So...Brink is a steaming pile of crap?

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voetballeeuw

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I'm definitely enjoying it. I've only played the cooperative campaign, and it's a lot of fun. I've got a good group of friends to play with, so I guess I'm fortunate. I have yet to try the competitive multiplayer, but I've heard it's very laggy. I refuse to play the campaign solo, because the AI is incredibly incompetent.

If you're on the fence about it, I'd recommend purchasing it if you have friends to play with.
 

NickCaligo42

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snowfi6916 said:
I truly hope Bethesda was just the publisher and not the people who made the game.
A Wikipedia search is what you need more than forum reassurance. Yes, Bethesda is just the publisher. As for the game's quality, well... Brink's a pretty lousy game whose roots lie in great potential and awesome ideas.

Freeform movement system based on Parkour? Awesome idea!

Dynamic, objective-based gameplay? Awesome idea!

A class-based shooter with a two-dimensional system based on body type AND class instead of just class? Awesome idea!

Huge array of customization options for player avatars? Awesome idea!

Cramming all of these into one game? WHY IS THIS NECESSARY!? Not so awesome idea!

Each one of these necessarily demands an entire game all to itself just to be able to refine the concepts to the point of playability. It's difficult enough to take a standard shooter and balance it, let alone a class-based shooter like this one. It's difficult enough to balance asymmetrical, multiplayer gameplay, let alone DYNAMIC asymmetrical gameplay with an ever-shifting set of objectives. It's difficult enough to figure out a way to design levels around freeform movement in such a way as to take full advantage of it, let alone pile that on ALL THE OTHER STUFF that has to be balanced.

These are all really innovative ideas, any single one of which would advance the genre, any single one of which would place HUGE technical demands on any team and require a lot of user testing to get right. See what I mean here? On a technical level they were splitting their attention way, way too much, and this game pays the price for it, sporting below average in all categories.
 

Josh Beall

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Mar 3, 2011
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no... actually its very fun if you go into it thinking okay its just a multiplayer game with bots in single player like starwars: battlefront you are going to have a great time...
 

Grey_Focks

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No, it isn't. I'll say this about Brink, it has quite it's fair share of flaws, but it's pros honestly do outweigh the cons. Unless you were thinking of getting it for Single player. Then you are looking at the wrong game, as this game was literally built up from the ground to be all about the multiplayer, and it does it pretty well. The fact that the campaign can actually be played VS style is a really cool spin on things, and honestly I cannot recommend people play this game offline, ever.
 

Goomboss

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May 11, 2009
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lets hope it gets some nice cheap (or even free(doubt that)) dlc like different maps OBV different game modes like free for all, and maybe Females lol (heard a lot of people arnt buying, (the renown tits or gtfo tactic) i preorrderred cus i like any game, i've only ever bought 2 games i never liked and that was too human and dragon age, both trailers very misleading, i think it'll be the perfect game for me, i have a soft spot for customisation, (even if you could just get recolours, choice is a good variable) i like unlocking stuff, and if its as hard as they say it is, it'll be nice to have a challenging fps
 

Subwayeatn

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Jan 28, 2011
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i was very worried that i had wasted my money the first hour. It didn't seem polished at all.

The longer i play it the more fun it becomes. I'm not even playing online, i'm on ps3, with the bots on hard.

All of the guns have their own purpose (no very slight variations, every gun is unique), the parkour becomes extremely useful the better you get with it, the maps are well designed, and the objectives give you lots of options.

I don't know why people bash the AI, people say they are unaware of the objectives, but if there is an objective requiring an engineer for example, and your an engineer, your bots won't ever finish that objective because they expect you to do it. If you just switch to a medic or operative then the bots will quickly notice and get started on the engineer objective since it has to be done.

Something i find odd though is that even though splash damage said there would be no one shot kills, one of the shotguns is capable of doing so to both light and medium enemies. The same shotgun that most of the bots are running with, one shotting me.

I'm also a little disappointed on the fact that there is no russian accent :(
 

Netrigan

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Daystar Clarion said:
It's getting mixed reviews.

Personally, I think it's great, I didn't buy if for the single player so I didn't mark it down because of it.

I wouldn't trust most of the reviews, especially user reviews. People who play the game like they would play CoD are gonna get frustrated, really quickly. I mean really? Marking the game down because grenades don't one shot kill?
I see two types of customers getting frustrated with it.

Firstly, the single players. Even games that have pushed themselves as multi-player games with a bot-enabled single-player campaign (such as Unreal Tournament and Quake III) get angry reviews from people who didn't realize this going in. Brink's advance hype saying they'd blur the lines between single and multi-player means there's going to be a bit more than that.

Secondly, the huge difference between regular multi-player and team-based multi-player. You really need a group of friends that you regularly play with, otherwise you're at the mercy of whatever newbies, griefers, and dregs you find match-making. If you enjoy playing a game in that half and hour before you go to work... then this ain't going to be the game for you. Team-based games always cater to a more hard-core audience. Don't have the support group or inclination for this type of game, then it's in the suck pile.

