So, Pirates are Playing Diablo 3

Recommended Videos

PingoBlack

Searching for common sense ...
Aug 6, 2011
322
0
0
Rangarig said:
Judging by the amount of Tyrael's Chargers I see when playing WoW, I think it is safe to say that the sales figures are slightly bloated simply by the number of people taking advantage of the WoW 1-year subscription discount, mount, and MoP Beta Access. I easily know a dozen people who would not own Diablo 3 otherwise.
That number was announced actually. About 1.2 million people worldwide took Annual Pass offer. You can look it up in Blizzard press releases.
 

Darkmantle

New member
Oct 30, 2011
1,031
0
0
Grey Day for Elcia said:
Baldr said:
Grey Day for Elcia said:
Why are we in a situation where people who stole Diablo 3 are able to launch the game and just... play, while people who purchased the game have to wait for servers to be fixed to play single player?

Steal the cracked game, play it.

Buy the game, don't get to play it.

That DRM sure did work >_>
Online only was never about the DRM or piracy. It was keeping the game less susceptible to cheating and hacks.
If they are worried about cheating and hacks, make an online mods and an offline mode, where a character made in the later cannot be used in the former and vice-versa.

This has nothing to do with hacks and cheats and everything to do with money.
having the files on your local computer, makes hacking it a lot easier. So it has quite a bit to do with hacking. If blizz let people have an offline mode, the would have to store all the info on the customer's computer. This is why D2 was so easily and thoroughly hacked. They sought to prevent that for D3 and the RMAH. (which I think is wonderful BTW)
 

Rooster Cogburn

New member
May 24, 2008
1,637
0
0
distortedreality said:
As far as the separation of online and offline characters, the ability to have the same character for each and for it to be totally integrated was a big selling point of the game, and personally I welcome it.
I'm a little confused by your post. Diablo III does not support offline play as far as I know, so online and offline characters are not the same or integrated. Are you talking about a different title?
 

distortedreality

New member
May 2, 2011
1,132
0
0
Rooster Cogburn said:
distortedreality said:
As far as the separation of online and offline characters, the ability to have the same character for each and for it to be totally integrated was a big selling point of the game, and personally I welcome it.
I'm a little confused by your post. Diablo III does not support offline play as far as I know, so online and offline characters are not the same or integrated. Are you talking about a different title?
The fact that there ISN'T an offline mode is what makes the characters integrated into both game modes, which makes them the same, rather than have a separate character for each.

I probably should of said single and multi player instead of on and offline, would of made more sense.
 

Rooster Cogburn

New member
May 24, 2008
1,637
0
0
distortedreality said:
Rooster Cogburn said:
distortedreality said:
As far as the separation of online and offline characters, the ability to have the same character for each and for it to be totally integrated was a big selling point of the game, and personally I welcome it.
I'm a little confused by your post. Diablo III does not support offline play as far as I know, so online and offline characters are not the same or integrated. Are you talking about a different title?
The fact that there ISN'T an offline mode is what makes the characters integrated into both game modes, which makes them the same, rather than have a separate character for each.

I probably should of said single and multi player instead of on and offline, would of made more sense.
I see, that makes sense. It is very cool. Where Diablo III falls short, I think, is not supporting that type of integration and offline play. Integrating single and multiplayer is standard for this type of game. Diablo II, Titan Quest, etc. all did that much. It's not a unique selling point for Diablo III. The only thing different about Diablo III in that respect is that it does not support offline play also.
 

Rangarig

Dragon in disguise
Apr 19, 2010
74
0
0
PingoBlack said:
[That number was announced actually. About 1.2 million people worldwide took Annual Pass offer. You can look it up in Blizzard press releases.
Thanks for that :)

So, basically D3 sold as well as ME3, and about half as well as Skyrim (PC figures) ...
 

paislyabmj

New member
Mar 25, 2012
134
0
0
There seems to be a simple solution to this.Just buy the game and then get a pirate copy and play that and just use your regular copy for the multiplayer,sure the servers will still be as shit as they were previously but you cant blame blizz for making a game a lot of people bought.
Mind you I am surprised that blizzard couldn't have just got more servers and machines a while ago since they knew they were going to get so many pre orders.
 

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
2,581
0
0
Grey Day for Elcia said:
Why are we in a situation where people who stole Diablo 3 are able to launch the game and just... play, while people who purchased the game have to wait for servers to be fixed to play single player?

Steal the cracked game, play it.

Buy the game, don't get to play it.

That DRM sure did work >_>
Uh, yeah. Source?

Yes, pirates WILL play the game with greater ease than paying customers, but things like server-side drops can't just be circumvented in a few days after launch. It just seems to me like you're complaining about something that's legitimate but that simply hasn't happened yet.

Wait for a couple weeks. You're bound to see a decent Diablo III torrent crop up soon. If you do a cursory search, all that currently comes up is the usual array of fakes set up by idiots who get their thrills infecting other persons' computers.

Yep, us legit types get the shaft and pirates have their, um, peg leg.

So that makes us even, I guess.
 

The Human Torch

New member
Sep 12, 2010
750
0
0
TheKasp said:
Adam Jensen said:
Me neither. It doesn't look like something that's been in the works for 12 years. More like 2 years.
Did they say that it was in development for 12 years? I am pretty sure it were just ~4y or so.
It's been in development for 6 years. The guys from Yogscast put up a video of the Diablo 3 midnight launch and they had a small interview with 2 of the developers who confirmed it. Sauce:
 

Rooster Cogburn

New member
May 24, 2008
1,637
0
0
PingoBlack said:
Grey Day for Elcia said:
If they are worried about cheating and hacks, make an online mods and an offline mode, where a character made in the later cannot be used in the former and vice-versa.

