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Yoshi178

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Aiddon said:
Yoshi178 said:
none of the Switch games require a Pro/*real* controller to be played though.

that's literally what the Joy Con Grip is for.
Heck, some of them are outright superior with the Joy Con due to gyro aiming. I can't play any other version of Doom after playing the Switch version with motion control.
actually the Switch Pro controller also has Gyro in it. i play Splatoon 2 with a Pro controller all the time.

i do prefer playing Mario Kart and Zelda with the joy con grip though.
 

Silvanus

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Johnny Novgorod said:
But all the third party products coming to Switch are 2, 3, 6 or 7 years old. There's no upcoming cross-platform title that will also be on Switch that isn't a port of some sort. Like the next in any given AAA series that isn't Nintendo's is never on Switch.
The example most recently brought up was Dark Souls, but Dark Souls Remastered is not a port, and it released this year.

The same is true of the N. Sane Trilogy. Counting remasters with drastic upgrades in the same category as ports makes not a lick of sense. They're new releases.
 

Phoenixmgs_v1legacy

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Silvanus said:
Johnny Novgorod said:
But all the third party products coming to Switch are 2, 3, 6 or 7 years old. There's no upcoming cross-platform title that will also be on Switch that isn't a port of some sort. Like the next in any given AAA series that isn't Nintendo's is never on Switch.
The example most recently brought up was Dark Souls, but Dark Souls Remastered is not a port, and it released this year.

The same is true of the N. Sane Trilogy. Counting remasters with drastic upgrades in the same category as ports makes not a lick of sense. They're new releases.
Is Dark Souls or the N. Sane trilogy remasters the next game in any given AAA series?
 

Aiddon_v1legacy

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Silvanus said:
The example most recently brought up was Dark Souls, but Dark Souls Remastered is not a port, and it released this year.

The same is true of the N. Sane Trilogy. Counting remasters with drastic upgrades in the same category as ports makes not a lick of sense. They're new releases.
That and at the end of the day this is what matters: numbers. The sales and profits will decide whether or not they were worth putting on the system and if they were successful. Some balked at Skyrim, Ultra Street Fighter II, and Doom being put on the Switch, but Bethesda, CAPCOM, and ID said they were quite happy with the sales which is why we're seeing Wolfenstein II and The Street Fighter 30th Anniversary Collection making they're way over as well as CAPCOM finally localizing Monster Hunter Generations Ultimate. I'm also really surprised at how much indies are acclimating to Nintendo what with Ikaruga coming out on the 29th and all three entries in The Banner Saga being released over the summer (though Steam's recent blunders have also spurred stuff like that). So it's just a bit silly to act like the Switch is in any way failing when in fact all the data to the present shows otherwise.
 

Yoshi178

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Phoenixmgs said:
Silvanus said:
Johnny Novgorod said:
But all the third party products coming to Switch are 2, 3, 6 or 7 years old. There's no upcoming cross-platform title that will also be on Switch that isn't a port of some sort. Like the next in any given AAA series that isn't Nintendo's is never on Switch.
The example most recently brought up was Dark Souls, but Dark Souls Remastered is not a port, and it released this year.

The same is true of the N. Sane Trilogy. Counting remasters with drastic upgrades in the same category as ports makes not a lick of sense. They're new releases.
Is Dark Souls or the N. Sane trilogy remasters the next game in any given AAA series?
AAA games. lol feels like most AAA games these days are more like loot box filled crap like Star Wars Battlefront 2
 

Yoshi178

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internet forums be like:

Why does Nintendo keep porting so many Wii U Games to Switch? Nintendo should be putting all of their development time into making New games. not just shoveling out old ones.
Nintendo be like lol this is why:

 

