So Dragon Age 3.... No Pressure?

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Mikeyfell

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Aug 24, 2010
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Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
"You guys know there's only one RPG that won't let you do that and it's called Dragon Age 2."
Do you honestly think that is true?
For western RPG's.

I certainly can't think of one besides DA2 that won't let you tweak your posy's equipment
Why did I miss a really obvious one?
DA2 lets you do that.
For weapons, not equipment.
Wrong again.
The only thing you can't change directly is armour (excluding shields), unless you count runes and upgrades.

To look at that and say you can't change anything is simply wrong.
But can you name another game that gives you class specific armor you can't use?
For the majority of the game I couldn't keep Anders (And by extension anyone) alive for more than 5 minutes and I had a bunch of mage armor in my inventory that would make him a lot tougher, that's also the reason I couldn't use Isabella or Fenris because they come into the party at a high level with no constitution, and I couldn't do anything about even though I had armor for rouges and warriors that would buff them enough to survive some battles.

The point is that you couldn't use 2/3 of the crap they gave you. They most likely did it on purpose because you can spend half of any RPG just rearranging your equipment, and RPG's don't have mass market appeal and yata yata yata EA marketing mumbo jumbo. Then they realize they fucked up and the only positive thing they can say at the Pax panel is that they'll let you put armor on your squad mates. and they make it sound like they're being SOOOOOO innovative when they're the ones that fucked up in the first place.

So maybe my first post should have said "There's no other game that gives you completely useless class specific armor"
 

Wayne Mander

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Nov 21, 2011
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imahobbit4062 said:
Well, as someone who enjoyed Dragon Age II and didn't ***** about the ME3 ending. I'm sure I'll be happy with what they give us.
My thoughts exactly dont know why people hate DA2 so much
 

Eisenfaust

Two horses in a man costume
Apr 20, 2009
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I had always assumed DA3 was going to be about roaming around fixing the circles/templars...

My hope is that Bioware points to the negative reactions to DA2 and ME3 and go "see? let us do our own stuff!" (assuming, that is, that it was EA's oversight that forced the games into shiteness) and EA will want to actually have a future with Bioware, so it may end up being good... but that seems like wishful thinking

In either case, everyone will be regarding them with more suspicion now
 

Sp3ratus

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Apr 11, 2009
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Wayne Mander said:
imahobbit4062 said:
Well, as someone who enjoyed Dragon Age II and didn't ***** about the ME3 ending. I'm sure I'll be happy with what they give us.
My thoughts exactly dont know why people hate DA2 so much
I see why people might dislike it and call it disappointing in some respects, but I think the hate for it has been severely exaggereated. The short development cycle, the reuse of dungeons, the somewhat disjointed plot and that every combat scenario uses the wave system. I like the wave combat system as I think it adds to the strategic element of the games, which is a major reason for why I play and replay both DA:O and DA2, but I do agree that it wasn't really necessary to use for each and every fight.

Still, despite all of that, I like the game and that's because the gameplay works and is fun. Nightmare is a real challenge in that game, harder than DA:O and mixing and matching different characters for maximum use of class combos is great.
 

J Tyran

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Dec 15, 2011
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worldruler8 said:
but from what I heard in DA2, the game went from a story involving nations to just a family getting by. So, it essentially took a step backwards
As a Dragon Age Origins fan, personally I never had a problem with the smaller story focus. I thought it was a good concept, instead of saving the world it was the early lifetime of a hero who simply saved a town.

For me it was the actual game that was the problem. Bugs, copy pasted areas, less detail in areas than the first game in some cases, bad voice acting and dialogue and all of this was wrapped around with countless other little flaws. DA II seemed more like an RPG made by a less well off or startup developer. Almost like the current Game of Thrones RPG in fact.
 

Knight Templar

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Dec 29, 2007
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Mikeyfell said:
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
"You guys know there's only one RPG that won't let you do that and it's called Dragon Age 2."
Do you honestly think that is true?
For western RPG's.

I certainly can't think of one besides DA2 that won't let you tweak your posy's equipment
Why did I miss a really obvious one?
DA2 lets you do that.
For weapons, not equipment.
Wrong again.
The only thing you can't change directly is armour (excluding shields), unless you count runes and upgrades.

To look at that and say you can't change anything is simply wrong.
But can you name another game that gives you class specific armor you can't use?
Planescape Torment.
 

