Starcraft 2: Will you pay full price for 1/3 of a game?

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McNinja

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The games are three separate games, each one focusing on the Terran, Zerg, and Protoss repectively. Each will be sold as a full game, although when Wings of Liberty is released the other two races will be available to play for multiplayer.
 

lacktheknack

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Cody211282

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Xzi said:
Cody211282 said:
Xzi said:
Cody211282 said:
Xzi said:
Cody211282 said:
And I would be willing to wait another 3 years for it to all come out as one, that would be fine, i just don't want to play $140 for 60 hours of play, hell Dragon age was 60 hours and only $50.
RPGs tend to be a lot longer than any other genre. But I assume you already knew that and are just grasping at straws now.
Yes I knew that, I was making a point, if your game is 20 hours long, and you have other content in development for it, why not just wait and put that in the game as well?
LOL hell no. I'm not waiting another three years for SC2. Blizzard's plan was always to have three installments. Just like Bioware didn't wait to put Mass Effect 1, 2, and 3 all into one game.
So you would rather pay $140 now rather then $60 later, yea your good with money.
Xzi said:
Luke Cartner said:
Xzi said:
Cody211282 said:
And I would be willing to wait another 3 years for it to all come out as one, that would be fine, i just don't want to play $140 for 60 hours of play, hell Dragon age was 60 hours and only $50.
RPGs tend to be a lot longer than any other genre. But I assume you already knew that and are just grasping at straws now.
Ummn rpg's tend to be longer than console games, I would argue however RTS's are as long if not longer than rpg's.
Personally if there is not 60-80 hours of single player play in start craft 2, its not the full release.
I really hope that you're aware that you're BSing here. Because it would be pretty sad otherwise. Give me one example of an RTS (without expansions) that's longer than 40 hours. Obviously DOW doesn't count since one dude in this thread is saying he beat it in 8 hours, while another is claiming it's 40 hours long.

And Starcraft 2 will be 60+ hours with both expansions, so yea.
Hes not BSing he's right, as I said for me DOW 2 was 40 hours +, SC1 was 30-40, WC3 was 30-40 as well, now they are expecting $60 for a 20 hour game and to shell out for expansions?
You're starting to go in circles now. Yes, I'm willing to pay $140 for a full game and two high-content expansions. Partially because I make plenty of money, and partially because the game is great.

FOR YOU Tetris may be a 200+ hour game. FOR YOU DOW 2 may have been 40+ hours. But if it's possible to beat it in 8 hours like the other guy did, then DOW 2 is an 8 hour game.

So either you're really slow or you're continuing to BS, because I beat SC1 and Brood War in about 30 hours, WC3 and TFT in about 35. At your rate, Starcraft 2 may be a 100-hour game for you.

Considering this:

Xzi said:
Wrong. They're being developed in very different ways. The entire Warcraft 3 campaign was about 25+ hours long, and the TFT campaigns were about 20+ hours long. So about 45 total hours of gameplay between WC3 ($60) and TFT ($40). I'll go ahead and round that up to 50 hours so as to say that each hour of gameplay in WC3 + TFT cost you $2.

Now, in Starcraft 2, each individual race's campaign will be as long as all of the campaigns in WC3 put together. They are each being developed separately. 20+ hours. So, for $140 (60 + 40 + 40), you're getting 60+ hours of single-player gameplay alone. That's approximately $2.33 for each hour of gameplay. A little more than the cost of WC3, but when taking inflation and market trends into account, it's still VERY reasonable.

And that is of course assuming that I know the length of each SC2 campaign. They very well may be 30 hours each.
It all sort of evens out one way or another. If you continue to repeat the same arguments, you might as well be trolling.
well then people should say it's going to be 30-40 hours, not 20, a 20 hour game is crap for $60+having to get the expansions, now as I said three times before if it's 40 hours + and all the expansions are as well then it will be worth it, as of now I'm hearing 20 hours each, and that's just 60 hours for $140, and yet again not worth the money. As I have said many times before, I don't have a problem with the game, I have a problem with how they are selling it, that what 99% of the people who have a problem with it don't like, they aren't sitting here saying you game sucks a giant cocksicle, they just feel ripped off.
 

Cody211282

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lacktheknack said:
Cody211282 said:
lacktheknack said:
Cody211282 said:
lacktheknack said:
Cody211282 said:
John Funk said:
Did you yell at Peter Jackson for making you pay full price for 1/3 of a movie? What's that? You didn't?
Movies aren't $60 though.
Movies also aren't 30+ hours.
Nether is SC2
Apparently, yes it is.
With or without expansions?
Without. Up to 100 hours of single player with.
Then why the hell is everyone saying Blizzard said 20, I would have a problem if it was 100+ with the expansions, I just feel ripped off paying $140 for 60 hours of gameplay.
 

