Stupid things in videogames

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SamuelT

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Apr 14, 2009
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The fact that you've got a metal spike in your neck, so you can't turn it in FPS's.

Sometimes that really annoys me, but I'm the kind to do that..
 
May 1, 2009
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In Farcry 2, mission objectives that say "Go help this douchebag before they die" and then halfway to the objective point it says "mission completed"....

Resident Evil's numbering sequence. Theres been like 10 games, yet we're only up to RE5.

Games in a series that suddenly switch developers, and end up screwing over the whole awesomeness of it, such as the Legacy of Kain series.
 

Rhob Anybody

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Apr 3, 2009
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ForgottenPr0digy said:
In final fantasy you kill a wolf and it has money and magic rings inside of it. That makes no sense
Play the new(er) version of The bards tale to get an explanation on this subject lol.
 

WillCourt

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May 1, 2009
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That when I run into a monster in an RPG I'm like, 3CM away from it... And then suddenly I'm 10 meters away from it slowly bouncing up and down. HAVE YOU EVER STOOD STILL? YOU DON'T BOUNCE.

EDIT: Just an FYI, Mario could be seen as the abusive ex-boyfriend who continuasly gets Peach back from the father of her children by seducing her with his Italian charm. Once Bowser "kidnaps her", he goes into one of his jealous rages and takes her back. Peach is undecided on what she wants in life, and is not dedicated to her children or Bowser, having grown up with riches but alone.

But yeah, take it however you want. XD
 

CRAVE CASE 55

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Lukeydoodly said:
Also, the Master Chief can flip a 66 ton tank 20 feet into the air but can't hold an SMG still to save his life.

And why does the shotgun have less range than a sword on halo? :S
This


And why can't he hold two needlers anymore either?
 

Lukeydoodly

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Sep 9, 2008
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Angus Young said:
Lukeydoodly said:
Also, the Master Chief can flip a 66 ton tank 20 feet into the air but can't hold an SMG still to save his life.

And why does the shotgun have less range than a sword on halo? :S
This


And why can't he hold two needlers anymore either?
They apparently buffed it instead.

Anyone who can walk sideways will still dodge it though...

At least you could make Halo 2 lag when a few people with dual needlers shot though.
 

Nokillme92

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Apr 15, 2009
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This may be an older subject but I need to bring it up anyways...in MGS4, if you spend four hours in the campaign, you only play about 1.5-2.5 hours out of that time.





-C4TK
 

soren7550

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Dec 18, 2008
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-no matter the item, you only get 4 omni-gel for any item you melt down in Mass Effect. It could be a Lancer pistol, or even the fuckin' Mako, and you'll only get 4 omni-gel.

-No patches, updates, DLC, nothing of the sort for the 360 version of Team Fortress 2. (can someone tell me why???)
 
May 1, 2009
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Nokillme92 said:
This may be an older subject but I need to bring it up anyways...in MGS4, if you spend four hours in the campaign, you only play about 1.5-2.5 hours out of that time.





-C4TK
Ya all MGS games are like that... They take like 10 hours to beat playing casually, and you're only actually PLAYING the game about half that time...
 

Serathar

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Mar 25, 2009
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To me the worst possible thing in a video game is random crashes with no fucking hint of what the problem is.

In console games I get rather annoyed when a character has to crawl through a fucking sewer instead of climbing over a broken wheelbarrow or some shit.

That and children. I almost threw up playing twilight princess. Stay the fuck out of my games children.
 

Internet Kraken

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Mar 18, 2009
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Maraveno said:
MarsProbe said:
Internet Kraken said:
I hate Bethesda's use of literal invisible walls. And in regards to Fallout 3, being able to just open inventory at any time and stab yourself full of stims. Kinda takes the challenge out of battle.
They could of had a better way to stop you from going off the map. A little box that says "You can't go that way. Turn back." while I nudge up against a wall of air is really annoying and it breaks immersion.
Yeh, they could have at least come up with something that fits in with the feel of the game world. Something along those lines of if you stray too far out into the wider world and you get ambushed by a huge pack of deathclaws or even simpler, just blast you with a years worth of radiation in the space of a second. There you go, game over. :)
Oblivion just fixed the problem with mountains... and er... more mountains and er.... MORE MOUNTAINS...[/quote]

Nope, even in Oblivion I got those messages. You just need to climb to endless mountains.

Or just touch the edge of the world in the south.
 

DoctorWhat

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Apr 10, 2009
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RE5 again:
that each individual herb must take up a compartment on my armour while grenades etc. are allowed to stack.

In driving games with soundtracks that insist on letting you know ALL of the details of the song you're listening to as soon as it comes on. These details will more often than not appear in the middle of the screen and obscure the road, ensuring that you crash...
 
May 1, 2009
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Again, Valkyries in Too Human. There were a few battles where I was dying every minute or so, and every time you have to watch a freakin 15 second cutscene.

And also along those lines, invulnerability in games. (Fable II, Too Human, etc.) Sure, in Fable II you get a scar every time you get knocked out, but, as Yahtzee pointed out in ZP, the developers obviously didn't realize that no one gives a shit.
 

BlackJack47

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Oct 29, 2008
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* Inventory Screens having to be used mid-game.

* MGS guards can only see 8 feet in front of them if conditions are bright and sunny.

* Accidentally pickpocketing someone in Oblivion and then a big city guard takes you in or
forces you to bribe him.

* Chris and Sheva in Resi5, "So Wesker, Jill is the mysterious woman in disguise?"
 

CymTyr

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Mar 22, 2009
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Stupidest things I have seen in a videogame? Hmm long list.

A) Overeliance on suped up graphics with no story. Too many games do that.
B) In MMO's, if they're designed towards grouping or soloing, some of them try to do both. As much as I love lotro it has certain level ranges in it where it's very tough to get by without a group. Later on, they added Forochel, Eregion, and Mines of Moria, which are mostly solo, but still if they want to make their game more casual friendly they should add more solo quests in the areas where it's tough to get by.
C) Changes to core gameplay based on troll feedback designed to kill the game. Most notable result: HG:L where they severely nerfed boss farming based on troll demands.
D) Games which rely on gimmicks instead of trying original stuff. Most notable result: F.E.A.R. 2, which while being a decent game, was (IMHO) nowhere near as good as the original F.E.A.R.
 
May 1, 2009
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Maraveno said:
ow i do also love it how our adventurers can be heaving around armour and weapons for a full party of 5 to ten in some cases even without a backpack (it just says inventory system and shows nowhere where you can store it and when there is it's so small its laughable)
Or like when one of your allies is a girl running around wearing almost nothing but a bikini and a toga (cough final fantasy cough) and she manages to carry five or six weapons plus potions and other shit... wtf? Where does she put it???
 

jaycipia

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Aug 13, 2008
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gears of war 2 multiplayer submission, why the fuck do we want these stranded pricks so badly, 45 minutes in why dont the gears just say fuck it and walk out like do the stranded have some vital information on the war, i dont think they do cuz c'mon ya got a drunk, a black stereotype and some old dude that always looks like hes shitting himself