This has nothing to do with hacks and cheats and everything to do with money.
It has to do with hacks as it does with money. As I replied to you in the other thread, it really doesn't help you or anyone to oversimplify reality or distort facts to fit your purpose.

Offline mode for example, is not what you imagine it to be. If they made offline mode, they would have provided your "pals", the pirates, a complete 100% functioning server emulator.

Now tell us, honestly, how smart would that be?
It would be no more dumb then all the games that don't handle anything on servers, or only use it for authentication. I don't deny that handling everything server side helps stop pirates, but I still think it's bad to use it for that purpose. I don't think Bethesda is dumb because Skyrim has offline mode, for example.

Your conversation is covering several topics, so sorry if I mistook some of your meanings.
 

Rangarig

Dragon in disguise
Apr 19, 2010
74
0
0
paislyabmj said:
Mind you I am surprised that blizzard couldn't have just got more servers and machines a while ago since they knew they were going to get so many pre orders.
Not that simple, purely from a cost/benefit POV. On launch day they are overrun, two weeks later only 33% of the initial players log on ... and what do we do with the extra servers? Happens during the launch of most MMOs and even during big releases on Steam.
 

nu1mlock

New member
May 5, 2012
196
0
0
No, pirates aren't playing Diablo 3 really. What they can do is play the game using a almost non-working server emulator. The emulator doesn't even work correctly with all classes skills, items are missing and items far above you in level drop when you're level 1. There are no quests, no events, nothing but random enemies dropping loot you're not supposed to have.

It doesn't really work. Well, it "works" but you can't really play the game, especially not as it's supposed to be played.

But then again, what I used was the beta emulator around May 12th, but I doubt they've gotten it from "almost non-working" to "fully able to emulate the real server".

So no, pirates aren't really playing Diablo 3 in the same way we are.
 

Mudkipith

New member
May 11, 2011
77
0
0
DRM has never stopped pirates, it only screws the poor saps who pay for these games.
It is WAY too easy to bypass, and costs WAY too much for the companies to try and implement.
 

jehk

New member
Mar 5, 2012
384
0
0
Mudkipith said:
DRM has never stopped pirates, it only screws the poor saps who pay for these games.
It is WAY too easy to bypass, and costs WAY too much for the companies to try and implement.
D3's infrastructure is stopping pirates right now. It hasn't been cracked. As others have said they need to write a server application that emulates the functionality of the D3 servers. No small task. Even for pirates. It's not like other games where everything the pirates need is installed on the client's machine and all they need to do is hex edit (over simplification I know) some things.

I'm sure pirates will have a stable server some time in the not too distant future but who cares? D3 would have made the vast majority of its sales by that time.

I think people should suck it up. This kind of thing could become regular.
 

StBishop

New member
Sep 22, 2009
3,251
0
0
I've heard of it being done, similar to how WoW private servers are being done. The guy who told me is a mega pirate. He's basically the captain of a pirate ship or something. I have no evidence, but I do believe it.

Also on topic. I didn't buy it, even though I love the Diablo franchise, I love(d) Blizzard, I liked the RMAH and have a uni break coming up, plus my mates are all trying to convince me to get it.
But I don't approve of the always online, so I'm not supporting them. I also won't pirate it for obvious reasons. So yeah, no Diablo 3 for me.

Walter Byers said:
I think people should suck it up. This kind of thing could become regular.
That's exactly why we're no sucking it up. We don't like it.

That's like being assaulted by your boss a couple times and not doing anything and saying "Whelp, I better get use to this."
You don't do that, you press charges and/or quit your job.

Maybe we need a class action "Reclaim D3" movement.[footnote]Oh-ho, satire.[/footnote]
 

nu1mlock

New member
May 5, 2012
196
0
0
StBishop said:
I've heard of it being done, similar to how WoW private servers are being done. The guy who told me is a mega pirate. He's basically the captain of a pirate ship or something. I have no evidence, but I do believe it.

Also on topic. I didn't buy it, even though I love the Diablo franchise, I love(d) Blizzard, I liked the RMAH and have a uni break coming up, plus my mates are all trying to convince me to get it.
But I don't approve of the always online, so I'm not supporting them. I also won't pirate it for obvious reasons. So yeah, no Diablo 3 for me.
If your friends wants you to get it they obviously want to play with you, which means you'll be online. Your reason makes no sense.

Still, this thread is about pirates playing Diablo 3 in a better way than we are (were, I can play without any problems at all). They can't. There's no fully working server emulator for Diablo 3, only one that does very few things very badly.

If your friend says otherwise (about Diablo 3) he's either lying, heard it from someone who was lying or simply has no idea and making assumptions.
 

Mudkipith

New member
May 11, 2011
77
0
0
Walter Byers said:
Mudkipith said:
DRM has never stopped pirates, it only screws the poor saps who pay for these games.
It is WAY too easy to bypass, and costs WAY too much for the companies to try and implement.
D3's infrastructure is stopping pirates right now. It hasn't been cracked. As others have said they need to write a server application that emulates the functionality of the D3 servers. No small task. Even for pirates. It's not like other games where everything the pirates need is installed on the client's machine and all they need to do is hex edit (over simplification I know) some things.

I'm sure pirates will have a stable server some time in the not too distant future but who cares? D3 would have made the vast majority of its sales by that time.

I think people should suck it up. This kind of thing could become regular.
There's already a half working crack that's been released.
And that last comment made me very sad.
 

ablac

New member
Aug 4, 2009
350
0
0
Why do they bother with DRM such as this? Piracy is the excuse because DRM never works (at best it slows things down a few days), they must have an ulterior motive an I know its pretty obvious but what on earth is it?