Stupid things in videogames

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Stylish_Robot

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Dec 29, 2008
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I hate in games with checkpoints where they dont reset your weapons/items when you die. GTA4 does this if you want to replay missions, however if you're on last mission and since Little Jacob isn't around, there's no way to replenish ammo other than killing or getting a new armor

FPS's that don't have a damage indicator of where you're being shot like Killzone 2 or the Darkness. Enemies can have insanely good accuracy and you're wondering "who the hell just killed me anyway?"

Oh and bullet sponges. Uncharted was awful for this. Guy takes near half a clip or a full shotgun blast to the chest and he reacts like I hit him in the head with a soccer ball. Like die, damnit!
 

suhlEap

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Apr 14, 2009
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erm, i dunno if this is obvious or not... but the guards in MGS. they're very stupid... in more ways than one!
 

Cid Silverwing

Paladin of The Light
Jul 27, 2008
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Any game without health meters and passive regen.
Hitbox glitches (I'm looking at you, Battlefield 2!).
Moneymilking franchises in any way.
Boss fights that end in an instant assrape unless you've farmed yourself to GODLIKE level.
High-cost abilities for piss-poor results (Oblivion!).

And it goes on...
 

Tahmoh

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Sep 1, 2008
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games like dead rising where you cant move whilst aiming your gun thats frickin retarded imo.
 

angryscotsman93

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Dec 27, 2008
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ForgottenPr0digy said:
In final fantasy you kill a wolf and it has money and magic rings inside of it. That makes no sense
Well, acutally, that's quite obvious: it ate a magic ring merchant moments before you came across it, and didn't have time to crap those stupid things out before you ripped it in twain.
 
May 1, 2009
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headshotcatcher said:
The Ruler of Nosgoth said:
In Farcry 2, mission objectives that say "Go help this douchebag before they die" and then halfway to the objective point it says "mission completed"....
That's a good thing, people prove to be able to handle themselves for a bit in Farcry 2. They are being assaulted but they fended the attackers off themselves apparently
But then why the fuck do they need me? In the time I spent running halfway across Africa I could have bombed the hell out of some terrorists or something...
 

GoldenRaz

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Mar 21, 2009
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Nick2121 said:
*snip*
my best example of the complete opposite though, Is from KH1 to KH2. in KH2 the control became so much better and more fluid - And they still managed to make Sephiroth harder instead of easier than the first game, keep the story good and keep most of the rules from the original game intact :D
why cant developers IMPROVE THEIR GAMES!?
I agree, it was improved in almost every way, although they kinda failed with the difficulty settings in both games. Neither were any hard as such, you just got to a high enough lvl and everything was a walk in the park from there on.

On topic, giving NPCs weapons or armor(equipment overall) that is quite overpowered that you can't get your hands on in any way. E.g. Charon's Combat Shotgun or Fawkes' Gatling Laser in Fallout 3(who both also had unlimited ammo). Even if you killed them, their weapons were impossible to recieve(PS3)

Also, having clusterf***s in a game where you can kill allies, whose friends get mad at you(TES: Oblivion)
Killed a lot of them by mistake and always got both bounty and infamy, grr!

(Hmm, Bethesda has quite some bad game design ideas even though the games themselves are great...)
 

SomeBritishDude

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Nov 1, 2007
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In most MMOs you might be told to collect 10 boar livers. Then you kill 10 boars and most of them don't have livers. What the fuck?! How the hell are these boars alive? What, are they using that fucking sword that they somehow seem to be carrying as a liver instead?!
 

great-paladin

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Mar 10, 2009
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when you are on a stealth mission of some sort and either an enemy in the next castle over sees you because you forgot to take him out from a step back or when they just stand there gladly talking about their life ambitions and waggling their lasers round like a 10 year old on sugar.
 

z121231211

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Jun 24, 2008
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Capture the flag in multiplayer games. Why are two armies trying to kill each other over a flag? It makes absolutely no sense.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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buy teh haloz said:
If you make your horse gallop in Assassin's Creed, everyone thinks your evil and will try to kill you, but if you hold down a button that makes you extremely slow, everyone fucks off.

What bullshit is that?!
Not only stupid but game breakingly annoying too. I never went back to it after finishing it.

plus you have to sit through those fucking cut scenes every time you switch on. what a load of shit.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Rhob Anybody said:
ForgottenPr0digy said:
In final fantasy you kill a wolf and it has money and magic rings inside of it. That makes no sense
Play the new(er) version of The bards tale to get an explanation on this subject lol.
I loved that game... it was so much fun!

Glad someone else played it. The Ego sword has to be one of the best weapons ever and the magic system in it was really good (HEALINNNNN!!! BE HEEALED!!!)
 

batti

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Mar 18, 2009
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Sorry but KH1/2?

And on topic, Unproper endings(Halo 2, Fallout3, COD4)
 

headshotcatcher

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Feb 27, 2009
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The Ruler of Nosgoth said:
headshotcatcher said:
The Ruler of Nosgoth said:
In Farcry 2, mission objectives that say "Go help this douchebag before they die" and then halfway to the objective point it says "mission completed"....
That's a good thing, people prove to be able to handle themselves for a bit in Farcry 2. They are being assaulted but they fended the attackers off themselves apparently
But then why the fuck do they need me? In the time I spent running halfway across Africa I could have bombed the hell out of some terrorists or something...
They didn't know they were being attacked by retards