Phoenixmgs_v1legacy

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Aiddon said:
Some balked at Skyrim, Doom being put on the Switch, but Bethesda said they were quite happy with the sales which is why we're seeing Wolfenstein II. I'm also really surprised at how much indies are acclimating to Nintendo. So it's just a bit silly to act like the Switch is in any way failing when in fact all the data to the present shows otherwise.
Uhh... Doom sold pretty poorly. Skyrim probably sold well because it's fucking Skyrim. Also, Doom and Wolf 2 were announced at the same time (before Skyrim even came out as well) so how did the sales of Doom or Skyrim influence Wolf 2 being ported? If Wolf 2 doesn't sell, I don't see Bethesda releasing many more games on Switch unless they are super popular already like Skyrim. Plus Bethesda has commented on the fact that porting games to the Switch "is proving to be quite a challenge due to the hardware." Why should it be surprising that the Switch is getting indies as indies should be fucking expected due to their lower hardware requirements vs AAA games? Getting indies is par for the course for any other platform whereas Nintendo is still double bogeying the hole. Sure, the Switch is a success for Nintendo, but it's still failing if you compare it to the other big 3 gaming platforms.

Yoshi178 said:
AAA games. lol feels like most AAA games these days are more like loot box filled crap like Star Wars Battlefront 2
Few AAA games actually have loot boxes. The only AAA game I've ever bought or played that has had loot boxes was Mass Effect 3. Did EA ever end up selling a single lootbox in Battlefront 2? I honestly don't know if it was ever possible to buy a loot box.

It feels like is rather factual that most Nintendo games have on-disc DLC.
 

Silvanus

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Phoenixmgs said:
Is Dark Souls or the N. Sane trilogy remasters the next game in any given AAA series?
No, but that's not what we were talking about.
 

sXeth

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Phoenixmgs said:
Few AAA games actually have loot boxes. The only AAA game I've ever bought or played that has had loot boxes was Mass Effect 3. Did EA ever end up selling a single lootbox in Battlefront 2? I honestly don't know if it was ever possible to buy a loot box.
https://www.giantbomb.com/loot-boxes/3015-9059/games/

That actually misses a few out too. AC:Origins it was a bit of a round trip, but you could buy drachmas to open the nomad's random treasure box from the money store. Destiny 1 started adding them in events after the Taken King release. Fortnite has them, but in the less often discussed co-op mode (granted its going to be free-to-play and they're bypassable). Paragon featured crates as well, but probably went under radar long before finally shutting down. Warframe is also F2P (they do include Orcs must Die and Paladins though) and dubious as "AAA", but does have lootbox mod packs available.
 

Phoenixmgs_v1legacy

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Silvanus said:
Phoenixmgs said:
Is Dark Souls or the N. Sane trilogy remasters the next game in any given AAA series?
No, but that's not what we were talking about.
Yeah, it was...
Phoenixmgs said:
Silvanus said:
Johnny Novgorod said:
But all the third party products coming to Switch are 2, 3, 6 or 7 years old. There's no upcoming cross-platform title that will also be on Switch that isn't a port of some sort. Like the next in any given AAA series that isn't Nintendo's is never on Switch.
The example most recently brought up was Dark Souls, but Dark Souls Remastered is not a port, and it released this year.

The same is true of the N. Sane Trilogy. Counting remasters with drastic upgrades in the same category as ports makes not a lick of sense. They're new releases.
Is Dark Souls or the N. Sane trilogy remasters the next game in any given AAA series?
---

Seth Carter said:
Phoenixmgs said:
Few AAA games actually have loot boxes. The only AAA game I've ever bought or played that has had loot boxes was Mass Effect 3. Did EA ever end up selling a single lootbox in Battlefront 2? I honestly don't know if it was ever possible to buy a loot box.
https://www.giantbomb.com/loot-boxes/3015-9059/games/

That actually misses a few out too. AC:Origins it was a bit of a round trip, but you could buy drachmas to open the nomad's random treasure box from the money store. Destiny 1 started adding them in events after the Taken King release. Fortnite has them, but in the less often discussed co-op mode (granted its going to be free-to-play and they're bypassable). Paragon featured crates as well, but probably went under radar long before finally shutting down. Warframe is also F2P (they do include Orcs must Die and Paladins though) and dubious as "AAA", but does have lootbox mod packs available.
Most of that list weren't AAA games and quite a few are free-to-play games (microtransactions are literally why they are free-to-play). I'm not saying there aren't several AAA games with loot boxes but they definitely aren't in the majority, not even close. I buy AAA games squarely on whether I think the game will actually be good, and the only one I've ever played with them is ME3. Loot boxes don't even matter to me for the most part unless pay(loot box)-to-win scenario in a multiplayer game, and they haven't been hard to avoid without really trying honestly.

