Starcraft 2: Crap....you will buy it anways.

Recommended Videos

Keava

New member
Mar 1, 2010
2,010
0
0
Worcanna said:
(...) Its Multiplayer seems built only for pro gamer types and not us common folk. I cheated to finish the first game. Il admit that. I play league of legends and other RTS style games. Im not worried about competitive play. What i am worried about is the fact that this game seems very simply set in a way that im not part of. Its for Korea and the pro gamers.

While you can also say "You have single player"...so do they, but none of us are daunted by single player now are we. Id need proof that the multi was fair to all players of all skill levels before i even think of buying this right now. I resubs to WoW because of the cataclysm stuff. Il admit, thats a direction i like to see with a game gone stale. Half kill it and reinvent it with all the know how you've gotten over the years. Even Diablo seems to go that way. Starcraft doesn't seem to of moved...at all....ever.
Excuse moi. But what, in all seriousness, do you think would be a multiplayer build for 'common folks'?
Completely different mechanics? 10 times longer build times so you can keep up with the game flow? I doubt when you play a shooter you use aiming-bot.
The pros will be in highest leagues pretty fast, the single account name prevents even the 'meanies' to set up new account to harass newbs in newb leagues. You can play with your friends if you dont want to take part in the whole automatch business. Automatch is not for 'common folk', its for people that want to play better.

There is plenty of issues i have with B.Net2.0 and SC2 in general, but difficulty is not the one. I wish the AI would actually be more impressive in matches against AI, because for now, the only thing that changes is how much it cheats, it always plays the same build order, just unit health/damage and AI resources rates change.
 

tzimize

New member
Mar 1, 2010
2,391
0
0
The original Starcraft is probably my all time favorite RTS, the only games that have competed even slightly are Warcraft 1 and 2. The main reason for this is the story, the secondary reason is fun and fast gameplay even if I NEVER played it on battle.net.

I tried the SC2 beta, to me it was one of the biggest dissapointments of my life in gaming. In my opinion the game has barely evolved at all. I can think of two new "innovations" the xel'naga towers and the big rocks blocking entrances in multiplayer. The unit design was absolutely horrible, the only race that was even remotely cool was the Zerg. This surprised me a lot since Blizzard is usually Ace in this compartment. Imo for example the Warhammer 40k games have MUCH better and more exciting unitdesign than starcraft 2, and even more humor.

My expectations for SC2 are close to 0. Since they announced that the campaign will be split into 3 games all I can think of is recordbreaking amounts of milking. It seems the humor is gone, and I didnt really care for any of the races, with a tiny exception of the zerg.

Now, I will say I have not tried the campaign. Maybe its completely different from the multiplayer. Maybe its innovative as all hell, but I'm not holding my breath. Blizzard is not known for innovation, they are known for stealing stuff and perfecting it their own way. I am afraid it just might be too long since they have made anything but another expansion for WoW. They might have lost their touch.

SC2 will no doubt be a huge commercial success, probably the best-selling RTS of all time (second to SC1 only). But I will not buy it, at least not at first. I will borrow it, try the campaign and see if I like it. If I dont, the SC-universe is dead to me, and I will be sad, and wait for the only thing that can save Blizzard in my fan-eyes; Diablo 3.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
I get this feeling too. I've never played any Starcraft before, and I keep wondering if it would actually be worth listening to the people who say it's amazing, since it simply isn't a series I'm familiar with. It feels like I'm being pressed into owning it without really knowing what it is.

Also, that 'the Beta's already awesome' argument doesn't really apply any more since the game's basically at the release stage anyway.
 

snow

New member
Jan 14, 2010
1,034
0
0
tzimize said:
The original Starcraft is probably my all time favorite RTS, the only games that have competed even slightly are Warcraft 1 and 2. The main reason for this is the story, the secondary reason is fun and fast gameplay even if I NEVER played it on battle.net.

I tried the SC2 beta, to me it was one of the biggest dissapointments of my life in gaming. In my opinion the game has barely evolved at all. I can think of two new "innovations" the xel'naga towers and the big rocks blocking entrances in multiplayer. The unit design was absolutely horrible, the only race that was even remotely cool was the Zerg. This surprised me a lot since Blizzard is usually Ace in this compartment. Imo for example the Warhammer 40k games have MUCH better and more exciting unitdesign than starcraft 2, and even more humor.

