Galad said:
NeutralDrow said:
Hmm...gotta admit, much as I love Wizardry 8, I hate, hate, hate Bayjin and underwater caves. Fire spells don't work underwater, Rynjin are a chore to fight, the undersea creatures are even worse, and Nessie...oh dear god, Nessie...
...
Oh yes, every time I reach the Sea water caves, after the mandatory running in circles to make Vi unconscious and force her in(I'm not the only one who does that, right?), I cast soul shield on every fight asap and mentally prepare myself for the worst. But we have to give credit to Nessie for being one of the two, maybe three truly difficult and rewarding fights in a game, that's otherwise attrition-based(and I'm certainly not counting the final fight among those - the Savant is a wimp compared to Nessie!)
"How did we end up
here? I'm not comfortable here at all...now look! You take me out of here
right now!"
I actually never considered doing that to Vi. I mean, naturally not for Bayjin (I leave that RPC slot open for Sergeant Glumph), but to get her into Rapax Rift I always just used the T'rang portal, and for the Sea Caves I use a couple of portal spells. Still...makes one really appreciate RFS-81, huh?
And yeah, I certainly won't disagree on that, difficult
or rewarding; hooray for Excalibur! Usual tactics for me are every buffing spell I know beforehand (except Haste, stupid "no fire spell" prohibition), equip everyone with healing potions and resurrection powder, enter combat and charge before Nessie realizes you're there, start casting Soul/Element Shield, Bless, and Superman, and pray fervently. Occasionally, I only win because she beats on me so much that she falls unconscious...
I'm just not as fond of the fight because it's the one I routinely have to reload and try again. I rarely have to do that with, say, the Sorceress fight (I'm assuming that's one of the others you were talking about?). Or even the Rapax army fight...though that one wasn't especially rewarding. Unless you count finally killing that annoying Rapax Prince.