So I'm Going To Pick Up WoW

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peel15

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LordNue said:
peel15 said:
LordNue said:
peel15 said:
Well I have an issue with getting really into a game for a few months then just finding it boring.
You might want to get a game that you don't have to constantly pay for then.
Well It's more like instead of actually playing the game I'll just sit around and talk to people. I still enjoy it but at the same time I don't get a sense of accomplishment from it.
So you'd be paying for a chatroom? You might as well get a free MMO or something to be honest, similar experience but you don't have to pay.
Well most of the reason I end up like that is because most of the friends I end up making when I'm new to a game have mains so I have nobody to level with and I HATE soloing I just can't force myself to do it. If I have people to level with and do stuff with or at least talk to as I grind then I'm fine.
 

LockeDown

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peel15 said:
So what would you reccomend class wise. As far as interests go I want a class fairly easy to pick up and I'd prefer to be a healer. Tanking is a no-no for me and I love being a caster.
If you're going to heal, then class choice comes down to how you want to do it. Druids excel at healing multiple targets through the use of HoTs (shorthand for Heal-over-Time, essentially regeneration spells). Priests are the most versatile, and have a heal for almost every situation. Some priests actually heal by putting up barricades over players that actively prevent damage, essentially healing through prevention of damage. Paladins are for those who'd rather focus on a single target, and have some very useful barriers as well, plus some of the most potent party buffs in the game.

I'm afraid I don't have much experience with Shaman, but they behave much like a Priest, but slightly differently.
 

Teh Ty

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I would watch out, my friend, Kelli, her boyfriend picked up WoW, and Got outragously addicted to it, that he doesn't even hang out with her anymore. But the worst thing, is that he's the jealous type, so whenever she hangs out with any of my friends and I, he gets mad. ._.
Just watch out, man.
 

peel15

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LockeDown said:
peel15 said:
So what would you reccomend class wise. As far as interests go I want a class fairly easy to pick up and I'd prefer to be a healer. Tanking is a no-no for me and I love being a caster.
If you're going to heal, then class choice comes down to how you want to do it. Druids excel at healing multiple targets through the use of HoTs (shorthand for Heal-over-Time, essentially regeneration spells). Priests are the most versatile, and have a heal for almost every situation. Some priests actually heal by putting up barricades over players that actively prevent damage, essentially healing through prevention of damage. Paladins are for those who'd rather focus on a single target, and have some very useful barriers as well, plus some of the most potent party buffs in the game.

I'm afraid I don't have much experience with Shaman, but they behave much like a Priest, but slightly differently.
Me and my friend discussed shaman a bit but I have like no WoW knowledge so I don't think I understood all that he was saying. It came across as shaman's heal hitpoints while priests heal by increasing health regeneration. Is that correct because I'd rather just heal the damage instead of regenerating health or preventing it. Well at least not mainly preventing it but healing with a few preventation skills on the side.
 

LockeDown

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Nue, there's plenty positive about WoW. It's got a thriving community full of players, with an experience that feels much more constant than the average multi-player environment. You begin, over time, to grow attached to your character, which is something games outside the genre simply don't offer (single-player RPGs do it too, but there's no one to play with).

Nue, just because you don't like the game doesn't mean there are no redeeming qualities. The community's one of the nicest I've seen (I've played A LOT of MMOs), and the developers are responsive to the community and fairly open about their intentions and plans for the future. The game environment is always in flux, as the updates come fairly quickly, so the world doesn't get too stale.

Nue, if you dislike the game, why continue to post in here? It's clear you have some anti-fanboy-esque bias against WoW, and that's just not helping. You're not offering any evidence to support your opinions, you're just spewing hate. Quit trolling and go to bed.
 

Tony2077

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peel15 said:
LockeDown said:
peel15 said:
So what would you reccomend class wise. As far as interests go I want a class fairly easy to pick up and I'd prefer to be a healer. Tanking is a no-no for me and I love being a caster.
If you're going to heal, then class choice comes down to how you want to do it. Druids excel at healing multiple targets through the use of HoTs (shorthand for Heal-over-Time, essentially regeneration spells). Priests are the most versatile, and have a heal for almost every situation. Some priests actually heal by putting up barricades over players that actively prevent damage, essentially healing through prevention of damage. Paladins are for those who'd rather focus on a single target, and have some very useful barriers as well, plus some of the most potent party buffs in the game.

