No, not initially at least. It's reasonably good fun and the story/dialogues is quite engaging, but it's a single player game, extremely linear, and once you get your companion combat is just broken completely.
Add to that there's a few small but singificant failures that surprise me because they're so obvious and avoidable - like weather effects where you can see rain falling in the sky but it has no effect on the ground, or on nearby pools of water. Why even put it in if you're going to half ass it that much? Then there's the conversations you overhear as you pass by NPCs... only if you keep running you can be hundreds of metres away and yet the scripted conversation continues to play out, at full volume, with no sense of distance or direction. It's only 'beta' for one more month, and somehow I doubt things like this will be getting fixed.
No day/night cycle, no exploration worth a damn, dozens of clones of 'your' companion running around, and graphics that are clean and neat but so bland I haven't wanted to reach for my screenshot command once all weekend. I'll play it some way down the line, perhaps, but I won't be in the launch queue.