I assume you're speaking of Left 4 Dead 2 so uh... no. Left 4 Dead 2 is going to be $50 (likely $60 in a box).T3h Camp3r T3rr0r1st said:I don't care, I'm a PC user and we're getting it for free anyway! /evil laugh!
I think he's referring to the fact that the DLC is free on PC while costing 560 points on the Xbox. Might be wrong though.HEXYDEZiMAL said:I assume you're speaking of Left 4 Dead 2 so uh... no. Left 4 Dead 2 is going to be $50 (likely $60 in a box).T3h Camp3r T3rr0r1st said:I don't care, I'm a PC user and we're getting it for free anyway! /evil laugh!
You might have some inkling of pirating it, but like L4D1, it will no doubt do all of its matchmaking through Steam, meaning that you won't be playing the best part of Left 4 Dead 2 online with a pirated copy. Steam-involved multiplayer makes piracy a waste of time.
you're right the other guy's an idiot because we were talking about the DLC!scnj said:I think he's referring to the fact that the DLC is free on PC while costing 560 points on the Xbox. Might be wrong though.HEXYDEZiMAL said:I assume you're speaking of Left 4 Dead 2 so uh... no. Left 4 Dead 2 is going to be $50 (likely $60 in a box).T3h Camp3r T3rr0r1st said:I don't care, I'm a PC user and we're getting it for free anyway! /evil laugh!
You might have some inkling of pirating it, but like L4D1, it will no doubt do all of its matchmaking through Steam, meaning that you won't be playing the best part of Left 4 Dead 2 online with a pirated copy. Steam-involved multiplayer makes piracy a waste of time.
That was necessary to throw that insult there.T3h Camp3r T3rr0r1st said:you're right the other guy's an idiot because we were talking about the DLC!scnj said:I think he's referring to the fact that the DLC is free on PC while costing 560 points on the Xbox. Might be wrong though.HEXYDEZiMAL said:I assume you're speaking of Left 4 Dead 2 so uh... no. Left 4 Dead 2 is going to be $50 (likely $60 in a box).T3h Camp3r T3rr0r1st said:I don't care, I'm a PC user and we're getting it for free anyway! /evil laugh!
You might have some inkling of pirating it, but like L4D1, it will no doubt do all of its matchmaking through Steam, meaning that you won't be playing the best part of Left 4 Dead 2 online with a pirated copy. Steam-involved multiplayer makes piracy a waste of time.
He's not an idiot, he misunderstood you. There is absolutely no need for you to insult him.T3h Camp3r T3rr0r1st said:you're right the other guy's an idiot because we were talking about the DLC!scnj said:I think he's referring to the fact that the DLC is free on PC while costing 560 points on the Xbox. Might be wrong though.HEXYDEZiMAL said:I assume you're speaking of Left 4 Dead 2 so uh... no. Left 4 Dead 2 is going to be $50 (likely $60 in a box).T3h Camp3r T3rr0r1st said:I don't care, I'm a PC user and we're getting it for free anyway! /evil laugh!
You might have some inkling of pirating it, but like L4D1, it will no doubt do all of its matchmaking through Steam, meaning that you won't be playing the best part of Left 4 Dead 2 online with a pirated copy. Steam-involved multiplayer makes piracy a waste of time.
Your analogy is down to perspective. I view it more as Value sold you six bottles of beer with the prospect of free beer later. Now they've decided not to give you as much free beer as they promised. Shock horror!HEXYDEZiMAL said:I'm as serious as a heart attack about not buying it. To give an analogy as to how L4D1 has turned out, it's like buying a six of beer, finding out that beer is only in four bottles after being promised a full six, and then Valve not only giving you only a few sips of the additional beer they promised you as incentive to buy it, but half the bottle opener for the original bottles you have over half a year later. Not to mention that your former beer isn't actually beer at all, but water -- the bottle filler had matchmaking problems.
I'm not Valve's battered wife, and last I checked this isn't a feudalistic country, so I owe King Valve no loyalties. If you can take that kind of crap and shell out money for more, more power to you. I value my dollar more than that.
As someone who likes left 4 dead but isnt really invested in it as a 'proper' fan I'd say that shows a very great deal of commitment. Immediately starting work on a sequel to a new IP before you've had plenty of time to assess its worth? I'd be hard pressed to find a better word other than 'commitment' to describe that.HEXYDEZiMAL said:In fact, it has been confirmed several times that they started working on L4D2 right about when L4D1 dropped, which shows a total lack of planned commitment right from the start.
I wouldn't have paid a cent for the Survival Pack. The only useful thing that came of it was Versus support for Dead Air and Death Toll, which very obviously should've been there in the first place. When I get a hold of Crash Course, or whatever they're calling this new content that they already had, I very much doubt it'll be worth money either. Nothing of value has been released by Valve on the downloadable front for L4D.T3h Camp3r T3rr0r1st said:you're right the other guy's an idiot because we were talking about the DLC!
Fascinating. I hadn't really considered that a sequel was a bold and risky venture on behalf of the community (which may be overstating things slightly) rather than a typical attempt to cash in on a sleeper hit.Crux2 said:As someone who likes left 4 dead but isnt really invested in it as a 'proper' fan I'd say that shows a very great deal of commitment. Immediately starting work on a sequel to a new IP before you've had plenty of time to assess its worth? I'd be hard pressed to find a better word other than 'commitment' to describe that.