I'm afraid I don't have much experience with Shaman, but they behave much like a Priest, but slightly differently.
Me and my friend discussed shaman a bit but I have like no WoW knowledge so I don't think I understood all that he was saying. It came across as shaman's heal hitpoints while priests heal by increasing health regeneration. Is that correct because I'd rather just heal the damage instead of regenerating health or preventing it. Well at least not mainly preventing it but healing with a few preventation skills on the side.
priest heal
shaman heal over time i think its been awhile
 

LockeDown

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peel15 said:
Me and my friend discussed shaman a bit but I have like no WoW knowledge so I don't think I understood all that he was saying. It came across as shaman's heal hitpoints while priests heal by increasing health regeneration. Is that correct because I'd rather just heal the damage instead of regenerating health or preventing it. Well at least not mainly preventing it but healing with a few preventation skills on the side.
That's not exactly true. Priests can heal through regeneration increases (HoTs), but they can just use direct heals too. As I said earlier, they also have powerful shields that can be used to just outright prevent damage.

Shaman don't have nearly as much versatility, with the bulk of their heals coming from the direct variant (I think they finally got one HoT in their tree from WotLK). But one of their heals, Chain Heal, has become infamous for its ease of use when trying to heal multiple targets. Shaman also use totems to provide stationary "buff zones" to power up themselves and their teammates, and have access to a very desired buff in the late game raiding scene (Heroism/Bloodlust).

All in all, it comes down to whether you want the variety in healing capabilities of a Priest, or the variety in roles of a Shaman (Shaman can be either offensive caster, healer, or offensive melee, while Priests have two different healing specializations alongside one offensive casting specialization).

Also, to clear up confusion, the undisputed kings of regeneration are Druids.
 

peel15

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tony2077 said:
peel15 said:
LockeDown said:
peel15 said:
So what would you reccomend class wise. As far as interests go I want a class fairly easy to pick up and I'd prefer to be a healer. Tanking is a no-no for me and I love being a caster.
If you're going to heal, then class choice comes down to how you want to do it. Druids excel at healing multiple targets through the use of HoTs (shorthand for Heal-over-Time, essentially regeneration spells). Priests are the most versatile, and have a heal for almost every situation. Some priests actually heal by putting up barricades over players that actively prevent damage, essentially healing through prevention of damage. Paladins are for those who'd rather focus on a single target, and have some very useful barriers as well, plus some of the most potent party buffs in the game.

I'm afraid I don't have much experience with Shaman, but they behave much like a Priest, but slightly differently.
Me and my friend discussed shaman a bit but I have like no WoW knowledge so I don't think I understood all that he was saying. It came across as shaman's heal hitpoints while priests heal by increasing health regeneration. Is that correct because I'd rather just heal the damage instead of regenerating health or preventing it. Well at least not mainly preventing it but healing with a few preventation skills on the side.
priest heal
shaman heal over time i think its been awhile
Lol lots of quotes. Thanks for clarifying that for me. So any tips for an upcoming priest?
I have some experience healing in games and I'm good at multi tasking and watching everybodies health.
 

Alakaizer

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I've played my bit of WoW, and I wouldn't necessarily recommend it to anyone, but if you're set on playing it, I had some fun playing as a fire spec mage. A lot of people will try to tell you otherwise, but the fire spells are really good if you're playing solo, the spell Blizzard is available no matter what you spec, and is good for dungeons, etc., and mages can teleport to the capital cities, which is insanely useful.

For sticking with the game, try to keep it to maybe playing one day a week. Down time doubles xp gained in battle, and you'll avoid the massive burnout possible.

Good luck.
 

NeutralDrow

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peel15 said:
I have a bunch of WoW addicts for friends so no worries on having to find people to play with.
You're gonna do just fine, then.

Really, asking advice here is just asking to insulted for playing a game other people find boring. Personally, I could have advice for solo play, but if you have ready access to playmates, there's little I can advise on before you start trying things for yourself. Short breakdown, though...

Druids are jacks-of-all-trades, master of eventually one. Personally, I like them for the shapeshifting.

Hunters are great for solo play, make for good ranged fighters, and get to have an animal companion. My main is one, a gun-toting elf with a leopard companion.

Rogues are good for sneaking up on things and screwing with them. Stealth is really fun to play around with, and they can pick locks. My main secondary is one.

Paladins...I haven't played all that much. I have one, but she's low-level.

Warriors...I also haven't played much, but if you like being in the thick of fighting, they're awesome.

Priests will typically make people love you, and if you like playing support, they're second to none (certain druids and shaman come close). I have one, but I'm going with shadow spells.