My expectations for SC2 are close to 0. Since they announced that the campaign will be split into 3 games all I can think of is recordbreaking amounts of milking. It seems the humor is gone, and I didnt really care for any of the races, with a tiny exception of the zerg.

Now, I will say I have not tried the campaign. Maybe its completely different from the multiplayer. Maybe its innovative as all hell, but I'm not holding my breath. Blizzard is not known for innovation, they are known for stealing stuff and perfecting it their own way. I am afraid it just might be too long since they have made anything but another expansion for WoW. They might have lost their touch.

SC2 will no doubt be a huge commercial success, probably the best-selling RTS of all time (second to SC1 only). But I will not buy it, at least not at first. I will borrow it, try the campaign and see if I like it. If I dont, the SC-universe is dead to me, and I will be sad, and wait for the only thing that can save Blizzard in my fan-eyes; Diablo 3.
Although to be fair, if you never have signed into b.net for SC1, then tried the beta for SC2 that was made for multiplay, then wouldn't you have been disappointed right off the bat? I'm not attacking your opinion on the game at all mind you, but I can't help but feel that you may have been destined to be disappointed by SC2's Beta considering you didn't play multiplayer in starcraft and brood wars.

Tharwen said:
I get this feeling too. I've never played any Starcraft before, and I keep wondering if it would actually be worth listening to the people who say it's amazing, since it simply isn't a series I'm familiar with. It feels like I'm being pressed into owning it without really knowing what it is.

Also, that 'the Beta's already awesome' argument doesn't really apply any more since the game's basically at the release stage anyway.
Don't listen to other peoples opinions, for if you have any interest in the game at all, the best way to go about it is finding out if you'll like it yourself. Starcraft and Broodwars are really cheap to get now, and seeing as how the original came out in 1998, it can run on just about any computer these days.

Play those and see if you actually like them before paying full price for a game you might not enjoy. Even if you don't wish to actually take the time to play those games, I'm pretty sure you can find a Let's Play Starcraft youtube video out there where you can watch some one else play through the game.
 

Keava

New member
Mar 1, 2010
2,010
0
0
Tharwen said:
I get this feeling too. I've never played any Starcraft before, and I keep wondering if it would actually be worth listening to the people who say it's amazing, since it simply isn't a series I'm familiar with. It feels like I'm being pressed into owning it without really knowing what it is.

Also, that 'the Beta's already awesome' argument doesn't really apply any more since the game's basically at the release stage anyway.
Question really is if you want to play multiplayer or not. As much as i hope that singleplayer campaign will be decent, Ai is always just AI, it gets boring fast. If you like RTSes and like to play on-line, either against friends or in competitive ladder, it's not a bad choice.
 

snow

New member
Jan 14, 2010
1,034
0
0
Sir John The Net Knight said:
It's really foolish to think you can jump into starcraft at this point and have any realistic chance of lasting an entire minute in a game. Most SC players have 10 years experience under their belts. They know the process like clockwork. You're just not going to catch up with those people, ever.

Blizzard makes SCII for pros, because only pros play it.
This isn't true on so many levels, there is a lot you can do to catch up to other players, not to mention that Blizzard has taken the time to make it so that way you're still capable of enjoying the game despite your skill level in the game.

They have even put in a practice league for newcomers to the game. Not to mention there are tons of people in the community that are more than willing to help people improve at the game as I stated in a previous post.
 

tzimize

New member
Mar 1, 2010
2,391
0
0
snowfox said:
tzimize said:
The original Starcraft is probably my all time favorite RTS, the only games that have competed even slightly are Warcraft 1 and 2. The main reason for this is the story, the secondary reason is fun and fast gameplay even if I NEVER played it on battle.net.

I tried the SC2 beta, to me it was one of the biggest dissapointments of my life in gaming. In my opinion the game has barely evolved at all. I can think of two new "innovations" the xel'naga towers and the big rocks blocking entrances in multiplayer. The unit design was absolutely horrible, the only race that was even remotely cool was the Zerg. This surprised me a lot since Blizzard is usually Ace in this compartment. Imo for example the Warhammer 40k games have MUCH better and more exciting unitdesign than starcraft 2, and even more humor.

