Bnet 2.0....the sole reason Starcraft 2 was not released a year ago. The sole reason we haven't seen an actual game from Blizzard in 7 years.UnusualStranger said:After participating in the Beta, comparing the old with the new, and checking out the new battle.net 2.0, a thought came to me.
This new Starcraft isn't made for me. It is made for the professionals, the ones who perfected build orders, who do APM in the 70 and 80s, who have timed out builds for the race they play.
And the sole reason I have hesitations about purchasing it, not because of the quality of the game (which, judging from the beta, is fantastic), but because of the possible new limitations Blizzard plans to roll out with their new system.
This is where I put on the typical tin-foil hat, and speculate like an absolute pessimist, so feel free to skip this next bit if you're tired of hearing this sort of stuff.
So far, the only two conditions I've seen Blizzard go official with imply that they know how to control their market. In the last year, in one of their Q&A sessions about Starcraft 2 Blizzard stated that "piracy was never a major problem".
So that's exactly why they eliminated LANs and force the player to buy into their new network; a network that cannot possibly be that cheap to construct, let alone maintain.
Due to promises made back in 2007, Blizzard is unable to follow the pressuring, greedy urges of their sister company's infamous president (Bobby Kotick, if you did not infer it already), to institute a mandatory access fee for Battlenet 2.0.
The sole reason I say these wild things (purely speculation, before someone cronks me over the head about it) is because from a strictly business standpoint, Battlenet 2.0 is a goldmine nigh on par with WoW, but with an incredible long term profit margin. Instead of 12-15 dollars a month, say they charge 5 dollars for maintenance.
But wait! Blizzard is fully expected to migrate all of their previous and future titles to Bnet 2.0. It would be stupid not to.
Virtual DRM is what follows; you can play with your friends, but only as long as you are all willing to pay each month.
Consider that if everyone ropes their friends into the system, it's a multiplication effect for their monthly rates. I imagine the backlash piracy will be significant (though like most criminal activity, not measurable), so Blizzard is attempting to preempt it years in advance DESPITE already going on the record about piracy not hampering their earning significantly.
However, the only thing that's stopping them now is their previous claims that Bnet 2.0 will not include a charge or monthly fee. There are laws about advertising practices that lead credence to this, but those promises were made years ago when they first announced it.
Before anyone says anything amounting to "Have a little faith in Blizzard. They never let us down before!" to me, I can only say in advance:
"You are an utter fool."
This is no longer the gaming hobby. It's the gaming industry. You are worth nothing more to these companies than the money you pay, and the hype that you can spread by word of mouth (the best possible advertising).
Cold business decisions backed up by the spin of marketing. Blizzard can afford to produce quality titles, and that's that. They are no different from any other game producer/publisher.
Here's to hoping Starcraft 2 isn't the swan-song of a great gaming legend. Bottoms up!
*takes a shot*
Oh..almost forgot...
*takes off tin-foil hat*