John Funk said:
*Assumption. You are assuming that it will not be a standalone plot with closure, when it very well could be. But even knowing that the story continues, I fail to see how this is a bad thing. Do you like Valve? Hey, look at Half-Life 2. Better boycott them. Do you like BioWare? We've known from the beginning that Mass Effect was a trilogy, so since you're clearly not getting the full story might as well not buy any of the Mass Effect games.
Don't watch any of the Star Wars movies or the Lord of the Rings movies, you need to see all three in order to get the full story. What a rip!
**A quick check on Battle.net reveals that there are just as many people playing vanilla WC3 as there are playing WC3:TFT. There will always be people who don't upgrade. And even if this WERE the case, just look at Relic and its hojillion expansions to the Dawn of War games. They do the exact same thing.
Alright, I'll just ignore the condescending "Don't watch Star Wars, what a rip!" tone here. You are obviously very passionate about Starcraft. Haha.
There is a difference, though, for instance with Mass Effect. Mass Effect is
one game(and we've been told from the start that it's a trilogy) with one set of graphics.
Mass Effect 2 changed
many, many, many, many things from the original, and was
an entirely different game.
Starcraft: Wings of Liberty is different from Starcraft II: Zerg Version only in name. It's the same graphics. The same units(with probably somewhere between two and four added for each race, and one or two buildings) and the same buildings. While Blizzard have at this point had much feedback, they cannot change the fundamentals of the game, since it's basically the same, you know?
Also, look below.
Xzi said:
Blizzard has always released one or two expansions for each of their games. This is nothing new. If these expansions contained very little new content, I could understand the hate. But like you said, they contain at least 20+ hours of single-player gameplay each, along with new units and new multiplayer features.
Selling each expansion for $40 is definitely fair, considering that all the shit DLC people pay for these days cost about $10 each, and only provide 2 hours of extra gameplay.
So let's see, you can support EXPANSIONS, which cost about $2 for each extra hour of gameplay they provide, or you can support DLC, which cost $5 per extra hour. Don't fool yourself, in the end you'll be supporting one or the other by buying certain games.
But these aren't actual expansions. There is
one single player campaign split into three pieces.
Take Warcraft III, as you mention Blizzard and their expansions, and Warcraft III: The Frozen Throne.
In Warcraft III you have
one single player campaign. In Warcraft III: The Frozen Throne you have
another single player campaign.
Yes, Warcraft III spanned a lot of missions, and different races, but it was
one campaign, just like Starcraft II and it's "expansions" are. Warcraft III: The Frozen Throne followed this beastmaster half-ogre whose name I simply cannot recal in this moment - it started with R.
That's an example of an expansion done right. You have
one campaign in the original game. The campaign is closed. Over. Then the expansion provides
another campaign.
That's the difference.
That's what I'm against.
Also @ John Funk.
If you want to compare it to something, I'll also compare it to something.
Starcraft II in 3 is basically the same as Diablo II, if it had three acts, and each of these were their own separate purchase. The only way one would have all three acts(all content for the original campaign) would be to buy each one.
You cannot compare movies to games. Stop doing that. We cannot compare apples to oranges.