They might not have been commited to the exact detail-for-detail description of how the franchise was going to expand or move forward, indeed they may have planned to expand L4D1 and then abandoned the idea in a complete turn around in favor of a new game - but in terms of overall commitment to L4D as an idea, as a series, as a genuine attempt to start a new IP I fail to see how they are doing an objectively bad job.
That isnt to say I cant see where the resentment comes from, not all the disgruntled people are morons - it just seems that the morons have the loudest voices. But overall I dont feel any ill will towards valve for going back on what they've said; developing a game and having a plan to turn it into an ongoing series cant be easy and if they need to make changes for whatever reason it may involve going back on things they have already announced - I understand the dilemma (fable is another example of promising and not delivering, and as a teen I was almost heartbroken when TR:AoD was released), but as someone who isnt emotionally invested heavily L4D1 I'm not too bothered about this particular incident.
It has nothing to do with perspective. Valve has dropped the ball on all and any aspects of Left 4 Dead. Everything they've said and everything they've done -- aside from minor bug patching -- has been steeped in absolute failure. They're the ones that hyped it up and made promises. The lack of DLC is only the icing on the cake. As detailed in the boycott, we know and recognize that they need money. That doesn't mean I'm putting up with their crap, and feeding them more money for even more crap to put up with.AfterAscon said:Your analogy is down to perspective. I view it more as Value sold you six bottles of beer with the prospect of free beer later. Now they've decided not to give you as much free beer as they promised. Shock horror!
Value are a business and main objective is to make money. If customers (such as yourslef) aren't going to be loyal to valve, who have a good track record for serving their community, why should they bother supporting these communities?
I originally should've worded that as commitment to additional content, but okay, we'll run with what you said. First of all, if you were Valve and about to release a new franchise like L4D, it doesn't take Nostradamus to tell you that it was going to be successful.Crux2 said:As someone who likes left 4 dead but isnt really invested in it as a 'proper' fan I'd say that shows a very great deal of commitment. Immediately starting work on a sequel to a new IP before you've had plenty of time to assess its worth? I'd be hard pressed to find a better word other than 'commitment' to describe that.
They might not have been commited to the exact detail-for-detail description of how the franchise was going to expand or move forward, indeed they may have planned to expand L4D1 and then abandoned the idea in a complete turn around in favor of a new game - but in terms of overall commitment to L4D as an idea, as a series, as a genuine attempt to start a new IP I fail to see how they are doing an objectively bad job.
That isnt to say I cant see where the resentment comes from, not all the disgruntled people are morons - it just seems that the morons have the loudest voices. But overall I dont feel any ill will towards valve for going back on what they've said; developing a game and having a plan to turn it into an ongoing series cant be easy and if they need to make changes for whatever reason it may involve going back on things they have already announced - I understand the dilemma (fable is another example of promising and not delivering, and as a teen I was almost heartbroken when TR:AoD was released), but as someone who isnt emotionally invested heavily L4D1 I'm not too bothered about this particular incident.
Your first sentence is correct. That is absolutely the way it is.UncleOvid said:Seems to me the issue with the boycotters remains: that Valve is insufficiently supporting an incomplete product. Fixing bugs in a "sequel" doesn't really serve customers of the original if the games are separate and presumably incompatible.
Now, should Valve continue to release content for Left4Dead 1, or integrate it with Left4Dead 2, then I would consider the complaints officially addressed. Any further refusal to buy -- on reasons of "principle" at least -- is just holding a grudge.
Of course, I have my own (decidedly negative) views of DLC to begin with, but I've gone into those elsewhere.
Incidentally, has Lycaeus_Wrex seen this? I'm wildly curious what their opinion of this is.
Valve has an excellent reputation, I'd have thought that people would give them the benefit of the doubt and assume that if they make controvercial decisions they're probably trying to do the right thing rather than screw people out of money.HEXYDEZiMAL said:First of all, if you were Valve and about to release a new franchise like L4D, it doesn't take Nostradamus to tell you that it was going to be successful.
Unless you are Valve and spoke those words yourself you can only speculate as to their truth. It is just as likely that those things were intended but got cut for one reason or another. Mabey they planned to include them but they were dropped in favor of a sequel. Mabey they planned to develop them side-by-side with a sequel and then dropped them for whatever reason. Mabey the guy who made the statement was speaking at a time when it was all still up for discussion and simply wasnt beeing discrete - no one knows unless you were actually, physically there.HEXYDEZiMAL said:However, when you're making bold-faced promises to throw in new weapons, etc. and already working on the next game, that can't be seen as anything other than being two-faced. Those are lies that they told when they knew they were lies, and to paying customers.
I havent played L4D exhaustively. I am, by my own admission, not a proper fan. However I have played enough of it to feel I have my moneys worth, I recognise it as a good game and I have never encountered any bugs or glitches.HEXYDEZiMAL said:As I detailed above, they haven't done anything right.
Again, I still have to give valve the benefit of the doubt, they are a company, they do make money but a lot of the critisim is just like the above comment only without the preceding well-thought out argument: it's just mindless knee-jerk anti-corporate hate that assumes every sequel is a rip-off attempt to make money.HEXYDEZiMAL said:If that's not a bad job, you might as well hand your credit cards to Valve so they can keep cashing out their newest game on them.
Even though the boycott's directors have been fairly well-spoken in almost every aspect, the boycott still gets dismissed with negative criticism. The morons haven't been speaking for it, you've been misled to believe that the morons are speaking for it.
On the one hand I'd point out that this gives people the right to whine and ***** about other peoples opinions, politics, points of view etc etc.Zac_Dai said:...voice our opinions and generally just ***** about stuff we don't like is the cornerstone of the freedom we have.