Shaman...I've been playing one, but I haven't gotten a feel for her yet. I do like the totem mechanic (you can drop totems that have various effects, powering you up, debuffing the enemy, causing damage, etc.).

Mages make things go boom. If you like spell-slinging, they're great. My secondary secondary is one; I love ice spells for solo potential.

Warlocks can go one of three ways: cursing enemies, blowing them up, or calling demons to lay the unholy smackdown on them. They also have demon companions, like hunters have animal companions. I like them a lot, actually.

You're nowhere close to worrying about Death Knights, but they're fun when you get to them.

Actually, not much I can say here. If you have friends, they can probably sugar daddy you materials to start with, though having a gathering profession still helps. Mining is probably the easiest one to use (and goes with Engineering, Blacksmithing, and Jewelcrafting).

Other than that, just go with whatever seems coolest, I'd say. Inscription, Alchemy, and Enchanting are probably the most group-friendly, while Engineering is the most solo-friendly (and a real kick to use...a ***** to advance in, though).
 

peel15

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NeutralDrow said:
peel15 said:
I have a bunch of WoW addicts for friends so no worries on having to find people to play with.
You're gonna do just fine, then.

Really, asking advice here is just asking to insulted for playing a game other people find boring. Personally, I could have advice for solo play, but if you have ready access to playmates, there's little I can advise on before you start trying things for yourself. Short breakdown, though...

Druids are jacks-of-all-trades, master of eventually one. Personally, I like them for the shapeshifting.

Hunters are great for solo play, make for good ranged fighters, and get to have an animal companion. My main is one, a gun-toting elf with a leopard companion.

Rogues are good for sneaking up on things and screwing with them. Stealth is really fun to play around with, and they can pick locks. My main secondary is one.

Paladins...I haven't played all that much. I have one, but she's low-level.

Warriors...I also haven't played much, but if you like being in the thick of fighting, they're awesome.

Priests will typically make people love you, and if you like playing support, they're second to none (certain druids and shaman come close). I have one, but I'm going with shadow spells.

Shaman...I've been playing one, but I haven't gotten a feel for her yet. I do like the totem mechanic (you can drop totems that have various effects, powering you up, debuffing the enemy, causing damage, etc.).

Mages make things go boom. If you like spell-slinging, they're great. My secondary secondary is one; I love ice spells for solo potential.

Warlocks can go one of three ways: cursing enemies, blowing them up, or calling demons to lay the unholy smackdown on them. They also have demon companions, like hunters have animal companions. I like them a lot, actually.

You're nowhere close to worrying about Death Knights, but they're fun when you get to them.

Actually, not much I can say here. If you have friends, they can probably sugar daddy you materials to start with, though having a gathering profession still helps. Mining is probably the easiest one to use (and goes with Engineering, Blacksmithing, and Jewelcrafting).

Other than that, just go with whatever seems coolest, I'd say. Inscription, Alchemy, and Enchanting are probably the most group-friendly, while Engineering is the most solo-friendly (and a real kick to use...a ***** to advance in, though).
Well I don't want to be insulted and I know they'res WoW hate but I have faith that the escapist population is mature enough to take things seriously and so far we've only got one troll ^^
 

LockeDown

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Sep 27, 2009
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peel15 said:
Lol lots of quotes. Thanks for clarifying that for me. So any tips for an upcoming priest?
I have some experience healing in games and I'm good at multi tasking and watching everybodies health.
Shaman use direct heals, not HoTs.

As for tips, basically just get comfortable with what heal applies to what situation. Priests have a lot of them, and I honestly get confused sometimes trying to remember what each one does.

Also, at some point, you'll need to decide whether you want to specialize in using absorbing shields to prevent incoming damage (Discipline specialization) or whether you'd rather just enhance your direct healing capabilities and gain more Area of Effect healing (Holy specialization).
 

peel15

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LockeDown said:
peel15 said:
Lol lots of quotes. Thanks for clarifying that for me. So any tips for an upcoming priest?
I have some experience healing in games and I'm good at multi tasking and watching everybodies health.
Shaman use direct heals, not HoTs.

As for tips, basically just get comfortable with what heal applies to what situation. Priests have a lot of them, and I honestly get confused sometimes trying to remember what each one does.

Also, at some point, you'll need to decide whether you want to specialize in using absorbing shields to prevent incoming damage (Discipline specialization) or whether you'd rather just enhance your direct healing capabilities and gain more Area of Effect healing (Holy specialization).
So I think a holy specced priest would match my aystyle then. Any advice for getting familiar with the mechanics. I don't wanna walk into a group instance or some such thing and cause a party wipe.