Team Fortress 2 - Adivce

Recommended Videos

hawkeye52

New member
Jul 17, 2009
760
0
0
i find that if you are experienced on pc shooters sniper probably the easiest to play since its comfortable to what you already know. however if all else fails go pyro (backburner aint that bad if you are good at and reguarly flank)
 

Silver Patriot

Senior Member
Aug 9, 2008
867
0
21
RanD00M said:
I'll tell you how I learned.

1.I chose a class and did random stuff.Not really know what my class is supposed to do.
2.I watched other players and learned from that.
3.I used my AI mind human brain to think up good place to ambush/put up defenses/flank.
4.?????
5.Congratulations,you're now average at TF2.
6.??? (Go pro maybe?)
7. Profit!?

(Sorry I just wanted to add profit)

Find a class you like and work at it. I would recommend a few offline matches to get the basics down. Once you picked up your skillset go online.
 

Crystal Cuckoo

New member
Jan 6, 2009
1,072
0
0
I started out with the Engie, but since the update just came out, I'd stay away from that for a while.

Some good starters are the three main attacking classes: Scout, Soldier, and Pyro (the Sniper and Medic are good as well).

Scout:
1. You can double-jump. Use this to your advantage, as you can change direction on your second jump to avoid fire.
2. You can TRIPLE-jump with the Force-a-Nature. Jump up while running forward while shooting 45 degrees downward from the horizontal. You'll fly up, and you can jump again to get to hard-to-reach places.
3. You are VERY fragile. However, you make up for this in speed, so when the enemy's not looking, rush up to him, sink two shots with the FaN into him, and use the Pistol to pick him off as he's flying in the air.
4. Right-click to stun (with a baseball) with the Sandman. Be careful because it's been nerfed, and enemies can still move around after being stunned.

Soldier:
1. Rockets go Boom (they have a wide splash radius).
2. If you look down, and fire + jump + crouch at the same time, you'll go flying into the air. You can do this with the Demoman as well with the stickies.

Pyro:
1. W + Left Click. Congratulations, you've just mastered the Pyro!
2. In all seriousness, you can be skilled with it. Use the Backburner to ambush opponents (Crits from behind!) and use the airblast (with normal flamethrower) to reflect anything that isn't bullets (rockets, arrows, grenades can all be deflected with right-click).

Sniper:
1. When you zoom in, you'll see a red dot slowly getting bigger. Wait til it says 100%, and you can kill basically anyone with a headshot. Even a heavy.
2. Only use jarate in combination with the Hunstman as both are apt for mid-range combat.

Medic:
1. It's better to heal all friendlies to full health than to overheal one Heavy. However, if all else fails, stick to the Heavy (or Soldier) as he has the highest health.
 

TerranReaper

New member
Mar 28, 2009
953
0
0
Find a class that you feel comfortable with and stick with it. Of course, it is a team-based game, so if your team needs medics and such, go that class.

I started as a spy at release date and still going spy at this point.
 

Dr. wonderful

New member
Dec 31, 2009
3,260
0
0
As a scout:

Jump goddamn it, jump with spacebar.
He's the fastest, just circle around your enemy and done.
His shotgun is deadly but you need to ger close.

As a spy:

The cloak button is your friend but don't overuse it.
A well trained spy can take out anyone with a back stab.
Engi tools such as depenser and sentries can be taken down with the zap o matic.

As a heavy:

Make sure to use the minigun on the one person who dosen't you there.

As a sniper:

Avoid any conflict, you're support and should stay that way.
Always go for headshots, it make things easier.
If you're going to fight, PLEASE do not use that sniper rife.

And...know what?

Follow everyone else advice I'm going to play TF2
 
Dec 14, 2008
1,038
0
0
If you find the bonk soda immediately equip it, if used right the scout becomes rather troublesome for the other team. The bonk allows you to be invulnerable to all enemy fire, but you cannot attack. You can use this invulnerability to get through choke points and bad situations, or reach some annoying sniper.

And always go after medics when playing as the scout.
 

GenericAmerican

New member
Dec 27, 2009
636
0
0
Do what I did. Find a nearly full game and pick a class and play. Try to stay out of the center of attention and slowly learn to play. It's not all that difficult. A week ago I went 200 kills to 82 deaths as a scout on a neverending 2fort game.