Yoshi178 said:
Phoenixmgs said:
It feels like is rather factual that most Nintendo games have on-disc DLC.
such as?
Zelda BotW, Splatoon, Smash, Twilight Princess HD (bonus dungeon on-disc DLC), Mario Kart 8 ("Deluxe" release too), and more.

What Nintendo game besides Mario Odyssey allows you to unlock all amiibo content (literally on-disc DLC) without actually getting the amiibos?
 

Silvanus

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Phoenixmgs said:
Yeah, it was...
Read the sentence just before the one you bolded: "there's no upcoming cross-platform title that will also be on Switch that isn't a port of some kind".

That's the bit to which I was responding. It's simply not true.

So, no, whether or not those games count as the next in the series isn't relevant to the sentence I was responding to.
 

Yoshi178

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Phoenixmgs said:
Yoshi178 said:
Phoenixmgs said:
It feels like is rather factual that most Nintendo games have on-disc DLC.
such as?
Zelda BotW, Splatoon, Smash, Twilight Princess HD (bonus dungeon on-disc DLC), Mario Kart 8 ("Deluxe" release too), and more.

What Nintendo game besides Mario Odyssey allows you to unlock all amiibo content (literally on-disc DLC) without actually getting the amiibos?
Zelda botw- wait you're actually sad about missing out on a couple of costumes and some food that you can already get in game? LMAO!!!!

Splatoon- same thing. on disc stuff is just amiibo costumes LOL

Mario Kart 8- once again, just Mii costumes that make no difference to the actual gameplay LOL

Zelda twilight Princess HD- 1, it's literally just a hole with enemies you can already fight in game coming at you from it, with the end reward just being a bigger wallet lol.

2. we're talking about Nintendo Switch not Wii U LMAO



so basically you're just pissed off about missing out on Amiibo content that makes pretty much no difference to the gaming experience in the first place? that's actually really funny. i don't even use my amiibos for that stuff because most of it is so pointless lol.
 

Silvanus

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Yoshi178 said:
Zelda botw- wait you're actually sad about missing out on a couple of costumes and food that you can already get in game? LMAO!!!!

Splatoon- same thing. on disc stuff is amiibo costumes LOL

Mario Kart 8- Mii costumes that make no difference to the actual gameplay once again LOL

Zelda twilight Princess HD- 1, it's literally just a hole with enemies you can already fight in game coming at you from it, with the end reward just being a bigger wallet lol.

2. we're talking about Nintendo Switch not Wii U LMAO



so basically you're just pissed off about missing out on Amiibo content that makes pretty much no difference to the gaming experience in the first place? that's actually really funny. i don't even use my amiibos for that stuff because most of it is so pointless lol.
Whether someone uses/ wants these things at all, isn't it fair to be irritated if a company sells you a physical object and doesn't allow you access to it in its entirety?

Disliking on-disc DLC is a matter of principle for me. It indicates a shoddy corporate attitude towards the consumer.

Of course, this shoddy corporate attitude exists throughout the industry, and stuff like amiibo costumes are comparatively small fry.
 

Yoshi178

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Silvanus said:
Yoshi178 said:
Zelda botw- wait you're actually sad about missing out on a couple of costumes and food that you can already get in game? LMAO!!!!

Splatoon- same thing. on disc stuff is amiibo costumes LOL

Mario Kart 8- Mii costumes that make no difference to the actual gameplay once again LOL

Zelda twilight Princess HD- 1, it's literally just a hole with enemies you can already fight in game coming at you from it, with the end reward just being a bigger wallet lol.

2. we're talking about Nintendo Switch not Wii U LMAO



so basically you're just pissed off about missing out on Amiibo content that makes pretty much no difference to the gaming experience in the first place? that's actually really funny. i don't even use my amiibos for that stuff because most of it is so pointless lol.
Whether someone uses/ wants these things at all, isn't it fair to be irritated if a company sells you a physical object and doesn't allow you access to it in its entirety?

Disliking on-disc DLC is a matter of principle for me. It indicates a shoddy corporate attitude towards the consumer.