My expectations for SC2 are close to 0. Since they announced that the campaign will be split into 3 games all I can think of is recordbreaking amounts of milking. It seems the humor is gone, and I didnt really care for any of the races, with a tiny exception of the zerg.

Now, I will say I have not tried the campaign. Maybe its completely different from the multiplayer. Maybe its innovative as all hell, but I'm not holding my breath. Blizzard is not known for innovation, they are known for stealing stuff and perfecting it their own way. I am afraid it just might be too long since they have made anything but another expansion for WoW. They might have lost their touch.

SC2 will no doubt be a huge commercial success, probably the best-selling RTS of all time (second to SC1 only). But I will not buy it, at least not at first. I will borrow it, try the campaign and see if I like it. If I dont, the SC-universe is dead to me, and I will be sad, and wait for the only thing that can save Blizzard in my fan-eyes; Diablo 3.
Although to be fair, if you never have signed into b.net for SC1, then tried the beta for SC2 that was made for multiplay, then wouldn't you have been disappointed right off the bat? I'm not attacking your opinion on the game at all mind you, but I can't help but feel that you may have been destined to be disappointed by SC2's Beta considering you didn't play multiplayer in starcraft and brood wars.

Tharwen said:
I get this feeling too. I've never played any Starcraft before, and I keep wondering if it would actually be worth listening to the people who say it's amazing, since it simply isn't a series I'm familiar with. It feels like I'm being pressed into owning it without really knowing what it is.

Also, that 'the Beta's already awesome' argument doesn't really apply any more since the game's basically at the release stage anyway.
Don't listen to other peoples opinions, for if you have any interest in the game at all, the best way to go about it is finding out if you'll like it yourself. Starcraft and Broodwars are really cheap to get now, and seeing as how the original came out in 1998, it can run on just about any computer these days.

Play those and see if you actually like them before paying full price for a game you might not enjoy. Even if you don't wish to actually take the time to play those games, I'm pretty sure you can find a Let's Play Starcraft youtube video out there where you can watch some one else play through the game.

I didnt say I didnt play multiplayer, I just didnt play it on Battle.net. I tried it a few times but got my ass handed to me so I said screw that and had fun with friends on LAN instead. I fint SC multiplayer to be a lot more fun that C&C or AoE which are the only real competitors. At least to SC1. SC1 was fast and fun, AoE/C&C was slow and boring.
 

snow

New member
Jan 14, 2010
1,034
0
0
tzimize said:
snowfox said:
tzimize said:

I didnt say I didnt play multiplayer, I just didnt play it on Battle.net. I tried it a few times but got my ass handed to me so I said screw that and had fun with friends on LAN instead. I fint SC multiplayer to be a lot more fun that C&C or AoE which are the only real competitors. At least to SC1. SC1 was fast and fun, AoE/C&C was slow and boring.
Okay, I didn't know this, it's a fair statement in saying that you got your ass handed to you in Starcraft 1's b.net, because I myself found it hard to get into the original multiplayer of starcraft at first because the chances of finding a fair match were pretty slim.

Although, despite the fact that there's no LAN support in Starcraft 2 doesn't really affect me considering I've only used it once recently to play with my nephew, I know that there are people who are out there that are affected by this greatly. Though there is still the option of connecting to a game with friends in SC2 Beta instead of matchmaking with random people.

It's how Husky from HuskyStarcraft often times does commentary for TheLittleOne and Whitera's games on the HuskyStarcraft youtube channel. Though I'm sure this is a different experience than playing a LAN that you enjoyed about the game that I've only experience once while playing Starcraft, so don't take this as me trying to shift your opinion at all.

I just wanted to point out that the ability to play with friends is still available in SC2, even though you may have already known that.

I'm a bit confused in your previous post however. When you have said you never played the Campaign, was that for starcraft or starcraft 2? In my mind I read that as you haven't played the campaign for starcraft 2 because it's simply not out yet, but I could be wrong.
 

veloper

New member
Jan 20, 2009
4,597
0
0
The OP isn't entirely wrong.

There's little point in SC2 multiplayer if you aren't even willing to look up and learn the build orders, strategies, etc.
Same for most RTS games.
 

