ok let's do some more math hereTherumancer said:CleverlyMadeup,
I believe I specified that when dealing with newer games they should probably wind up giving you $5-$10 less than what they are selling the game for because it's new.
It's like this. You bring in an older game they plan to sell for $20. Then they should give you $10. You bring in a newer game that they plan to sell used for $54, then they should give you $44-49.
Giving you $20-$30 for a game that is in salable condition and is going to be sold for only slightly less than a new copy is a bit much. They are basically devalueing the game by like 50%.
In general when games are new enough where they sell them used for $54 or whatever it's similar to them simply restocking the games. Them making $5-$10 on the transaction is not unreasonable but them making $20-$30 on it is.
say 50 ppl trade in a brand new game, they each get $44 for the game, however gamestop only sells 20 of those used games, this translates to $200 "profit" for 20 of those games, however they are still down money for those other 30, which equals $1320 or a net loss of $1120 because of the $200 made on the 20 games resold.
now multiply this over and over and you will soon understand why they give you what they give you. they need to make that much money off small transactions so they can break even on what they pay you. you get more in trade because they really aren't losing money more or less transferring it
it's not you being ripped off, it's just simple economics of supply and demand. there are older games they will give you lots of money for because they are so rare or in a very high demand because they can't get it and/or it's rarely traded in