Or be a heavy...it's simple. Point gun, shoot. You can soak up alot of damage and dish it out too, just don't try and fight anything far away; you will just waste ammo.
 

Megacherv

Kinect Development Sucks...
Sep 24, 2008
2,650
0
0
Cheveyo said:
Megacherv said:
D4zZ said:
Megacherv said:
I charge because normally my teammates have the rest of the ground covered. I only intentionally charge against buidings. I wait for a heavy's uber to run out, keeping my aim on him.

Rule 1 of sniping: be patient. I once waited for about 8 minutes waiting for a shot when defending on Hoodoo. Got a headshot with the first clock against a pyro, then waited again...
Spending 8 minutes on one shot is pretty much the definition of useless.

If you're taking that long over kills you may want to switch to a class that doesn't take you an age to be helpful.
(Wasn't Hoodoo, 'twas Gravel Pit, second stage, my mistake)

I was sticking on the last point since nobody seemed to be, just making sure a spy didn't come and secretly capture it.

Therefore, not useless

And to be fair, I did get 10 headshots in one life today, along with some body shots, beating my overall record of 22 points in a life, which for me is pretty damn good due to the fact that I'm in a clan called No Talent

On gravel pit, you're far more useful on either A or B.
Just camp the area in front of the B point and aim down the hallways that the attackers come down.
I got 5 headshots back to back in like 10 seconds just aiming down that one tunnel.
Killed 2 snipers, a couple of engies and a demo.(happened like an hour ago, so it's still fresh in my mind)

It's always a beautiful thing when those shots just fall into your lap like that.
I really should start recording myself play.
That's what I was doing (although I was stood on the actual point.

I joined near the end of the round, so I thought I might as well wait there until the next round.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
6,467
0
41
Pyro and medic are good starting points. Then go for something that you're more interested in.
 

Shovel

New member
Jul 9, 2010
68
0
0
D4zZ said:
Megacherv said:
I charge because normally my teammates have the rest of the ground covered. I only intentionally charge against buidings. I wait for a heavy's uber to run out, keeping my aim on him.

Rule 1 of sniping: be patient. I once waited for about 8 minutes waiting for a shot when defending on Hoodoo. Got a headshot with the first clock against a pyro, then waited again...
Spending 8 minutes on one shot is pretty much the definition of useless.

If you're taking that long over kills you may want to switch to a class that doesn't take you an age to be helpful.
Is true fax!
 

Woodsey

New member
Aug 9, 2009
14,553
0
0
Solstrana91 said:
1. Whats a good class to start playing as?
2. Any bugs and such I should watch out for?
3. Any general hints or tips about the game?
1. Heavy or a Medic to start with.
2. No. Valve update and tweak the game constantly.
3. Make sure you join a vanilla server first before you start going into custom maps or servers rife with mods; just so you can get used to playing.
 

Rakkana

New member
Nov 17, 2009
1,316
0
0
D4zZ said:
There is some good advice in here and some awful advice.
Just play the game, join the Escapist TF2 group and once you hit a snag in something particular, ask. You'll get a very quick response.

For a general tip however that never fails any playstyle.
Yeah but everyone always goes for the heavy so you might as well go for him to avoid wasting the damage being done on him.
 

DazZ.

Elite Member
Jun 4, 2009
5,542
0
41
Rakkana said:
D4zZ said:
There is some good advice in here and some awful advice.
Just play the game, join the Escapist TF2 group and once you hit a snag in something particular, ask. You'll get a very quick response.

For a general tip however that never fails any playstyle.
Yeah but everyone always goes for the heavy so you might as well go for him to avoid wasting the damage being done on him.
Seriously? Your advice to a new player would be "Shoot the wrong person, just because everyone else does". All you're doing there is making their uber come faster, and even if you kill the heavy the medic should be far enough behind to run away with a lot more ubercharge than he had before. That is a silly thing to do, go for the doctor.

Play on servers where people know what they're doing if everyone is shooting the heavy.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
All I have to add to this thread is: Engineer is the best class in any game ever in the history of ever. For Science!

