UnusualStranger said:
Keava said:
My bad i simplified a little, but i blame the temperature.
When im talking about multiplayer i mostly have Automatch in mind. When someone decided to play in automatch they do enter the competitive part of the gameplay, like it or not. Keep in mind that competitive is not exactly the same as professional. You have custom games for just fooling around, but ladders/ranked games are for those who seek challenge. Thats why different companies worked on all those fancy algorithms for matchmaking, so you don't end up against people way out of your league in most cases.
As for DoW2, it has 'pro' community as well. TrueSkill is shitty in that regard, but there is plenty of people playing mostly for the competitive edge. With build orders i could argue, because there is difference between starting off with either scout unit builds or straight to T1 core unit, or heavy weapon build. How fast will tech up, will go vehicles, quick T3, or focus on T1 blob. The more serious the game gets the more it counts how you start the game. DoW2 is more about micro-tactics, sure, but the general rule of online RTS gameplay stays. You want your win:loose ratio at decent level, you need to know how the game works.
For casual gameplay you have always custom games, granted B.Net2.0 sucks in that regard with no custom names and no way in seeing which game is about what, sorting them according to popularity whatever this means. But as i said, i have plenty complains about B.Net and SC2 in general, they just don't come even near the whole 'getting raeped by proz'.
In SC2 if you won't rather play players that will outmatch you by a great margin. Bronze League doesn't get matched against Silver+, you will always be matched only against people that have skill level near to yours. I really don't see how any company, in any RTS could do anything more to make it more 'casual' friendly, unless you want RTS that doesn't require any skill, but, what's the point then?
Yeah, its hot outside. Lets blame that.
Yeah, but at the moment, the matchmaking system is very custom game unfriendly. While it is said that this is a Bnet 2 issue, BNET 2 is being released with Starcraft 2. They have to be judged together, because the have to come together.
While the DoW2 match thing isn't all that great, I just find it to be much friendlier than Starcraft 2. You can make what you wish, and still possibly win. It isn't pro, but it feels fun while its still competitive. Some general understanding is needed for any game in general though. You can't play Mario if you want to explore every pit. That isn't how Mario works!
But I understand not wanting to push away people who are good at a game. But with the popularity of this game, I worry that its main focus to be the pros. And only looking at those who are in it for the competitive play is not how the online parts of starcraft and Warcraft lived. They lived on custom content made by the users for fun, which the matchmaking system doesn't play nice with.
But hey, just a beta, so I am looking at it a little harshly. Maybe things will change. It is a hell of a lot of change, but maybe it will work....
Or it will be delayed >
Don't know how familiar you are with the first game, but Starcraft and Brood wars received a butt load of patches after the game came out, so you're pretty much worrying over nothing.
Here's the thing about all this that's bothering me though, you're worried that SC2 is for professionals only right? Back when Medal of Honor Allied assault was out, I was 14 years old and in a clan filled with people who were 22, 23 or older. This is because they needed a good sniper, and I was there to supply that at such a young age. We held a very high rank in ladder and league matches for the longest time.
Same goes for CoD4, I played in leagues and ladders with a clan doing 5v5 s&d. The point I'm trying to make is that there's room for competition in just about every multiplayer game. Ever go to a Rock Band 2 Competition?
The match-making of SC2 is not all about the professionals, or all about the competition. If you get stuck in bronze, who cares? You play against other people who are bronze as well, you all learn the game together, and at your own pace. You have fun because you know that the other people aren't going to have a big ball of tanks and marines within the first 6 minutes of the game.
Of course there's a way for you to move up in rank, but this is because the game would then feel that you are getting better at the game, so that way you're not getting bored playing against those in bronze. They give you an opponent that would be worth your time to play against. The game gives you a challenge, you have fun with it, as so will your opponent, it's all good right?
There's also the ability to play with friends. Husky from youtube often does commentary for TheLittleOne and Whitera and various other people. He even plays 3v3's and 4v4s with them all, for they are his friends and they all have fun together.
There are always going to be people who take the game serious... You have it in Halo, in CoD, Rock Band, and believe it or not, I got trash talked in Peggle once, but considering you're a casual gamer, you will never have to worry about playing these people unless you improve enough to reach the higher rankings of the matchmaker.
Not to mention that Blizzard IS trying to make the game as newcomer friendly as they possibly can with the practice league and the matchmaking service.
I'm upset that I've said this many times before, and you have yet to respond to what I have had to say. It feels like you're ignoring posts that speak the truth about the game and going after those that have some logical flaw that you can twist for sake of debate.
I feel your a bit late on worrying about being put against professionals or people who are better than you. Because if you ever played Starcraft or Broodwars, you would know that they don't have any sort of match-making service for b.net 1.0 and the chances of you getting put up against some one twice your skill level were rather very great.