Ninja Theory, I hate you now.
Seriously, I liked the series, and where it was going. You could've easily continued the series on from where it had left off. All you needed was a few setting tweaks, a few character tweaks, and atmosphere changes.
DMC was never about it's grand script, but still. The world was solid. They needed to add a darker atmosphere. DMC 1 felt challenging to Dante, you could imagine a normal man getting owned. There was literally a feel of Dante possibly dying. The character didn't need to be any more "grown up" and he also needed more memorable villains.
The Dante we know would never have been chained up. Heck he'd have just laughed in the face of those guys as he tore through the chains, showing himself completely unharmed and then probably would've given someone a piledriver just because.
My MAIN problem with the new game, though, is one I have with lots of games. Take out the DMC name, wouldn't you say that it might be a fun game all by itself? It looked like it would be a good action game on it's own merit. But I bet they were worried it wouldn't sell, and how to fix that? Lets add on the DMC name, give it a way to sell. I felt they did the same with Final Fantasy 13. That game as well, would've probably spawned it's own series by itself. But with names come certain ideas and images, and if you veer this far off course, it'll wreck everything.
As much as I love DMC, I might be holding off on this one. I'll wait to see how it plays, if it even has an inkling of the original story (I doubt it) and if it's any good. The whip sword didn't seem like something I'd want to use, more like a Prototype wannabe. Without the hair, I guess Dante is gonna be human in this one. Too bad. I'd really like to see more of the universe that the original DMC created, but I guess I'm gonna have to go out and get used to Bayonetta.