BoxCutter

New member
Jul 3, 2009
1,141
0
0
I'll certainly buy it and give it a try. Although I don't play WoW anymore and don't much care for certain decisions Blizzard has made over the past year or so, Starcraft was a big part of my childhood. The Nostalgia factor is enough to make me want to buy this game.
 

tzimize

New member
Mar 1, 2010
2,391
0
0
snowfox said:
tzimize said:
snowfox said:
tzimize said:

-snip-

I just wanted to point out that the ability to play with friends is still available in SC2, even though you may have already known that.

I'm a bit confused in your previous post however. When you have said you never played the Campaign, was that for starcraft or starcraft 2? In my mind I read that as you haven't played the campaign for starcraft 2 because it's simply not out yet, but I could be wrong.
Of course I know I can still play with friends etc. :)

I meant I have not played the campaign for SC2 yet so I am not judging it completely until I do, but my expectations are lowering.

The main reason I loved SC1 was because of it campaign which I have played extensively. But I also found it to be more or less the only RTS multiplayer I could really get into (altough not on b.net).

My disappointment with SC2 beta stems mainly from unitdesign. The Protoss in particular is so devoid of personality compared to SC1 that I'm almost crying, WAY to robotical and mechanical. Its hard to care about steel and girders. Of course I know I cant like it all, but while SC1 had fantastic unitdesign in every compartment I find SC2 has terrible unitdesign in most compartments. There is almost not a single unit I like in the Terrans and the Protoss. The Zerg are the exception. I found them to be cool and I liked the change to the queen and the awesome nydus worm. Terran and Protoss was one long disappointment.

I am also sad that Blizzard is not making another playable race. From all the awesomeness we heard about the Xel'naga from SC1 it boggles my mind that they are not using SC2 to present them as a playable race, creeping out from the darkness of space to tame their wild creations.

As I said, I am not judging it until I play the campaign, it could be awesome, its not like Blizzard has only bad games behind their belt...but I am reserved and disappointed about the look of the game.

There has been a lot of change on the RTS scene since SC1, we have the capturable resource points from Warhammer 40k/CoH, we have the purely hero-driven campaigns from Dawn of War 2...I am curious to see if the SC2 campaign can offer anything but amazing cinematics. And considering I might have to wait another 2-3 years until I get to play my favorite races campaign I might just have lost interest.
 

Reep

New member
Jul 23, 2008
677
0
0
UnusualStranger said:
They probably don't care if it sucks.

No, just no.
If they are going to put all the effort to improve a game and release it as their own, they would not do a half arsed job of it.
They make these games as a job and passion, they would feel like crap, knowing that they bludged their way along to make a game thats just 'good enough'.

If they don't really care if it sucks, they're in the wrong industry.
 

veloper

New member
Jan 20, 2009
4,597
0
0
Xzi said:
Reep said:
UnusualStranger said:
They probably don't care if it sucks.

No, just no.
If they are going to put all the effort to improve a game and release it as their own, they would not do a half arsed job of it.
They make these games as a job and passion, they would feel like crap, knowing that they bludged their way along to make a game thats just 'good enough'.

If they don't really care if it sucks, they're in the wrong industry.
Yea not to mention they spent $100 million developing it. You don't invest that kind of cash into a game if you don't care about its quality. Even if that is pretty much chump change to Blizzard.
I reckon it could even be a pet project for Blizzard, considering they would need more than 3 million sales at full retail price, on the PC, just to break even. The profits aren't going to be huge even on a popular game as this.
If it weren't for WOW profits and the clout this gives Blizzard, I bet SC2 would never have come of the ground.
 

snow

New member
Jan 14, 2010
1,034
0
0
veloper said:
The OP isn't entirely wrong.

There's little point in SC2 multiplayer if you aren't even willing to look up and learn the build orders, strategies, etc.
Same for most RTS games.
Same with a lot of games though, so the OP's point is sort of mute considering there's always something that advanced players in any game will know that newcomers won't understand right off the bat. I'd be a fool if I were to say that all games are severely easy to learn, but it doesn't take much time to look up a few things about starcraft and starcraft 2 that will severely improve your gameplay.