Of course, this shoddy corporate attitude exists throughout the industry, and stuff like amiibo costumes are comparatively small fry.
boycotting a company because they sell a few figurines that give you a little costume as a small bonus in game is pretty silly imo.

the majority of Amiibo owners don't even use the figures, they just sit on peoples shelves and look pretty for the most part. that's how meaningless the amiibo content is.


if it was locking out hour long story content or stuff like multiplayer maps then sure, have at it. but literlly none of it is significant content like that lol





hell at least the Amiibo figurines actually reward the buyer with some cosmetic stuff to use in game. what do these things do? literally nothing whatsoever lol

 

Silvanus

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Yoshi178 said:
boycotting a company because they sell a few figurines that give you a little costume as bonus in game is pretty silly imo.
Who's talking about a boycott?

the majority of Amiibo owners don't even use the figures, they just sit on peoples shelves and look pretty for the most part. that's how meaningless the amiibo content is.


if it was locking out hour long story content or stuff like multiplayer maps then sure, have at it. but literlly none of it is significant content like that lol
Again, this would be compelling if I wasn't appealing to principle rather than scale. It is the attitude that's the issue, not specific instances.
 

sXeth

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Phoenixmgs said:
Most of that list weren't AAA games and quite a few are free-to-play games (microtransactions are literally why they are free-to-play). I'm not saying there aren't several AAA games with loot boxes but they definitely aren't in the majority, not even close. I buy AAA games squarely on whether I think the game will actually be good, and the only one I've ever played with them is ME3. Loot boxes don't even matter to me for the most part unless pay(loot box)-to-win scenario in a multiplayer game, and they haven't been hard to avoid without really trying honestly.
Ah well, if you want that metric. Then anything EA makes (most recently Need for Speed and UFC have both had pay-to-win stuff delivered via lootbox), any of TakeTwo's 2K titles from 18 onwards. And on a fringe level Destiny 2, though the "advantage" was minimal (it sure sparked up a fire when it happened though).

In the non-lootbox pay-to-win section, there's GTA Online and Evolve in recent times that fell afoul of it (both by TakeTwo, go figure). Ark's had a bit of turbulence too, since extra maps are DLC and contain unique and oft time powerful new dinosaurs (though the game balance is Ark is a hysterical rollercoaster of nonsense, so its a bit of a tossup)
 

Yoshi178

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Silvanus said:
Yoshi178 said:
boycotting a company because they sell a few figurines that give you a little costume as bonus in game is pretty silly imo.
Who's talking about a boycott?

the majority of Amiibo owners don't even use the figures, they just sit on peoples shelves and look pretty for the most part. that's how meaningless the amiibo content is.


if it was locking out hour long story content or stuff like multiplayer maps then sure, have at it. but literlly none of it is significant content like that lol
Again, this would be compelling if I wasn't appealing to principle rather than scale. It is the attitude that's the issue, not specific instances.
in principle Amiibo's are microtransactions for cosmetic items that make little to no difference to a games experience.

in fact Amiibo's are even better than microtransactions as the buyer gets a nice little figurine to go with your purchase and Amiibo's can be used for multiple games including games that have not been announced yet.

for example the Super Smash Bros Zelda figurines can be used in Zelda Breath of the Wild which is a game released 3 years after smash bros. people didn't buy the Zelda Smash amiibo's knowing that they could be used in future games like BOTW, people would have just bought them to use in Smash Bros when they came out obviously.




digital microtransactions are a single purchase for a single game that are tied to a single online account and has nothing tangible tied to it like the Amiibo's do.
 

Silvanus

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Yoshi178 said:
in principle Amiibo's are microtransactions for cosmetic items that make little to no difference to a games experience.

in fact Amiibo's are even better than microtransactions as the buyer gets a nice little figurine to go with your purchase and Amiibo's can be used for multiple games including games that have not been announced yet.

for example the Super Smash Bros Zelda figurines can be used in Zelda Breath of the Wild which is a game released 3 years after smash bros. people didn't buy the Zelda Smash amiibo's knowing that they could be used in future games like BOTW, people would have just bought them to use in Smash Bros when they came out obviously.

digital microtransactions are a single purchase for a single game that are tied to a single online account and has nothing tangible tied to it like the Amiibo's do.
Yes, I know what amiibos are, thank you. None of this addresses a principled objection to on-disc DLC, does it?
 

