Surprisingly Useless Characters

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Mesca

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Amnestic" post="9.199404.6527016 said:
Try playing Symphony of the Night as Richter.

God damn does he ever suck. quote]

He's a bonus character, isn't he? I actually have Dracula X Chronicles, so Rondo and SOTN are both on there. I haven't gotten around to beating Alucard's mode yet though. Maybe Richter just kinda sucks as a rule. Considering how awesome the Belmonts usually are, I guess one of the other members just absorbed his cool factor.

Also... I know some of you are bound to have seen it.. but HYDRO STORMM!
http://www.youtube.com/watch?v=Vrze-nKw9zQ
 

Caradinist

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Oh, seems like there's mostly RPG characters in this thread, let me introduce one from a platformer.


Zero from Mega Man X3. It's the first time you can control him in the series, so you'd think it would be pretty exciting on top of assuming he could be useful, right? You could never be anymore wrong.

The only real advantage he has is:

1)If you charged long enough, you can shoot two charged shots plus a Sabre slash.

2)The Sabre attack can kill nearly all foes in it's range in one hit.

3)Right off the bat he has twice more health than Mega Man X.

The big disadvantages are:

1)You can only use him ONCE every stage, and not even the entire stage plus boss, at best you can use him only one third of every stage. You automatically switch back to X after reaching a supposed mini boss area.

2)If you die as Zero through any means, you can never use him EVER again unless you remembered your password. This will ruin your chance of obtaining the ultimate item.

3)He has no real armor protection. As soon as you obtain the body armor upgrade for Mega Man plus a few Heart tanks, you can already soak up way more hits than he can.

For a character who gets all the good scenes, he sure is surprisingly useless. Luckily they change this in the later games.


Amnestic said:
Try playing Symphony of the Night as Richter.
But that can be excused, can it? i mean it's the first game to control a belmont in a free roam area of sorts. Alucard was embarrassingly easy once you got to to a certain point, whereas belmont might require a little planning to get through areas, especially inverted castle areas. Think of it as Symphony of the Night, Free roam hard mode, Optional Easy boss mode.

I suppose it's more of a personal thing. moving slow and using the Vampire Killer was more of a cool thing for me.
 

Amnestic

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Mesca said:
They made Richter work in Portrait of Ruin, and Julius worked well in Dawn of Sorrow (though both had their flaws covered for by being able to switch to Maria, and Yoko/Alucard respectively).

And yeah, in Symphony of the Night he's a bonus mode after you beat the main game. Plays exactly like he does in the Prologue section, except you have to make your way through all of Dracula's *and the Inverted* castle, with your only healing being the far-too-separate save points.

Oh, and just touching an enemy in the Inverted Castle can knock off half your health.

Fun!
 

end_boss

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wicced466 said:
end_boss said:
The dog in Duck Hunt.
actually without that dog you are screwed. i mean how are you going to go get the ducks you shoot >.>
Throw a rock? Fire a warning shot? I'm sure a stone or a spent shell won't laugh at me when I've missed, and then jump in front of my bullets. LOL

Not to mention, the fact that I'm presenting inanimate objects as more effective says something, I'm sure.
 

Yhrr

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Apr 16, 2009
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Oghren from Dragon Age Origins. He was a warrior but he died faster than any other character in my party. Naturally, he spent a lot of time at camp.

ALL the starting paladins in Fire Emblem (Marcus, Jeigan, etc). They steal xp, level at an absurdly slow speed, and are weaker than most units by the middle of the game. To a greater extent, most of the prepromoted characters. Also, Athos.
 

9NineBreaker9

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UncleUlty said:
Naoto of P4: She looks useful with her high level physicals,death/light magic and almighty damage then you realize that her magic is easily depleted and her insta kill magic doesn't always hit(Never on Bosses).Physical attacks while having the advantage of working on bosses aren't as effective(unless your Chie) on the bosses as say the elements. AS some one said before: She's a queen of Random battles and that's about it.
I was so disappointed when I started using her and realized that she wasn't all that effective... but it didn't seem to matter. I beat the game using Teddie, Kanji, and Naoto (they were my favorite characters) as my party and had a fairly easy time of it. The final, final boss was fairly easy for me.

The best thing I can think of are some of the Pokemon starters. They do fantastically for the early portions of the game, but some of them end up being more of a liability than anything. I ended up retiring Torterra because it seemed to be the teammate always lagging behind in levels and use (at least for me), and found that Typhlosion soon got outclassed and became rather useless after running through the Elite Four the first time in SoulSilver.
 

Not G. Ivingname

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canadamus_prime said:
Not G. Ivingname said:
Sonic in SONIC 06!

His story has nothing, repeat, NOTHING to do with the over arching plot. He attributes NOTHING to the plot until the VERY END OF A GAME HE IS THE TITLE CHARACTER FOR.
Really? I never made it to the end of that game. Stupid train level....
I don't blame you in the least... Which train level, Sonic's or Shadow's?
 

