God, oh GOD let it be more like San Andreas and less like the gritty angst-fest that was GTA IV.
Seriously, GTA IV was just boring. San Andreas is still one of the best gaming experiences ever in my opinion.
Tips_of_Fingers said:
I've been reading through the comments within the thread and can't help but be angered by people saying that GTAIV was boring. Seems like The Escapist doesn't like innovation or change...Or a game that shows the sheer power of videogames.
Narratively, graphically and thematically incredible, GTAIV is a masterpiece, and I cannot comprehend how people hate it. "It's not like San Andreas" is not an argument. Judge it on it's own merits.
To say that GTAIV had was too serious is to completely miss the satire of the whole game. There are unlimited moments of hilarity within the game but the humour is more subtle and I find that funnier than the in-your-face laughfest of San Andreas.
I know it's all subjective...people's opinions etc...but I still cannot understand how people can ostracise a game as progressive as GTAIV.
OT: I'm not particularly excited by the announcement of a trailer, but I will definitely be buying GTAV.
I'm kind of failing to see how exactly GTA IV was in any way innovative. Now, before you say anything, I mean innovating in the way that it did something entirely new. What GTA IV was, was an extremely (and, I can't stress this enough: EXTREMELY) well made, story-focused sandbox.
I loved the cut-scenes. They were funny, well-paced and astonishingly written. I also enjoyed majority of the side-characters (Little Jacob, anyone?) and the many, many choices you had to make regarding those side-characters throughout the game.
See, my problem with GTA IV is... hard to explain. While the characters were well-written, I just didn't feel connected to any of them. Hell, I actually DISLIKED Niko.
The missions. They were mostly very plain and unimaginative.
The flying. Good GOD, was it fucked up badly on PC. Why did they have to change the simple (and most of all, WORKING) controls from San Andreas? Also, why didn't they include planes? Or a jetpack? There's no one out there who can say the jetpack wasn't barrels of fun in SA.
Why did they add flying out through the windshield when crashing at high speeds? Who the hell felt the need for that kind of annoying realism? Or why did you have to lose HP when exiting the car while driving? I used that feature in San Andreas a lot because... well, because it was PRACTICAL and FUN.
Seriously, the list goes on and on.
So yeah, it's mostly the little things. My preferences regarding characters are just me being a dick, I guess, but the little, annoying, "realistic" features killed the fun for me.
And that's why GTA IV was boring.