So I beat Dragon Age: Ori- Wait what? Oh fuck you EA!

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ezaviel

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Mar 26, 2011
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hazabaza1 said:
Woodsey said:
OT: Yeah, pretty sure that there were various NPCs practically shouting at you that "THIS IS THE FINAL BATTLE. POINT OF NO RETURN. JUST SAYIN'."
Yeah, the later part of the game was littered with people saying this, and every second loading screen was all about "save your game often!".
 

lacktheknack

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You were thoroughly enjoying it all the way to the ending, but now it's now a bloody horrible game?

You, dear sir, are why we cannot have nice things.
 

RatRace123

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Yeah, it's one of those RPGs that just sorta... end at the end. I've played games like that before, and I didn't immediately hate them. Actually, when it comes to RPGs I usually expect them to be those types of games.

And like it's been said, you can't rely just on autosaves. I have about 20 for just one DA:O campaign. Not counting any of the post game DLC campaigns.
 

Insanity72

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Solo-Wing said:
well you could always, i don't know.....start a new character and choose different paths? or you could buy Awakenings and continue your character....

Stop complaining about things that are your own fault and get on with life.
 

Vrach

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Solo-Wing said:
So appearently there is NO post-game content! The game takes everything away and asks you to buy DLC is you want to do ANYTHING.

Where do you get off EA!? Or maybe Bio-ware? No... I am certain EA was the ones that green-lite and forced this idea. I mean how else were they gonna milk their customers out of their money?
The better question is where you get off from? Name me a game like DA:O that has post-endgame content? It's not an open world game, it's a linear RPG with some diverging paths.

I'm fairly sure NWN/NWN2 ended this way as well. More examples are not coming to me, but could someone confirm Baldur's Gate did as well so we can take the "EA" and "bad game" arguments behind the shed and put them to rest?

The game's DLC has nothing to do with it, it's just DLC, more content. The game, the base game, is fine by itself and it does not need a post-endgame.
 

AnotherAvatar

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Solo-Wing said:
DustyDrB said:
Why were you expecting end-game content? Most BioWare games just end.
We still should be allowed to continue with the quests we already got! But nope. Trapped in camp forever.

Umm, since the first Bioware game I played their games have always been like that... The stories usually have a rather final ending. The reason it offers DLC is because the DLC was composed of out of the main game side stories and the expansion which was a whole new quest.

Yes, this is your punishment for using Auto-Saves, and for more importantly going to the final mission when you still have side quests... It isn't a Bethesda game, when it ends it ends.


Edit: Side note: I'm still with you on the "fuck EA" bit though. I'm just saying, slow your roll son.
 

Ilikemilkshake

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Azure-Supernova said:
As far as I could tell the post-game is purely there as a hub for the DLC. It sucks, really don't make sense to put you back before the finale, only to cockblock you from the game's content and only let you play the DLC.
Because people who bought DLC after completing the game (ie 99% of people who bought the game before any post-day-1 DLC was released) would complain that they had to start a new character to see the content they just bought.

Also at a guess i'd of said saving back to the camp hub worked as a placeholder for any content that would take place after the main game like Awakening.

Anyway sucks that you didnt save manually before the end of the game (which really you should of given there was plenty warning that it was the END OF THE GAME) but thats not really Biowares fault... the only thing they could possibly have done was create a separate autosave for you to go back to but apart from that its not really their fault.
 

Anthony Wells

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I( wont have a problem with this game just ending whe n i get around to beating it..but for some reason fallout new vegas bugged the ever living hell out of me that it just ended...it was a great game..better than fallout 3.. but after i beat it..i actually lacked the will to go back and play the rest of the quests.. i dunno it was kinda a stupid thing to do that with... now however..you relied only on autosaves..even i manually save every 3 to 3 hours.. its only the wise thing to do.
 

MercurySteam

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Solo-Wing said:
I know they are the publisher but knowing them they probably pushed this idea on Bio-ware just to get people to buy DLC.
Proof?

There are plenty of things to hate EA for, but sadly you're just grasping at straws on this one. Either you're too proud to admit that it's your own fault or your hate for EA is overwriting all logic in your brain.

Blood Brain Barrier said:
If you're a console player, auto-saves are all that exist. Sadly.
I can't even begin to tell you how false this statement is. All Bioware games I own have manual saving. Sadly, games like Batman: Arkham Asylum/City, Singularity and a couple of others don't have this but it's the same for all platforms they're on.
 

BehattedWanderer

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Solo-Wing said:
DustyDrB said:
Why were you expecting end-game content? Most BioWare games just end.
We still should be allowed to continue with the quests we already got! But nope. Trapped in camp forever.
Which begs the question why didn't you finish those quests before you hit the giant glowing "Last chance to turn back" screen? Did you think that it was lying, that there would be a chance to turn back? It's not a Bethesda game, it's Bioware. They don't construct their games around exploration and a landscape, they construct it around character and narrative. When the narrative ends, then it ends. When you design something as cataclysmic as the ending to Dragon Age: Origins, then that rightfully becomes the culmination of all you've done. YOu don't get to go from Hero of a nation back to doing the mopping up. There's no more mopping up, because the mopping up is assumed to have already been done. Homer didn't tell the Iliad and Odyssey, then have ten chapters of the heroes eating their lunches and taking roll call for the soldiers--when the epic tale has finished, then bam, done, move on, close the book, pick up the sequel.