Mikeyfell

Elite Member
Aug 24, 2010
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41
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
Knight Templar said:
Mikeyfell said:
"You guys know there's only one RPG that won't let you do that and it's called Dragon Age 2."
Do you honestly think that is true?
For western RPG's.

I certainly can't think of one besides DA2 that won't let you tweak your posy's equipment
Why did I miss a really obvious one?
DA2 lets you do that.
For weapons, not equipment.
Wrong again.
The only thing you can't change directly is armour (excluding shields), unless you count runes and upgrades.

To look at that and say you can't change anything is simply wrong.
But can you name another game that gives you class specific armor you can't use?
Planescape Torment.
I sand corrected. There's more than one, it doesn't make it any less of a bad idea. So what all that boils down to is that Dragon Age 3 has exactly ONE non-bad idea going for it.
And since all Bioware's good ideas were used up on Dragon Age Origins, this franchise is pretty much gone.
 

HellenicWarrior

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May 14, 2011
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I got half way through Dragon Age 2 and gave up after I had 3 different side-quests that took place on the same patch of grass. Done.
 

Clive Howlitzer

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Jan 27, 2011
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As someone who has owned every Bioware game up until Mass Effect 3(Someone else bought it for me as I refused to pay for it). I can say that Bioware would have to try awfully hard to bring me back into the fold.
As it is, I can't even imagine what Dragon age 3 could bring to the table to make me trust Bioware enough to purchase it at all, let alone at full price.
 

Rule Britannia

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Apr 20, 2011
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I played Dragon Age II and loved the way the game played but the story was shit. I like Dragon Age Origins for its story but the gameplay was boring.

I didn't play Mass Effect 3 but I have certainly heard of the disaster that was the ending to it.

I hope Dragon Age 3 will have the Dragon Age 2 gameplay style (I liked tapping the A button to attack rather than auto attacking combat style) and a Dragon Age Origins story line :)


Captcha:
it's over
 

Fappy

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Rawne1980 said:
Well DA3 went from "I must pre-order ... I will give the soul of my first born to own this game" (hey, she's 12 now and getting annoying, i'd swap her soul for a good cup of coffee) to "Hmmm ... I think i'll wait until I see it in the bargain bin".
If it gets a lot of praise from people around here I may pick it up before that point... considering how cynical most of us are :p
 

AD-Stu

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Oct 13, 2011
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I enjoyed DA:O well enough but DAII never excited me enough to bother playing it.

So there's no pressure on my part - my default state is that I'm not buying/playing DAIII unless they happen to pull something amazing out of the bag :p
 

sumanoskae

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The farther they get away from the characters of DA II the better. DA II made the mistake of underestimating it's predecessor; All the characters they introduced in the first game are either gone or reduced to cameos, and the story doesn't take advantage of the momentum or dangling plot threads of the first game. It functioned more as a spin-off and was written like a fan fiction.

The first thing DA III needs is to cement itself back into Ferelden and with the characters of the first game.

The next thing it needs to do is to stop trying too hard to be funny. Ever notice that even Mass Effect 3, arguably one of the bleakest games Bioware has ever produced, is still funny? Why? because humor is integral to how humans interact, you don't need to force it.

Lots of conversations in Origins are funny, but almost none of them are there for the sake of humor alone, the humor flows from the characters and conversations naturally, but the game never forgets that the scene is still there to learn about the character.

In DA II, the game went so far as to dedicate an entire third of all your reactions (A whole three choices!) to shits and giggles. It seems that DA II remembered that Origins made people laugh but forgot about everything else. Most of the characters can be summarized in one phrase, and that's all you ever learn of them.

Fenris: Bitter and hateful (And he's actually one of the better ones, at least he has motivation)
Anders: Strong sense of justice... oh wait, that's the character they attached because he's so fucking boring.
Isabella: Fear of commitment
Merril: Naive
Sebastian: Religious
Avaline: Honorable
Varic: "Witty"
Hawkes family is completely nondescript

Dragon Age II kicks off emotionally forced, trying to make you feel bad for people you don't know during an event you've already seen the conclusion of. It completely ignored what Origins had set up for it.

However, DA III should not make the mistake that it's predecessor did, and ignore the things hat DA II got right, or rather tried to get right.

Now while I thought that the person who decided that DA II should look like a Medevil Dragon Ball Z should be drawn and quartered (I just blew someone up with a knife?), I think some of the mechanics for the combat are better. The feature that works best in DA II are the cross class combos, they're great and should be kept around.