And while someone else in the thread said don't bother with an offensive engineer I can't really agree. Long term, that is. Once you get a feel for the class and the maps the little lightbulb might pop on in your head telling you how to be a Battle Engineer. Best to start out playing defensive and support with one though.
 

Rakkana

New member
Nov 17, 2009
1,316
0
0
D4zZ said:
Rakkana said:
D4zZ said:
There is some good advice in here and some awful advice.
Just play the game, join the Escapist TF2 group and once you hit a snag in something particular, ask. You'll get a very quick response.

For a general tip however that never fails any playstyle.
Yeah but everyone always goes for the heavy so you might as well go for him to avoid wasting the damage being done on him.
Seriously? Your advice to a new player would be "Shoot the wrong person, just because everyone else does". All you're doing there is making their uber come faster, and even if you kill the heavy the medic should be far enough behind to run away with a lot more ubercharge than he had before. That is a silly thing to do, go for the doctor.

Play on servers where people know what they're doing if everyone is shooting the heavy.
70% of the people playing don't know what there doing.

And those servers tend to be full half the time. Or somebody who doesn't know what there doing will make there way on.

To be honest I don't know what to do about it. This is where the "team" part can ruin your chance of winning.

All I'm saying is if people are firing at the heavy and none at the medic you might as well do the same.
 

DazZ.

Elite Member
Jun 4, 2009
5,542
0
41
Rakkana said:
And those servers tend to be full half the time. Or somebody who doesn't know what there doing will make there way on.

To be honest I don't know what to do about it. This is where the "team" part can ruin your chance of winning.

All I'm saying is if people are firing at the heavy and none at the medic you might as well do the same.
Well telling new players to shoot for the heavy isn't going to help at all is it. Or telling anyone to really.

Shoot the medic first, unless you're úbered and can take down the heavy who is killing your team and get the medic before he runs off. There are a few times to kill the heavy, but as a general rule, kill the fucking doctor.

Even if people are shooting the heavy go for the doctor, the heavy is more likely to ignore you if other people are shooting him.
 

KoudelkaMorgan

New member
Jul 31, 2009
1,365
0
0
I've only played the PS3 version, which is kinda the purest version i.e. never updated since its creation. Standard weapons, no hats, and honestly hardly anyone playing.

Before I put it away due to being up all night and going to work on 3hrs sleep on a regular basis I was pretty good with every class except demo. I found that I didn't really like Medic, Soldier, demo, or Engineer.

Soldier and demo are good classes but not for me. I suck at bomb jumping and blowing myself up isn't my idea of good strategy. Plus most demo/soldiers I played with/against were complete pricks that like to spawn camp and generally ignore objectives. I mainly used them to take out buildings i.e. what they are supposed to be doing.

Engineer is just boring IMO. Its like camping only you are sitting around WATCHING the thing doing all the shooting. Plus every spy will constantly be messing with your stuff when they aren't busy basckstabbing snipers.

Needless to say spy is fun for fucking with everyone's business. Usually I'd kill enough people with sniper to make 2 people spawn as snipers to get me back. I'd go backstab them or light them on fire a few times and piss them off.

Heavy is fun in small does just to throw off the other team that didn't think your team had any/you got a medic around.

Scout is my second fav class. I mainly played 2fort obviously and whether on offense getting around turrets and hauling ass back with the intel, or on defense patrolling and scattergun blasting everyone point blank its good times.

However my favorite class BY FAR is Pyro. Offense, support, and defense all in one. Spy been hassling your snipers or engineer? Torch a few corners and problem solved. Scouts having an easy time because your whole team is busy in the other base? wait and torch them then shotty them in the back as they run away. they always do, usually towards water. Shottys work just fine underwater. Even a heavy will run away if you torch them long enough. Seriously I'd patrol our base and usally only an engineer and I defended it for hours. I'd also every so often bring the fight to the red base and torch a few snipers/shotty a few buildings. more often than not I'd be the one hauling out the intel as one class or another.

I can see why some call Pyro noob class. Personally I've torched enough noob scouts to think otherwise. Even on other maps I still preferred pyro scout or sniper.