Beyond that, it's really a question of how does it stack up to the current champion of its niche, Team Fortress 2. There's really three MP niches these days and they're all ruled by one dominant game, the sci-fi shooter (Halo), the "realistic" shooter (Call Of Duty), and the Team shooter (TF2). Very tough to elbow into any of those niches. Only time I ever really saw it happen was when Unreal Tournament did everything in its power to be a solid #2 to Quake when PC was king.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Daystar Clarion said:
Marking the game down because grenades don't one shot kill?
Nice, the game gets a point in my book for NOT having grenades one-hit kill. The only other game that I've played this gen where grenades don't one-hit kill is Metal Gear Online (my favorite shooter this gen and I still play it regularly). I'll have to check out Brink at some point just because of the grenades alone. Plus, it has a bit of Mirror's Edge in it and focuses on teamwork.
 

Trolldor

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Jan 20, 2011
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From the sounds of the hack objective, they finally did it right.
None of thus automated bullshit.

How does the single-player campaign work?
 

Vault101

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Sep 26, 2010
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snowfi6916 said:
That's what I've been hearing anyway.

I truly hope Bethesda was just the publisher and not the people who made the game. Cause if they did actually make the game I am afraid for Skyrim...

Thoughts?
according to who?

because the only really bad reveiw Ive read is IGN
 

Woodsey

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snowfi6916 said:
I truly hope Bethesda was just the publisher and not the people who made the game. Cause if they did actually make the game I am afraid for Skyrim...
Its made by Splash Damange.

And I've heard its average-decent, but certainly disappointing. They may be basing that on the singleplayer too though, which is odd because its never been advertised as single player. They did keep parroting on about the two being almost completely linked, but they always demoed it in multiplayer.
 

GlorySeeker

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I like it alot. I was expecting more from the story itself, but that let me down pretty hard. Perhaps I built it up too high for myself. All in all, the game is VERY fun. It mixes the classes well, as far as balancing, and the SMART system is effortless. I like the fact that its teambased. The AI has its moments where it shines, and where you can tell they are still brainless CPU controlled bots. Only issues they need to correct, is the multiplayer. Its kinda weird how they set it all up. There are no lobbies, kinda. And it can get really laggy, FAST.
 

irishstormtrooper

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Mar 19, 2009
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I find it really fun, and I've been stuck with the single-player since PSN is down. It's not for all tastes, and the controls take some getting used to. It's difficult to get used to being able to run around anywhere, and it may take a few games to fully understand the concepts.
 

Judgedread

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I love the game play but I live in Australia and for some reason my friends and I can never find many players online. Even in VS mode not including the 4 of us we will sometimes find 2 or 3 other people.

So I find it to be a good game but at least in Australia it is very hard to find other people. I have yet to play a game against an enemy team which isn't 90% bots, and that gets old real fast even if you are playing it with friends. I think I've probably played through its insubstantial campaign a good 3 times now.
 

Kiardras

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Feb 16, 2011
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I might be getting this in a few hours, but I am still dubious. I'm looking for a fun, online shooter that isn't bloody COD, something I can get on for an hour and just have fun. Brink wins points for teamwork base and the mobility, but the small selection of maps makes me pause.

Considering I want it for a fun online shooter, is it worth the money?
 

General Twinkletoes

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Jan 24, 2011
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If you have an ATI video card, DO NOT GET IT UNTILL IT"S PATCHED. I can't even run brink, and it's not because my computor isn't very good. Top notch computors with ATI cards can't run it. Wait for a patch.
 

Netrigan

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Woodsey said:
snowfi6916 said:
I truly hope Bethesda was just the publisher and not the people who made the game. Cause if they did actually make the game I am afraid for Skyrim...
Its made by Splash Damange.

And I've heard its average-decent, but certainly disappointing. They may be basing that on the singleplayer too though, which is odd because its never been advertised as single player. They did keep parroting on about the two being almost completely linked, but they always demoed it in multiplayer.
I'd have to take a closer link at the official trailer (along with the back of the box), but my initial impression was it featured a more traditional single player campaign. I was expecting each level to have it's own map and maybe even some change-of-pace stuff. I knew it was team based, but so is (technically) Halo and Call Of Duty. I wasn't sure how that would work, but it always sounds interesting... right up until Mindjack :)

Paying attention to the game play videos was when I noticed the simularities to Enemy Territory and Team Fortress and I twitted that this wasn't for me. But what if you're not familar with those types of games? This type of MP game is rarely attempted on consoles. Without that frame of reference it would appear to be much more in line with objective based single player campaigns.

My impression is the advertising didn't really work to clear up the common misconceptions a lot of gamers would have. Left 4 Dead clearly set its self up as a co-op horde/firefight type game and it still gets it's fair share of pissed off single players and they never talked up their story or about blurring the lines between SP and MP.