Though, Golems of Amgarrak, Witch Hunt, and Awakening are all good DLC's, as these things go. You can probably skip the others, without missing anything.
 

VivaciousDeimos

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MercurySteam said:
Blood Brain Barrier said:
If you're a console player, auto-saves are all that exist. Sadly.
I can't even begin to tell you how false this statement is. All Bioware games I own have manual saving. Sadly, games like Batman: Arkham Asylum/City, Singularity and a couple of others don't have this but it's the same for all platforms they're on.
I remember manually saving all the time on my xbox ME, mostly because the autosave was so rare, and it took me awhile to get the hang of the Mako. Dying several times is a row and starting the section over each time teaches you not to be stingy on your saves.

Also, I've totally been staring at your icon for like a minute straight O_O
 

ZeroMachine

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Oct 11, 2008
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The god damn story is god damn over if you want to continue with that god damn character play god damn Awakenings.

Seriously, out of all the convoluted excuses to bash EA, and even more so to bash Dragon Age, this is, bar none, the most ridiculous, petty, and pathetic I've heard.

When you beat the Archdemon, that story ends. Everything else you COULD HAVE done, can no longer be done because they were either wiped out in the battle of Denerim or they're too caught up in post-blight/post-civil war politics.

It isn't an open world game. Bioware doesn't do that. The ONLY reason it was done in ME2 was because some of the DLCs can take place after the main story. It would make no sense for any of the DA ones to take place after the Archdemon is defeated.

Seriously, what did you expect?

Blood Brain Barrier said:
poiumty said:
Solo-Wing said:
burningdragoon said:
Seriously? This is the silliest BioWare rant I have ever seen. And that is really saying something.
Oh excuse me for wanting to finish the rest of the games quests and do more stuff with my character! I guess this is my punishment for only using Auto-saves!
Why yes. Yes it is. What the hell were you thinking?

Never rely only on auto-saves again. They're safety measures, not your personal checkpoints. Hopefully next time you'll learn your lesson.
If you're a console player, auto-saves are all that exist. Sadly.
I've played plenty of game, Dragon Age games included, on console that have a manual save option, so I don't know what the fuck you're talking about.

Just saw, though, that you haven't played a console in about 8 years.

'Cause... yeah.

Saves... saves never change.

What?
 

CommanderL

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Blood Brain Barrier said:
poiumty said:
Solo-Wing said:
burningdragoon said:
Seriously? This is the silliest BioWare rant I have ever seen. And that is really saying something.
Oh excuse me for wanting to finish the rest of the games quests and do more stuff with my character! I guess this is my punishment for only using Auto-saves!
Why yes. Yes it is. What the hell were you thinking?

Never rely only on auto-saves again. They're safety measures, not your personal checkpoints. Hopefully next time you'll learn your lesson.
If you're a console player, auto-saves are all that exist. Sadly.

bull crap i play on consle and have many Manuel saves plus to its your own fault
 

SL33TBL1ND

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GrandmaFunk said:
Solo-Wing said:
I guess this is my punishment for only using Auto-saves!
It is.

I really don't see why you expected this to go any differently...if you aren't done everything you wanted to do in the game, don't finish it.
Yeah, I never got people who did the main quest before the side ones.
 

Sexy Devil

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Solo-Wing said:
DustyDrB said:
Why were you expecting end-game content? Most BioWare games just end.
We still should be allowed to continue with the quests we already got! But nope. Trapped in camp forever.
Probably been answered by now but I will anyway.

DLC have their own isolated areas so continuity isn't an issue. If they let you go wandering post-game, however, they'd have to ruin Denerim and Redcliffe and just basically completely change the world which isn't worth the minimal time you'd spend in it. Don't fault Bioware for making a responsible design decision.

Besides, if I'm remembering correctly, you're given plenty of warnings to do your side quests before the Landsmeet.
 

deathbydeath

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and this is why I got the edition with all of the dlc for $15. no complaints here.

EDIT: never mind, I have one complaint. the dlc didn't download through steam alongside the game, i had to activate the game, and then set up a bioware account, then enter a long-ass code, and then wait an additional hour to download and install everything. hooray convenience!
 

dancinginfernal

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Blood Brain Barrier said:
DustyDrB said:
Blood Brain Barrier said:
poiumty said:
Solo-Wing said:
Never rely only on auto-saves again. They're safety measures, not your personal checkpoints. Hopefully next time you'll learn your lesson.
If you're a console player, auto-saves are all that exist. Sadly.
No...they aren't. Why would you think that?
I've never played a console game where I've been able to go to a menu and choose a save game slot. It's always been reach this checkpoint or get past this monster and it automatically saves. Then again, I haven't played a console for about 8 years.
I've played many a console game that allows save states.
 

natster43

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Jul 10, 2009
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While I think it was silly of you not to use manual saves, It does suck that it didn't make some sort of save before the end stuff so if you wanted to go and do more stuff in the game