8-Bit_Jack said:
gim73 said:
In saga frontier for the ps1 there is a little village called yorkland where you need to get the grail card for the tarot magic. You have to go to every cellar in the town, and each one will force to to drink some booze and go to the next one. Once you have drunk from all of them, they send you into the swamp where you constantly stumble, and being drunk inflicts EVERY SINGLE MEMBER of your party with a random status ailment. If you do this late in the game the enemies scale with you and will own you even if you were sober. Ever fight a battle with three charmed characters, one asleep and another who can't use any special moves? In a game with cheap ass regular enemies that go first and cast a single spell that does 200 more damage than your max hp to your entire party, this is by far the most frustrating part of the game.
Oh, water temple isn't that bad. I don't even use a strategy guide when I go through and I have no problems.
Cliff racers have a mod in the PC version that reduces their numbers to reasonable amounts. You would not BELIEVE how easy it is to have seven of these bastards pecking at you in certain places.
I had ten once inside the ghostfence. and two ascended sleepers. and some ash fuckers.
I was CHEATING and i got killed
Well, there is cheating, and then there is CHEATING!
Cheating involves just using spells to allow yourself to get the times five multiplier on level up to max out your stats to 100 fast. This isn't so bad, I usually do it.
CHEATING is where you use soul trap for any of it's various permenant spell bonuses other than water breathing/walking. Really, who wants to swim through the water, that place is swimming with slaughterfish. I would hate to be a fisherman in morrowind with all those man eating fish in every body of water. But, anyways, the real cheat is pumping your stats up to 1000. Don't do this for speed or you will run so fast you leap over red mountain.