehydra

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BioHazardMan said:
I think this is bullshit on Treyarch's part. Quick-scoping is a legit way to play, and is pretty realistic (hip fire with a rifle isn't as in accurate as you think). I personally don'y quick scope, but will support anybody with just about any play style.
I agree. I never found anything wrong with quickscoping.

Besides, it's not exactly easy to do all the time. (It really depends on the game; I have never played any CoD)
 

hobo_welf

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People jump on this topic for two reasons.

The first is because they took the time to learn to quickscope, and create a situation where even though sniper rifles are niche weapons, they can be used somewhat effectively in short to medium range situations (read: every map in MW2/Black Ops), by simply bypassing the range issue. This strategy is currently defunct in the new CoD because they changed the game to misfire your weapon when you scope. They broke the games bullet physics to gimp a playstyle. This is why quickscopers are upset.

Everyone else is upset because they got their asses whooped by quickscopers in other games, because they don't know how to deal with them. The argument? More realism! It's more like real life, where you can't snipe after just turning a corner! The only flaw in this argument is that MW2 isn't realistic at all... As a matter of fact, there isn't a realistic fps out there, it'd be retarded.

First of all, weapon stats are completely broken. There are guns in MW2 that are unbelievably powerful and had to be scaled down to not kick everyones ass. The TAR 21 is unbelievably accurate in real life, up to hundreds of yards away. It was gimped because it needed to be.

My point isn't that quickscoping is or isn't a legitimate strategy (although it really isn't a big deal to handle). I'm stating that bringing realism into the picture is asinine since realism is ALWAYS thrown out the window whenever video games become involved. Realism is broken and toyed with and manipulated until it becomes fun. Thus, a game where you can instantly scope and murder someone, or... not in this case.

TL;DR stfu about game mechanics that are changed for the idea of balanced gameplay. If you don't like it, learn a different way to play... that's what I did in MW2 to murder quickscopers anyway.

Edit: Why is it that everyone on this forum disses shotguns? I've used FMJ and Foregrip on the SPAS-12 and murdered people at 40+ yards away on HC mode and nobody bitches about how I rape them in one shot half a football field away but you're all crying about how unfair it is that someone who is ridiculously accurate and precise (with the exception of auto aim, not included in PC) can pop around a corner and merc your ass with a scoped weapon? Fucking hilarious.

Double Edit: I'm actually still not done ranting. Every gun class was rigged in MW2, there's no reason to come down hard on people for sniping. Assault Rifles had the ACR, which practically fired fucking laser beams, and the SCAR, which punched holes in everything to devastating effect. LMGs had the RPD which has more stopping power than a train and the AUG which has almost no recoil for a machine gun. Shottys had more rigged akimbo bullshit than you can shake a stick at, let alone extended mags AA-12 shenanigans. With pistols you could dual wield Deagles and .44 revolvers without breaking your arms, and we aren't even going to get into damage done with dual UMPs or Raffickas. Seriously people sniper rifles need to be able to quickscope because it's their own brand of bad ass, every class has it.

That's just scratching the surface too, we could talk about One Man Army and infinite rocket launcher faggotry. Shut the fuck up about sniper rifles, game mechanics get abused no matter how 'realistic' they are.
 

zehydra

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God said:
I don't understand why people constantly confuse SNIPING with CAMPING. Sniping isn't camping, it's sniping. Campers just sit in one place, like on the other side of a door, and kill people as they come. A sniper if he is worth anything will kill a few people, then move to another spot as to not give away his position, and thus die.

As for quick scoping, a sniper rifle isn't designed for close combat, never has been, never will be. If you want to be "aggresive" use a shottie, SMG or AR.
Which is why I think there's nothing wrong with camping either, as it has the definite disadvantage of people learning your position.
 

spartan231490

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Phoenixmgs said:
When you scope in and shoot with a sniper rifle, the bullet will not go where you are aiming unless you WAIT 2 to 3 seconds to shoot after you scope in.


I don't understand why people support a game where one of the developers completely breaks a legitimate play style in a game just because he's a noob.

"Quickscoping is a cheap way to play. We?re specifically going to gimp Quickscoping, sorry. Play straight-up!" - Josh Olin

1) The correct term is NERF not gimp
2) Quickscoping is only cheap AT TIMES because of the poorly coded aim assist
3) Even with the poorly coded aim assist, quickscoping wasn't even overpowered, ARing and SMGing would beat quickscoping most of the time.
4) Don't be lazy (and break a play style); properly code aim assist but I guess that's too hard

The most important thing for competitive online gaming is balance among classes and play styles. Why buy and play a game where the developer purposefully makes the game unbalanced?

EDIT: Stop using the "in real life" argument for being in favor of what Treyarch has done. In real life, you can't aim and shoot at a moving target at medium range and be successful. In real life, you have to stop, and take a few seconds to properly line up a shot with an assault rifle as well. Why should sniping adhere to real life while using an assault rifle and other guns don't adhere to real life?

EDIT #2: Stop telling me to go back to MW2. I only played MW2 for a few hours at my cousin's place and saw how broken it was so I never even considered buying it. The only CoD game I've ever purchased was CoD4. I don't like buying the same game every year. Furthermore, I don't snipe in any game online game I play because I'm a crap sniper.

