SmashLovesTitanQuest said:
Squilookle said:
SmashLovesTitanQuest said:
sheah1 said:
Farcry 2 definitely, huge, epic, awesome, beautiful. Seriously it's my favorite FPS, it's so flexible, huge in length and playing with fire is one of the funnest things ever.
Ignore this guy, just get the first Far Cry if you liked Crysis. Far Cry 2 sucks ass. Big time. It is huge and filled with nothing, the only thing epic is the engine, awesome only in the way that the retarded decisions the devs made will awe you and... Ok, maybe it is damn beautiful.
Ignore
this guy, since not only does graphics mean almost nothing next to the decent gameplay you sound like you're seeking, but also despite FC2's foibles it is a really engaging experience. I'd say it's probably the best 1st person sandbox around. Far Cry 1 is
alright up until the mutants show up halfway through, then it just gets stupid.
I retract my previous statements. Far Cry 2 is sooo engaging.
Like the story, its so awesome. Its not like its a total piece of shit that some guy who watched Blood Diamond one time to many shat out. The missions are awesome too. If you think that you are going too spend the entire game killing the same dudes in identical environments, you couldnt be more wrong.
It's
Africa dude, the most variety you can expect (which is still more than the same old murky samey brown environments you see all the time nowadays) are jungle, scrub, savanna, desert, oasis, grasslands, and rivers/lakes. And you know what? All of them are in the game.
But hey, get this. Haha. Imagine if the devs decided it would be a good idea too make the dudes in these identical bases that obviously dont exist spawn again and again if you so much as set a foot outside of it. Which would mean driving to do a boring mission, taking an hour of boring combat to get there, only to do it all again on your way back! Hahahahaha! Wouldnt that be stupid? Luckily, they avoided this bad design choice. Like, how dumb would you have to be.
That's less a reflection on the game and more a reflection on your inability to think outside the box. You
could sneak around. You
could snipe everyone first without being seen. You
could take a different path. You
could take a boat instead. You
could just visit a different safehouse. Did I mention you could try taking a different route? I'll say it again, because for some reason It didn't seem to occur to you.
The weapons are great too. I have never seen such realism in a game! Like the AK47. Contrary to what you may have heard, the AK47 is a weapon that isnt very durable and will jam a lot. I mean, hey, it isnt like the AK47 is pretty much the durable fully automatic weapon on the planet. Some crazy nam veterans and weapon experts even claim that you can bury it for a week, pull it out, and get shooting in 5 minutes! Haha! Those crazy americans. Luckily, Far Cry 2 sees through this conspiracy to sell everyone AKs and rights all wrongs by making AKs absolutely useless pieces of shit.
again, if you're too narrow minded to... oh I dunno... buy your own weapons, then you can hardly be surprised when the gun you just looted off a dead enemy is in less than mint condition. And if you think that the AK is all there is to the arsenal... boy are you missing out.
The characters are great too. Another game dev would have made the characters boring, monotonous drones with back stories pulled straight out of "A game developers guide to characters with no imagination whatsoever". Not Far Cry 2. The incredible characters with great voice acting pull you into the plot like non before. As previously mentioned, the plot is great too!
Compared to what, Crysis? Oh
please. Compared to Crysis, Far Cry 2 is practically Shakespeare.
Far Cry 2 is possibly the greatest sandbox game ever made. They actually put interesting things in this living, breathing world. Otherwise you would spend the whole game killing the same dudes in the same booooorrrriiiinnggggg fashions.
Describing Crysis again are we? At least FC2 has something Crysis never had: Genuine atmosphere. For once you're not an all-American Marine whose theme song obliterates the very sound of the world around you. Here the music subtly matches the tension that you're experiencing at any given time, in a way that evokes the
actual place you are in, not where you are from. Also since you can't rely on your magical invisibility suit to sneak around, employing stealth takes some... you know... actual skill. Which in turn gives you a real sense of reward when you pull it off properly.
And I'd much rather face a repetitious armada of human beings with their own tactics, threats, vulnerabilities and palpable fears than boring nameless faceless alien race #38549
any day.
Seriously.