I also like the concept of the skill web. In practice, it just allowed different skill trees to be structured differently (Which is good), but the concept of being able to customize a character down to every individual ability is an intriguing one, but I have my doubts that such a radical system will make it into the game.

Not everything has to be about the end of the world. The disjointed plot of DA II made me worry that Bioware have gotten much to used to this plot crutch, especially when (Most of) Biowares characters are good enough to motivate you to action all by themselves. You don't need an all purpose motivator to get us to want to spend time with these guys. DA II's focus on character wasn't a bad thing, the characters in question just sucked. The story of one group of people getting by and dealing with political issues could be great. That's two thirds of the overarching plot of A Song of Ice and Fire, arguably one of the reasons Dragon Age even exists.

I also thought the overarching plot(s) of DA II were pretty good. The Qunari make for great villains, because even though their just people like us, their way of life is incompatible with our own, and it's hard to fault them for being different.

The conflict between Mages and Templars is an inherently intriguing one, because like the Qunari issue, both sides have valid points, and while DA II played heavily in favor of the Mages, the idea is still fresh.

But this also presents a problem; Both of these conflicts could have easily been entire games on their own, but instead they were both half-assed in one game, so that means that one half of each idea is already over and done with, so the ideas can either be artificially stretched to make for two whole stories, or half-assed again. I think the best thing to do would be to just abandon the trilogy model and make two games. I'd rather the ideas be padded at the start and end up well than just debunked or poorly done

Dragon Age could be great again, it's just a matter of learning from it's mistakes.

EDIT: I heard somewhere that, again, the player will be playing a new protagonist in DA III. I'm not sure that's a good idea, as I said, one of the biggest issues with DA II was how little it involved itself with the characters from Origins, and if we're again playing an entirely new character, I'm concerned that will happen again. Even if they do appear, I'm sure I'll regularly find myself wondering what became of their relationship with the Warden. I don't know why Bioware are so resistant to playing as the Warden, silence is a small price to pay for story momentum. I hope they're not disrespectful enough to kill him/her off screen.
 

Fappy

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sumanoskae said:
The farther they get away from the characters of DA II the better.
While I can agree on most counts I actually grew to like Veric. Sure, some of his jokes fell flat but at least he had a personality and felt like a real character.
 

Kyogissun

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Jan 12, 2010
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Well, aside from the mediocre dungeon design, I enjoyed the combat. Was it kinda weak? Yes, but it was still fun and depending on the class you played, it wasn't THAT easy. And really, the game DID get pretty tough to just hack and slash your way through later on, especially with certain sidequests.

I'm looking forward to Dragon Age 3, they set up something big at the end of DAII and I think they'd have to work pretty hard to completely and totally fuck the series up.
 

CowboyfromHell666

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I LOVED DA:O, but DA2 I could not finish. It was basically side quest after side quest, then all of a sudden, STORY!! After that invasion thingy or whatever in the second part of the game, I truly thought I had beaten it. Then they pull this templar crap out of nowhere, and I put the game down. I couldn't continue. That was the first time it had ever happened to me, and from a Bioware game at that. The combat was much improved from DA:O, but beyond that, meh. I didn't mind the ME3 ending, but I still reserve myself for DA3. I'm afraid that it will be lackluster. But there is the part of me that wants to get it and hopes Bioware redeems themselves with it.
 

zacattack14

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From what I've heard, they're still in the conceptual stages, and actual development hasn't kicked into full gear yet, so at least they seem to no be rushing this one out the door like DA2, which bodes well
 

Ascarus

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i don't see how anyone who played DA:O could even think that DA2 was anything but a pile of complete horse shit. it was worse in every conceivable way. and the original ME3 ending was such an unmitigated disaster Bioware actually went back and "fixed" it after the playerbase rejected (to put it mildly) what was originally offered.

DA3 will indeed be a popcorn worthy release. with SW:TOR already considering a free to play service, Bioware has to deliver the goods. Although ME3 was a commercial success. As long as they continue to ship units, maybe there is no reason for them to alter their formula.
 

SajuukKhar

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Ascarus said:
i don't see how anyone who played DA:O could even think that DA2 was anything but a pile of complete horse shit. it was worse in every conceivable way.
Easy DA1 had crappy combat.

DA2 had crappy things like the wave combat, and bosses with 1000000 health, but DA2's combat didn't put me to sleep.

My perfect Da3 would be DA1 but with DA2's combat speed.

Watching Sten take 5 seconds to swing a two handed sword isn't fun.