LiquidSolstice said:
NameIsRobertPaulson said:
You know who the hackers hurt when they hacked the game?
Pardon if I feel less sympathy for the multi million dollar corporation.
and pardon me when I ask this rhetorical question: "Why do you think we have increasingly invasive DRM these days?"
I know it's rhetorical but...
We have increasingly stiff DRM because producers need to explain why their AAA title did not meet sales expectations. Easy scapegoats for years have included violence, overseas markets, pirates, and recently used game sales.
By increasing the level of DRM in games, even as it has been shown to affect pirates far less than a paying customer, they are trying to regain the faith of stockholders, the only people to which they truly answer.
It's a simple answer that can be condensed into easy buzzwords for shareholder meetings.