This is not even all about quickscoping, it's about sniping. Now when you are sniping from a normal sniper's position and you see someone in the open and aim at them, you have to wait a second or so to shoot at them so the bullet actually goes where you aimed.
Quickscoping is always cheap, and even whorish. what makes you think that aim assist has any legitimate place in a multiplayer fps? I jumped up and down in absolute undiluted joy when i saw that you could turn it off. It helps poor players, and throws off people who can aim for themselves. And i haven't experienced a multiple second delay, You have to wait for the scope to come up, but big suprise, you have to do that when you aim a weapon, why would u expect otherwise?

Quickscoping is also broken because of the whole, one shot kill at close and far range, and decent combat at mid range thing. IT's called balance. A weapon/tactic that dominates short and long range and is decent at middle range breaks teh balance of a game.
 

spartan231490

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zehydra said:
God said:
I don't understand why people constantly confuse SNIPING with CAMPING. Sniping isn't camping, it's sniping. Campers just sit in one place, like on the other side of a door, and kill people as they come. A sniper if he is worth anything will kill a few people, then move to another spot as to not give away his position, and thus die.

As for quick scoping, a sniper rifle isn't designed for close combat, never has been, never will be. If you want to be "aggresive" use a shottie, SMG or AR.
Which is why I think there's nothing wrong with camping either, as it has the definite disadvantage of people learning your position.
I agree. I love people who camp and kill me. with the kill cam it is so easy to find them and stab them in the back.
 

6037084

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This sucks I play as a sniper all the time I mean a real sniper not much of a quickscoper i mean i still technically quickscope but i stay at mid range almost all the time because most maps don't have any decent places to snipe from in long range and I stay unscoped most of the time because I don't want to die to a knife to the back when i spot an enemy from a far away distance i scope aim at his head/body in 1-2 seconds and fire then check my surroundings to see if theres anybody near me rinse and repeat. Now if i have to wait 2-3 seconds before my rifle will fire accurately will ruin everything because 1. COD is a fast paced game you usually don't have all day to wait for your gun to be accurate because your opponents will run away take cover especially in med range secondly I will leave myself really open to people sneaking behind me and killing me and that really sucks. Now if CoD had more really long distance maps it would make everything better and campsniping a more viable option but as far as I know black ops doesn't so instead of taking a sniper rifle which is good in only very specific situations it's always better to just take a close/med ranged SMG because it will be useful in 97% of the situations while a sniper in only 3% of them, also I play on a PC
 

C95J

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Apr 10, 2010
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uh oh, quick-scoping fanboys are gonna rage all night.

In all honesty I don't care one bit. I didn't go around quick-scoping anyway, so it's no problem for me.
 

spartan231490

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qazcake said:
quick scoping in a fast pace game is reasonalble because you dont have time to snipe. quick scopeing was a skill in cod 4. it the same its fast paced that you dont have much time to sit down for a few seconds and snipe. especial on certant maps like nuketown. it seems to make it so it requires big maps in order to use the sniper properly. since when has the equation been realisum is greater than fun?
It's not realism over fun, it's balance. and balance is necessary in a fun game. Also, it's not impossible to snipe without quickscoping. I don't quickscope and some of my best snipe matches in MW2 were on some of the smallest maps, like salvage, skidrow, and sub base.
 

Zakarath

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Heh. Quickscoping is for noobs anyway. No-scoping is the real way to go.
Also: 2-3 seconds to prevent quickscoping?? I'd say .75 sec would be much better, as past that is more the realm of long-range snipers who just stay out of scope until necessary.
 

mb16

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Sep 14, 2008
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HA screw you quick scoping fags!
now if you excuse me im going to go snipe someone from +800m away. yay for arma2
 

Souplex

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Jul 29, 2008
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Tankichi said:
See. This seems like they are making camping more legitimate. Thats just the stupidest thing in my book. I understand quick scoping is bad and needs to be nerfed at times but that just seems ridiculous.
Sniping is camping by nature.
 

TehIrishSoap

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Aug 18, 2010
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WOO HOO!
Now I Can Go Back To Sneaking Around With My "Mike Myers" Class, Without Fear Of Being Made A N00B In The Final Killcam!
Oh Wait... I'm Not Getting Black Ops :D
 

Tdc2182

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b3nn3tt said:
So it's not actually worthless, it's just going to be more realistic? I'm pretty sure that in real life snipers don't go around quickscoping
MrDeckard said:
OH GOD NO!!!!!!

Are you saying that sniper rifles will now have to be used......... AS SNIPER RIFLES???

What is the world coming to.
LadyRhian said:
OMG, you mean they are making snipers play like actual snipers? WTG, them! If you choose to play a sniper, you should actually snipe, not run and gun. And don't you get backup weapons anyway? Time to run and gun with the backup weapon and not your sniper rifle. If a real-life sniper tried that, he'd be dead.
Its not real life.

Its a video game. And its sniping is something that the Call Of Duty series has actually done well.

Until now.

Sniping will not stack up in this game. You snipe, you will lose.

Edit: Oh and this actually ruins "realistic sniping" as well.

It is the most annoying thing to wait for your scope to settle down to actually hit someone. And in a fast paced game like CoD, you don't exactly get that window of oppurtunity to take down a guy for more than a second a good deal of the time.

The best chance of you actually hitting someone is if they are standing still or looking in the opposite direction.