So I finally got around to beating Assassin's Creed 2 . . .

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Rusty Bucket

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Dec 2, 2008
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I don't give a flying fuck about the story. I get to poison a guard and watch him go insane and kill civllians. Then I get to throw a guard off a roof into a group of other guards, knocking them over like bowling pins. After that I can sneak up on some guards and shoot one of them in the face with rennaisance era wrist mounted gun made by Da Vinci. Then I might just parkour my way across a big, beautifully realised, stunning looking Italian city.

Fuck the story, I only use it to direct my killing frenzy.
 

charlie226

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Nov 1, 2010
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So you finally got around to beating Assassin's Creed 2? Did you finally get around to finding all of the glyphs, unlocking the puzzles, and viewing Subject 16's Truth video?

The ending isn't meant to be some sci-fi Dan Brown-fest. It's just one layer of a multi-layered story that builds throughout the game and challenges the concept of archetypes (like the first humans and omnipotent gods) in the human experience. It's non-traditional because Ubisoft wanted to go beyond just a Renaissance assassin game. Frankly, if the hologram had broken the fourth wall and started talking directly to the player, I would have been more than fine with that.

Also, it's the ending for a game that's in the middle of a trilogy, and a great ending at that. And I feel the need to say what people have stated before: nobody said anything about spaceships and aliens. Except for you.
 

Lord Devius

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Aug 5, 2010
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AmbushIntheDark said:
Sgt. Sykes said:
This is NOT a game about a renaissance assassin! Not! NOT NOT NOT FOR FUCKS SAKE! It's a science-fiction story about the FUTURE where an evil corporation is trying to control the world and there's a group of people trying to stop them.

Why the fuck can't people comprehend that? IT'S A SCI-FI STORY from the beginning!
This, I cant believe how many people seem to forget that this story is taking places 2 years in the future where you can relieve the memories of your super great ancestors by laying down in a machine in an attempt to find mysterious artifacts scattered throughout the world from centuries of use and that takes liberties filling in blank spots of history with the Assassins vs Templar story. NOT A GAME ABOUT EZIO, I swear, people need to replay the sections of the game that involve Desmond and stop skipping past them like so many of them apparently are
charlie226 said:
So you finally got around to beating Assassin's Creed 2? Did you finally get around to finding all of the glyphs, unlocking the puzzles, and viewing Subject 16's Truth video?

The ending isn't meant to be some sci-fi Dan Brown-fest. It's just one layer of a multi-layered story that builds throughout the game and challenges the concept of archetypes (like the first humans and omnipotent gods) in the human experience. It's non-traditional because Ubisoft wanted to go beyond just a Renaissance assassin game. Frankly, if the hologram had broken the fourth wall and started talking directly to the player, I would have been more than fine with that.

Also, it's the ending for a game that's in the middle of a trilogy, and a great ending at that. And I feel the need to say what people have stated before: nobody said anything about spaceships and aliens. Except for you.
I love finding posts that perfectly sum up my issues with a thread. I really do love them. <3 you guys.

To summarize:
1) The game is set in the future, as indicated by... I don't know, the beginning, the bleeding-effect testing bit, and the credits? Not solely Ezio's story. If you'd played the first one you would have even MORE evidence for this, but a TON of people skipped over AC to get to AC2. And apparently people forget about the future sequences in AC2 as well.

2) If you'd been actually looking at the glyphs when you come across them (which may be not that often, don't know your path choices), you would be FAR less surprised by the ending than you evidently were. There are so many bits of information dropped in there by our dear Subject 16 (Cam Clarke is freaking everywhere), you could likely piece together all but the final twist added by the in-Animus ending.

3) The Ones Who Came Before were simply highly advanced creatures, technologically at least who were revered by humans as gods, such as Minerva was. They, in the AC timeline, created us. That doesn't say a damn thing about whether they're aliens or whether they were really just the ones who came before humans. I do understand why people would think it's possible they could've been aliens, such as in Stargate's universe, where the Goa'uld used the Egyptians for slave labor after convincing them that they were gods. There is that possibility but it doesn't seem likely we'll find out.

I haven't played Brotherhood, so if there's anything that is contradicted by Brotherhood... well, sucks. I'll play it eventually.
 

RobCoxxy

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Salad Is Murder said:
I thought the ending was pretty cool. I got to headbutt the pope to death.
It's what half the Christians I know imagine me doing when I say I'm an atheist.
 

McNinja

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Sep 21, 2008
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The vault that Ezio meets minerva in is never claimed to be a spaceship, nor is she claiming to be an alien. When I first saw it, I echoed Desmond's thought ( the "WTF" line) and took it as an advanced civilization built the vault, and Minerva is one of them. They don't really explain more than that.

Minerva mentions Desmond, so she knows whats up.
AmbushIntheDark said:
Sgt. Sykes said:
This is NOT a game about a renaissance assassin! Not! NOT NOT NOT FOR FUCKS SAKE! It's a science-fiction story about the FUTURE where an evil corporation is trying to control the world and there's a group of people trying to stop them.

Why the fuck can't people comprehend that? IT'S A SCI-FI STORY from the beginning!
This, I cant believe how many people seem to forget that this story is taking places 2 years in the future where you can relieve the memories of your super great ancestors by laying down in a machine in an attempt to find mysterious artifacts scattered throughout the world from centuries of use and that takes liberties filling in blank spots of history with the Assassins vs Templar story. NOT A GAME ABOUT EZIO, I swear, people need to replay the sections of the game that involve Desmond and stop skipping past them like so many of them apparently are
THIS.

You know that one character, who isn't in Ezio's sections of the game? Yeah, that's the main character.