northeast rower said:
As for your other comment, I've played more games than you can count. Don't pander to me. Though I agree that it is difficult to steer away from the trope/cliche, it doesn't seem like Bioware made much of an effort. And I'm not criticizing the Shepard arc- read more carefully. I'm criticizing how inconsistent he is when you aren't in control of him.
I haven't played many games? What a fucking joke. Don't insult me.
Well, no, it doesn't seem like you've played many games. Do I think Bioware's writing is good going by literary standards? No I don't. I think their plots are hackneyed, I think their characters are one-dimensional, and I've already gone off the handle about their ridiculous love stories more times than I can count.
But do I think Bioware's writing is good by GAMING standards? Good lord, yes, I do. I've been playing games for almost
thirty years, and I can say without reservation that writing in this medium hasn't often gotten much better than this. Video games have long the been the refuge of extremely simplistic narratives and profoundly rudimentary characterizations. This is one of the reason it makes it so easy for gas bag like Roger Ebert to look at them, do a direct 1:1 comparison of their relative merits with film, and pronounce them "not art". Whether you're saving a princess from a big monkey or blowing up some terrorists or battling yet ANOTHER wave of demons, the average gaming narrative is
execrable. And if you've played as many games as you're insinuating, you should know this. Which makes this...
northeast rower said:
Now, unlike many people I don't make troll subject lines and then use them to grab attention for something less important.
...a big fat lie. What's unfortunate is I think there's actually room to have an honest discussion about where Bioware repeatedly falls short with their writing. I think they have some capable writers on that staff, and yet they perpetually fall short of the high watermark set by games like Planescape Torment. They're thematically weak, they lean too hard on big bads, the romantic elements are pubescent at best, and so on. Instead, you go right for the jugular and call it some of the worst writing around, which...yes, okay, you're entitled to your opinions, but I think we can both be honest and admit this particular opinion is wrong. You want to hand pick a small pile of games with better narratives? You know full well I could lay out thousands with worse, or no narratives at all.
Bioware's writing may be buck toothed and knock-kneed, but it's still one of the prettiest girls at the party. If you want to rant about weak writing, you better start with the medium as a whole and then go from there, rather than just beating on something you think is a sacred cow because you think it will stimulate conversation.