Even then, with b.net 2.0's matchmaking design, I don't see why people are worrying about getting stuck in a match against a professional player. That's something that would most likely happen in Starcraft and Broodwars, but it seems that Blizzard is trying to make that less likely to happen for SC2.

tzimize said:
snowfox said:
tzimize said:
snowfox said:
tzimize said:
-snip-
Of course I know I can still play with friends etc. :)

I meant I have not played the campaign for SC2 yet so I am not judging it completely until I do, but my expectations are lowering.

The main reason I loved SC1 was because of it campaign which I have played extensively. But I also found it to be more or less the only RTS multiplayer I could really get into (altough not on b.net).

My disappointment with SC2 beta stems mainly from unitdesign. The Protoss in particular is so devoid of personality compared to SC1 that I'm almost crying, WAY to robotical and mechanical. Its hard to care about steel and girders. Of course I know I cant like it all, but while SC1 had fantastic unitdesign in every compartment I find SC2 has terrible unitdesign in most compartments. There is almost not a single unit I like in the Terrans and the Protoss. The Zerg are the exception. I found them to be cool and I liked the change to the queen and the awesome nydus worm. Terran and Protoss was one long disappointment.

I am also sad that Blizzard is not making another playable race. From all the awesomeness we heard about the Xel'naga from SC1 it boggles my mind that they are not using SC2 to present them as a playable race, creeping out from the darkness of space to tame their wild creations.

As I said, I am not judging it until I play the campaign, it could be awesome, its not like Blizzard has only bad games behind their belt...but I am reserved and disappointed about the look of the game.

There has been a lot of change on the RTS scene since SC1, we have the capturable resource points from Warhammer 40k/CoH, we have the purely hero-driven campaigns from Dawn of War 2...I am curious to see if the SC2 campaign can offer anything but amazing cinematics. And considering I might have to wait another 2-3 years until I get to play my favorite races campaign I might just have lost interest.
Some one else brought up their disappointment about not being able to play Zerg or Protoss in the campaign, but I feel my response got lost in the interwebs to be able to hunt it down to send your way.

My response was, while the campaign for the Terran is made up of 30 some levels. I feel that they will run the same path as they did for SC and BW where you were able to play as the race you picked, while being able to control another race that is there to assist you for the task of that level.

My best bet is this will be Blizzards way of introducing the new units of SC2 and explaining how they came to exist, or in the Zerg's case, how they evolved. Well if anything, I'm hoping that's what they'll do.

While this doesn't compare to being able to go in and play all three races in single player from the get-go, I doubt they would make 30 levels of strict Terran only game-play. Although I can kind of see a bright side to this method. Instead of 8-10 levels for each race, we will probably see 30 some levels for each campaign that comes out, and possibly more units to add to the mix.

There has to be something they can offer the online players of SC2, or else everyone will buy the first campaign for online play and ignore the other 2 when they come out. Seeing as how there's always people out there that will get a game for online play and ignore the single player all together, it would be foolish of Blizzard to not add anything to both aspects for each campaign.

I can't help but wonder how much longer it would take them if they decided to make all 3 campaigns into 1 full game and keep it at 30+ levels for each campaign. We might not have seen SC2 for another 3-4 years if that were the case. Now that the initial design is out of the way for the first campaign, here's to hoping that the next 2 campaigns will be produced quicker, though I'm ready to stick my foot in my mouth because gaming companies are just evil like that.

I agree with the Xel'naga bit. I myself was wondering what those sneaky devils would look and play like. Would be really cool of Blizzard to make a surprise 4th campaign consisting of a new race after they finish the first three. One can only dream though.

Sorry to hear you don't like the unit design of the game. There's not much I can say about that since it's personal opinion. I originally came to this thread because there were a lot of responses from people who have had opinions of the game based off of a misunderstanding of the game or a general ignorance of what the game has to offer.

I'm running the risk of being called a fanboy by going through and nit-picking at these statements, telling them that they're basing their opinion off of a misjudgement, but the important thing to note here is that I'm not doing it to defend a game I like, I'm doing it because I want others to be involved and enjoy something that I myself enjoy.

So while I can't say anything about your distaste for the units in the game, I do hope that if/when you do try SC2, that you'll be able to enjoy it as much as you have enjoyed SC and BW.
 