Phoenixmgs_v1legacy

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Silvanus said:
Phoenixmgs said:
Yeah, it was...
Read the sentence just before the one you bolded: "there's no upcoming cross-platform title that will also be on Switch that isn't a port of some kind".

That's the bit to which I was responding. It's simply not true.

So, no, whether or not those games count as the next in the series isn't relevant to the sentence I was responding to.
Ok. For me and probably many others that part I highlighted is the main issue with Nintendo platforms so it seemed like you just glossed over it.

Yoshi178 said:
so basically you're just pissed off about missing out on Amiibo content that makes pretty much no difference to the gaming experience in the first place? that's actually really funny. i don't even use my amiibos for that stuff because most of it is so pointless lol.
It's the principle and you knocked AAA games being full of loot boxes. At least most games with loot boxes you can get all the content for free. Secondly, loot boxes usually unlock "pointless" cosmetic stuff just like amiibos while also unlocking way more content for $10 than an amiibo. Also, amiibos have unlocked more than just cosmetic stuff like say a difficulty level. Point is, you're being pretty damn hypocritical in saying AAA games are just full of loot boxes (when a minority of them do have loot boxes) yet every Nintendo release has on-disc DLC.

Yoshi178 said:
boycotting a company because they sell a few figurines that give you a little costume as a small bonus in game is pretty silly imo.

hell at least the Amiibo figurines actually reward the buyer with some cosmetic stuff to use in game. what do these things do? literally nothing whatsoever lol

I don't boycott AAA games over loot boxes as they've never stopped me from buying a game, I'm usually just not interested in games that do have loot boxes for other reasons. I'm not boycotting Nintendo, I just don't find their systems to be worth it because they are inferior to every other platform just squarely based on the game library.

So Sony releasing figures for people that want to collect figures is worse than Nintendo selling figures due to gating content?

Yoshi178 said:
in principle Amiibo's are microtransactions for cosmetic items that make little to no difference to a games experience.

in fact Amiibo's are even better than microtransactions as the buyer gets a nice little figurine to go with your purchase and Amiibo's can be used for multiple games including games that have not been announced yet.

for example the Super Smash Bros Zelda figurines can be used in Zelda Breath of the Wild which is a game released 3 years after smash bros. people didn't buy the Zelda Smash amiibo's knowing that they could be used in future games like BOTW, people would have just bought them to use in Smash Bros when they came out obviously.

digital microtransactions are a single purchase for a single game that are tied to a single online account and has nothing tangible tied to it like the Amiibo's do.
LMFAO!!! Amiibos are better microtransactions because the player has to waste $10 for like a $1 of content (they already paid for, on-disc DLC) for a piece of plastic they probably didn't want to begin with?

Seth Carter said:
Phoenixmgs said:
Most of that list weren't AAA games and quite a few are free-to-play games (microtransactions are literally why they are free-to-play). I'm not saying there aren't several AAA games with loot boxes but they definitely aren't in the majority, not even close. I buy AAA games squarely on whether I think the game will actually be good, and the only one I've ever played with them is ME3. Loot boxes don't even matter to me for the most part unless pay(loot box)-to-win scenario in a multiplayer game, and they haven't been hard to avoid without really trying honestly.
Ah well, if you want that metric. Then anything EA makes (most recently Need for Speed and UFC have both had pay-to-win stuff delivered via lootbox), any of TakeTwo's 2K titles from 18 onwards. And on a fringe level Destiny 2, though the "advantage" was minimal (it sure sparked up a fire when it happened though).

In the non-lootbox pay-to-win section, there's GTA Online and Evolve in recent times that fell afoul of it (both by TakeTwo, go figure). Ark's had a bit of turbulence too, since extra maps are DLC and contain unique and oft time powerful new dinosaurs (though the game balance is Ark is a hysterical rollercoaster of nonsense, so its a bit of a tossup)
I was merely arguing the point that most AAA games don't have loot boxes while also pointing out that every Nintendo game has on-disc DLC. I very much don't think the majority of AAA games have loot boxes and I don't think you've proven that to be true either. Also, how is Ark considered AAA?