It still pisses me off to no end that I didn't have the airblast secondary fire in that version. I'd have been a god if I could blow away sticky bombs and rockets Q_Q

also be sure to torch your teammates when you can. spies sure appreciate it
 

Caliostro

Headhunter
Jan 23, 2008
3,253
0
0
@OP: The problem with asking for help on internet forums is that EVERYONE will "help", even if they have no real knowledge to provide. They'll just say something, anything, instead. Quod erat demonstrandum:

Megacherv said:
Yeeeaaah, but a charged headshot can still take a heavy down right after an ubercharge...which always fun to do.
Yeah, after the damage is done. The idea is to prevent the uber, not to go "LOL" after it steamrolled through your base and destroyed half of your defenses. That's the point of the uber.

Always kill the medic when you can. He's almost always the most important target.

TheYellowCellPhone said:
2. NEVER use Natasha
Disregard the above. Ignorant user is ignorant.

dfcrackhead said:
definitely go to CTF-2Fort...I love that map
Yeah, don't. 2Fort is possibly the worst official map created. Playing 2fort actually degrades your knowledge of the game. You kind of "unlearn" as you play it. Play it once for historic purposes, and never again.

D4zZ said:
Megacherv said:
I charge because normally my teammates have the rest of the ground covered. I only intentionally charge against buidings. I wait for a heavy's uber to run out, keeping my aim on him.

Rule 1 of sniping: be patient. I once waited for about 8 minutes waiting for a shot when defending on Hoodoo. Got a headshot with the first clock against a pyro, then waited again...
Spending 8 minutes on one shot is pretty much the definition of useless.

If you're taking that long over kills you may want to switch to a class that doesn't take you an age to be helpful.
Listen to this man. Dazz is one of the good players that generally is right about what he says.

Spending 8 minutes waiting for a shot is the equivalent of idling or not even being in the server to begin with. Charging shots is usually a nono.

Shovel said:
3. Slow moving classes get priority on transports. Except for Medics, person with least health gets health pickup. Using things like "e" for medic and "z + 2" for thanks is always nice. You won't need much gameplay tips because as I mentioned, TF2 is very easy to pick up and play.
To extend: Medics are usually the exception to everything. Teleporters? Medics go first, then from Heaviest to lightest class (if you ever see a Scout take a teleport that's not a "special insertion" teleport, i.e.: a teleport really deep into enemy territory that somehow managed to ninja past them, find out where they live and shoot them in the head in real life because they should have been drowned at birth). Is there an healthpack nearby? Medics first. Then from most (people on fire) to least urgent (half life left or more). You need to target someone on the enemy team? Medics first! See the picture?

Signa said:
most medics can't really kill anyone 1v1,
Blutsauger is one of the best, borderline overpowered, weapons in this game. With it the Medic becomes a TANK. 150 health, self-regeneration, high DPS, huge ammo count and second fastest speed.

Bad medics can't kill anything. Good medics focus on healing, but can handle themselves if need be.

Megacherv said:
Can't beat a bit of flare-sniping.
Yeah, don't try to do this against decent players. Flares are slow moving non-AoE projectiles. Sniper bullets are not. You will lose every single time against decent snipers, and likely against every other class as they either have AoE projectiles or hitscan (meaning "instantly traveling") weapons. Flares are for using as suppression weapons and for close/midrange fighting, particularly in a combo with airblast.

Megacherv said:
D) Always snipe from far away. I've seen idiots up-close to the enemy with a huntsman (bow and arrow) and they've been pulverised by a heavy. Stick at the back with a rifle.
Wrong. I mean, the Huntsman is useless, but a good sniper can stay just behind his team, at medium range. With the sniper rifle. The Huntsman is always junk, for everything.

Megacherv said:
E) Once you get the Cloak and Dagger for the Spy, use it forever, it's the best cloaking watch out there.
Wrong. That's only good if you're a campy spy (i.e.: bad spy). The normal Invisibility Watch is the best and most adaptable.

Megacherv said:
F) If all else fails, w+m1 with a pyro and burn it all.
Yeah... Enjoy not killing jackshit. W+M1 only works against bad or unlucky players.

@OP: See what I mean? This is only in the first page. Be careful which "advice" you take.