Amnestic

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Aug 22, 2008
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Yhrr said:
ALL the starting paladins in Fire Emblem (Marcus, Jeigan, etc). They steal xp, level at an absurdly slow speed, and are weaker than most units by the middle of the game. To a greater extent, most of the prepromoted characters. Also, Athos.
That's because they're all "Jeigan [http://fireemblem.wikia.com/wiki/Jagen#Archetype]" characters. :p
 

ForrestDeath

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May 26, 2010
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Two things: 1. Magus is the lynchpin of the first 9999 strike I was able to achieve in that game using whatever triple tech you get with Marle and Lucca on my first play through. 2. He achieves max Magic stat without the use of Magic tabs and has a decent speed stat which saves you that hassle, unlike Robo who I believe took like 8 or 9 of the speed tabs to get to double star.

I guess I am kinda biased for him cause he was the first major character that swithed to your side in a game, but I always kinda liked him....

As for useless, I always kinda leaned to Edward from FF4. No damage output and kinda rough to get the effects to trigger.
 

GameOverGoblin

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I was going to say Navi, but technically she did help a lot by Z-targeting enemies, which I wouldn't have survived without, so instead I'm going with Dom from Gears 2, 'cause all he did was whine about his stupid wife and he kept making me revive him.
 

Canadamus Prime

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Not G. Ivingname said:
canadamus_prime said:
Not G. Ivingname said:
Sonic in SONIC 06!

His story has nothing, repeat, NOTHING to do with the over arching plot. He attributes NOTHING to the plot until the VERY END OF A GAME HE IS THE TITLE CHARACTER FOR.
Really? I never made it to the end of that game. Stupid train level....
I don't blame you in the least... Which train level, Sonic's or Shadow's?
Sonic's. Wait, Shadow has a train level too???
 

ZombieGenesis

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Cait Sith in FFVII- never used him, despised his limit break, and he was just plain unpleasant to look at. All the others though could pretty much tear through anything in the game, I consider them all overpowered (Except Aeris but y'know).
Going to play that now actually on my PSP, damn Escapist, bringing back fond memories and depriving me of sleep.
 

crypt-creature

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kannibus said:
Dual classed characters in anything D&D related. You're way better playing an all or nothing, which is no prob for me because I'm always the fighter.
Eh, the newer edition and rule set are changing some of that. Though you can tell that they're playing the 'favorites' game with it.
 

Not G. Ivingname

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canadamus_prime said:
Not G. Ivingname said:
canadamus_prime said:
Not G. Ivingname said:
Sonic in SONIC 06!

His story has nothing, repeat, NOTHING to do with the over arching plot. He attributes NOTHING to the plot until the VERY END OF A GAME HE IS THE TITLE CHARACTER FOR.
Really? I never made it to the end of that game. Stupid train level....
I don't blame you in the least... Which train level, Sonic's or Shadow's?
Sonic's. Wait, Shadow has a train level too???
Yep, one of the game's many flaws is that all three stories are shameless copy and pasting of the same levels over and over again. In Shadow's level he has to ride a motorcycle along the same tracks Sonic was following to catch up with Eggman. Oh, did I mention that the motorcycle turns as smoothly as a charging rhino?
 

Marter

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The rest of your soldiers in Resistance: Fall of Man. Last I checked, they killed maybe a dozen people in 4 playthroughs.
 

Canadamus Prime

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Not G. Ivingname said:
canadamus_prime said:
Not G. Ivingname said:
canadamus_prime said:
Not G. Ivingname said:
Sonic in SONIC 06!

His story has nothing, repeat, NOTHING to do with the over arching plot. He attributes NOTHING to the plot until the VERY END OF A GAME HE IS THE TITLE CHARACTER FOR.
Really? I never made it to the end of that game. Stupid train level....
I don't blame you in the least... Which train level, Sonic's or Shadow's?
Sonic's. Wait, Shadow has a train level too???
Yep, one of the game's many flaws is that all three stories are shameless copy and pasting of the same levels over and over again. In Shadow's level he has to ride a motorcycle along the same tracks Sonic was following to catch up with Eggman. Oh, did I mention that the motorcycle turns as smoothly as a charging rhino?
Wow, really? It's a shame, I thought that game, at least story wise, started off quite strong too.
 

ottenni

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Aug 13, 2009
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Carth from KOTOR. Why would you take him anywhere when HK 47 did all the same things but with considerably better dialog.
 

avatar_vii

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LordNue said:
Because once you get bahamut every character in FFX is useless.
And once you Get Anima, Bahamut is useless (although double casting Ultima with Yuna is a very legitimate strategy).

OT: companions in Morrowind/Oblivion/Fallout 3, they either just get in your way, kill everything for you and cause you to get less experience, or ruin your attempts at stealth.

Also, most RPG main characters, if you think about it, most of the bad things that happen stem from their mistakes or interference and they spend most (if not all) of the game fixing what is essentially partly their fault. I suppose it makes for easy story progression.
 

tipp6353

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Oct 7, 2009
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probably Irish from Red Dead Redemption, I'm not kidding that useless son of a ***** didn't shoot but 3 guys when I was with him, it was funny what happened to him, a accidental gun discharge in a outhouse killed him