Cody211282

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Xzi said:
ConfusedCrib said:
Blizzard officially said it's 20-40 hours of game play, depending on you being a completionist.
And according to Cody, he is a completionist. So guess what, Cody? For you Starcraft 2 and its expansions will be 120 hours of gameplay. Cheaper than any other RTS when you calculate the per-hour cost.
Ok I'm happy to hear. If I end up getting the game and it being 40 hours I will be happy with it and even apologize to everyone for making a fuss about it, as of right now though i I have heard nothing but 20 hours to beat it, and that's just crap as far as I'm concerned. As I said It's all a matter of pricing, I hate feeling ripped off because a company thinks I will buy whatever they shell out, and that's how I'm feeling now. Also remember I don't play multiplayer unless it's LAN(so wont be playing it at all) and would only be buying it for the single player.
 

BlindMessiah94

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They could charge me $800 and my first born child and my left nut for 1/10th of that game and I would pay it. I've been waiting so damn frakking long nothing matters anymore.

Just...give..me..my...starcraft.

I REQUIRE MORE MINERALS DAMNIT!

Also, the game is a full game. It's a trilogy. This is part 1. You pay $60 for every single version of GTA and its essentially the same crappy game copy pasted. Why wouldn't you pay $60 for three games which will actually be good and have been 10 years in the making and fined tuned to perfection?
 

Zer_

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s0denone said:
Xanadu84 said:
TrogzTheTroll said:
But its like, going to a resturant... and usualy it might cost like 20$. But at THIS resturaunt... they use the best ingrediants, and the dish is about 3x bigger than usual dishes. It SHOULD cost more.
I think an even more apt metaphor would be in the grocery store. The person who doesn't like the new way Starcraft is being distributed wants Oranges. So he goes in and finds a 5 pound bag of oranges for 5 bucks. This he is fine with. Then, he sees a 20 pound bag of the same oranges right next to it for $15. The person then immediately gets angry, ranting about how the produce people would insult them by offering a bag of Oranges for $15 instead of the normal $5.

No. You get more Oranges if you spend more money. They have to pick more oranges, you have to pay more to get them. That's the way buying stuff works.
How about this metaphor instead:

You can pick 60 oranges in one hour - averaging at exactly one per minute.

You have two choices in how you could sell your oranges:

One big pack, all 60, for 20$ ~ Or you could sell them in bags of 20 for 10$ a piece.

In essence you've spent the same amount of time picking oranges - it's just that selling them separately nets you more money.

In other words, your metaphor is shit.
...

No?

Your metaphor sucks, because Blizzard would be selling something like 140 oranges instead of 60. That's why they split the game. They split it because all three campaigns are ridiculously huge, and they shifted focus on the Terran campaign so they could get something out the door sooner instead of having everyone wait an extra year or two more for StarCraft II.

Get this through your skulls people. By purchasing SC2, and the two expansions you're getting MORE CONTENT for an understandably higher price.

Perspective time:

There's ~30 missions in the Terran campaign alone. StarCraft 1 had 30 missions for Terran, Zerg, and Protoss combined. You can definitely expect ~30 or so missions for the Protoss, and Zerg campaigns for SC2.

So ~90 missions in total. On top of that they're going to add some new multiplayer content with each subsequent expansion.

Now for a picture for the *really* dense.

[http://smg.photobucket.com/albums/v358/SuperFriendBFG/?action=view&current=MOAR.jpg]
 

SailorShale

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versoth said:
SailorShale said:
Wings of Liberty is Starcraft 2. The other 2 are expansions. You will be able to play all 3 races for multiplayer and computer battles. They are just beefing up the other campaigns and making it as epic as possible. Would you rather have a half-assed version with a flimsy story? I don't see the problem unless they release all of them for 60$ each. Which they won't, I'm pretty they stated that.
Fanboy much?
I will admit I have been looking forward to Starcraft 2 for a long time, so I was super excited for this. However, I think things should be looked at in a positive light first. Blizzard is a good company, and they have never had a downright "bad" game. It would be extremely surprising for them to trip up on something as huge as this.
 

Upbeat Zombie

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What I want to know is why the hell they split the game up to begin with.
Your telling me I have to buy three separate products to get the whole starcraft 2 experience.
...kinda annoying
 

Nouw

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I haven't even tried SC2 but I'm planning to try and buy all three. If not, there is the other way...
 

lacktheknack

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Upbeat Zombie said:
What I want to know is why the hell they split the game up to begin with.
Your telling me I have to buy three separate products to get the whole starcraft 2 experience.
...kinda annoying
It's so they can release it faster (and get a bit more money).
 

Victory7

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Saying that a game is better because one campaign is longer than the whole other game is stupid. Starcraft was released over 10 years ago, the technology and storage has increased dramatically since then. How can you people honestly think this is worth it? Every other RTS ever made has had all the playable factions available in both multiplayer AND singleplayer, and I guarantee you that if another company had done this 2 years ago, all of you would be raging at them.