Zanaxal

New member
Nov 14, 2007
297
0
0
There is a invention made in this millenium that is called automatch making, it makes noobs play vs noobs and pros v pros.

To actually win any rts over the internett it will require some skill yes. But thats what makes it rewarding when you shatter the enemies lines and you can just feel the rage from the other side of the match.

From SC1 and warcraft 3 playing i can tell you that most of them were not very good at rts, sure there were some real good micro and play from some but they were pretty far inbetween.(matchmade like 500 solo wc3 games). Most lowskill Protoss SC1 players would just turtle up and go mass Carriers(which was like 50% of the games).
 

tzimize

New member
Mar 1, 2010
2,391
0
0
snowfox said:
-snip-

Some one else brought up their disappointment about not being able to play Zerg or Protoss in the campaign, but I feel my response got lost in the interwebs to be able to hunt it down to send your way.

My response was, while the campaign for the Terran is made up of 30 some levels. I feel that they will run the same path as they did for SC and BW where you were able to play as the race you picked, while being able to control another race that is there to assist you for the task of that level.

My best bet is this will be Blizzards way of introducing the new units of SC2 and explaining how they came to exist, or in the Zerg's case, how they evolved. Well if anything, I'm hoping that's what they'll do.

While this doesn't compare to being able to go in and play all three races in single player from the get-go, I doubt they would make 30 levels of strict Terran only game-play. Although I can kind of see a bright side to this method. Instead of 8-10 levels for each race, we will probably see 30 some levels for each campaign that comes out, and possibly more units to add to the mix.

There has to be something they can offer the online players of SC2, or else everyone will buy the first campaign for online play and ignore the other 2 when they come out. Seeing as how there's always people out there that will get a game for online play and ignore the single player all together, it would be foolish of Blizzard to not add anything to both aspects for each campaign.

I can't help but wonder how much longer it would take them if they decided to make all 3 campaigns into 1 full game and keep it at 30+ levels for each campaign. We might not have seen SC2 for another 3-4 years if that were the case. Now that the initial design is out of the way for the first campaign, here's to hoping that the next 2 campaigns will be produced quicker, though I'm ready to stick my foot in my mouth because gaming companies are just evil like that.

I agree with the Xel'naga bit. I myself was wondering what those sneaky devils would look and play like. Would be really cool of Blizzard to make a surprise 4th campaign consisting of a new race after they finish the first three. One can only dream though.

Sorry to hear you don't like the unit design of the game. There's not much I can say about that since it's personal opinion. I originally came to this thread because there were a lot of responses from people who have had opinions of the game based off of a misunderstanding of the game or a general ignorance of what the game has to offer.

I'm running the risk of being called a fanboy by going through and nit-picking at these statements, telling them that they're basing their opinion off of a misjudgement, but the important thing to note here is that I'm not doing it to defend a game I like, I'm doing it because I want others to be involved and enjoy something that I myself enjoy.

So while I can't say anything about your distaste for the units in the game, I do hope that if/when you do try SC2, that you'll be able to enjoy it as much as you have enjoyed SC and BW.
I dont have a lot to say on-topic, but I have to say once again that it is so refreshing to discuss with people able to formulate an answer without flaming...I know this happens a lot on the escapist compared to other forums, but it still gives me a warm and fuzzy feeling :p
 

Belvadier

New member
May 17, 2009
240
0
0
Also, multiplayer doesn't HAVE to be "for the professionals" custom games will still be fun and also...they place you in a competitive league for your skill level. Go ahead and get placed in bronze league, that is where you will have fun. You won't be going up against "the professionals" and it will still give you opportunity to win and get better and enjoy the game...
 

SnwMan

New member
Jun 21, 2010
34
0
0
Despite the Blizzard Activision merger, they are still seperate, and honestly, blizz makes over 100 million a month just on wow. So i doubt they woud have been funded by activision, nor would they need to be.

Starcraft 2 has its flaws, just like any other game, but its tuned enough so that you will only ever have to play against people that are your skill level, the casual gamers, play casuals, the pros play pros etc. It wont be hard to learn the game how you want to learn it, and only people who like to complain will care about the changes. Yes the game is built more for the pro scene, that does not mean that only pros can play, anyone can, and chances are casuals will have more fun with it.