That moment that killed the game.

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Matthewmagic

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Feb 13, 2010
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Has anyone else ever been playing a game, and really enjoying it until something goes horribly wrong.

I have an example. I was having a blast with Saints Row 3 until I got to the zombie level. At the time I was really sick of zombies, after completing the level I put the game down and have not touched it since. Has anyone else had a similar experience?
 

Zhukov

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Dec 29, 2009
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This short scene early in the original Mass Effect dragged the game way down in my eyes.


It's just so painfully corny. How did that dialogue get submitted without the writer copping a slap upside the head?

...

I officially started hating The Witcher 2 during the fight with the battlefield demon... thing in act 2. Not the fight itself, but the bit before it. If the demon guy kills you, you get sent back, have to watch a short unskippable cutscene, then watch two NPCs have an unscripted fight, then you have to fight a handful of random enemies while using a gimped character that can't dodge, parry or use items and abilities, then walk down a path, skip through some shitty dialogue, fight a miniboss and finally skip some more shitty dialogue before finally getting another crack at it. And no, you cannot save during any of that.

Seriously, how fucking incompetent does a developer have to be to not put a checkpoint in front of a boss fight?

After going through that a couple of times I just said, "That's how it's going to be, eh? Fuck you then game, prepare to be cheesed." Then I crafted a ludicrous amount of bombs and just spammed them for the entire rest of the game.
 

Goofguy

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Nov 25, 2010
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I wasn't really enjoying it to begin with but the hand holding in Fable 3 was a big WTF moment for me. Need to drag an escaped convict back to prison? Or how about escort a fully grown man from the forest to a town? Why not hold their hand and frolic to your destination?

I know the Fable games have always been a tad... corny. But I could no longer take the series seriously after that.
 

IllumInaTIma

Flesh is but a garment!
Feb 6, 2012
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Not sure if that ever happened in a single player game, but I still perfectly remember that moment when I completely abandoned first Black Ops multiplayer.
Black Ops multiplayer was full of bullshit that I could deal with. Fastscope, noscope, knives, akimbo guns etc, until that one moment. So, I'm sneaking up on that one guy who keeps sniping from a balcony, I'm almost in knife range when he suddenly jumps from a balcony, makes a 180 turn and headshots me mid-air without aiming. That was it. I closed the game, deleted it, and was done.
 

ShinyCharizard

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Zhukov said:
I officially started hating The Witcher 2 during the fight with the battlefield demon... thing in act 2. Not the fight itself, but the bit before it. If the demon guy kills you, you get sent back, have to watch a short unskippable cutscene, then watch two NPCs have an unscripted fight, then you have to fight a handful of random enemies while using a gimped character that can't dodge, parry or use items and abilities, then walk down a path, skip through some shitty dialogue, fight a miniboss and finally skip some more shitty dialogue before finally getting another crack at it. And no, you cannot save during any of that.

Seriously, how fucking incompetent does a developer have to be to not put a checkpoint in front of a boss fight?

After going through that a couple of times I just said, "That's how it's going to be, eh? Fuck you then game, prepare to be cheesed." Then I crafted a ludicrous amount of bombs and just spammed them for the entire rest of the game.
I fucking hated that section, had the same experience and it just made me outright quit.
 

Caiphus

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Mar 31, 2010
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I assume we're talking about single player games here. Otherwise, in almost every MMO I've played, the creeping realisation that I'm wasting 3 hours of my life raiding 3 times per week, and not having any fun in the process, usually ended up killing it for me.

Otherwise, moving out of the starting level in Borderlands, at like level 15? Don't know why, never got much further than that after 2-3 attempts. Possibly because I was expecting something other than more barren wasteland and was sorely disappointed.

Also managed to get through the first 10-15 hours of boring nonsense in FF XIII before putting the game away and wondering why I'd spent ~100 dollars on it at launch.
 

sanquin

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Dragon Age 1 (not origins) had a moment like that for me. I had to fight inside a house. There was a room with like...8 enemies in it. I first went in normally, died quickly. I tried setting my characters up a little, died quickly again. I tried using tactics by giving commands, died after I killed like 5 of them. Then finally, in like my 6th try, by pausing the game every friggin' second and issuing well thought out commands to each of my characters during each pause, I finally barely managed to beat the room. After that, I just quit. Playing a game where 95% is spent in pause mode to think and issue commands, is NOT fun to me.

Another example for me, is Golden Sun 1. At one of the towers you had to...destroy I believe? (not sure any more, it was a long time ago) I had to fight two guys at once. But I was pretty much roflstomped into the ground. I decided to grind a little first. Maybe 3 levels more. But nope! Still couldn't win. And I got the feeling that I needed to at least gain another 5 levels, if not more, to be able to beat them. I do not want to grind for like...two or more hours, doing boring fights over and over, just to be able to beat one single boss fight.

As for the post about the Witcher 2:
Yea, that fight really was very out of place and just...bad in general. Heck, I've tried playing through the game like 3 times now, but I always just...lose interest right after that fight. Maybe it's because of that fight...because in chapter one I always have a ton of fun.
 

Johnny Novgorod

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Feb 9, 2012
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I think my biggest disappointment that way was Rule of Rose. I was all set up for an OK survival horror game - it's bleack 1930's England, the protagonist arrives at this gothy orphanage, it's all very atmospheric... and then she wakes up in a steampunk-ish zeppelin manned by irritating kids who order you around with an idiot scavenger hunt. The game has obviously gone into "this is all a dream" mode, and I immediately stopped giving a fuck about the protagonist or feeling fearful about anything.
 

The Madman

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XCom: Enemy Unknown

Replaying the campaign on classic difficulty with Ironman enabled, so I expect the game to be downright murderous and victory might not necessarily be an option. That said what I wasn't expecting was the sheer level of bullshit the game throws at you, seriously spawning a group of Chryssalids directly on top of my squad and then giving them a free move with which to kill my members with me literally unable to do a single thing about it? Bullshit.

Quit the game right there, haven't bothered going back.
 

Zhukov

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Dec 29, 2009
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The Madman said:
XCom: Enemy Unknown

Replaying the campaign on classic difficulty with Ironman enabled, so I expect the game to be downright murderous and victory might not necessarily be an option. That said what I wasn't expecting was the sheer level of bullshit the game throws at you, seriously spawning a group of Chryssalids directly on top of my squad and then giving them a free move with which to kill my members with me literally unable to do a single thing about it? Bullshit.

Quit the game right there, haven't bothered going back.
That isn't anything to do with classic difficulty or ironman mode, it's a bug.

Usually happens with mutons though. I've only seen it once with chrysalids.
 

TeaCeremony

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May 21, 2013
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Ive never not finished a game... except half life 2. When i first saw a headcrabbed person i shat myself (when the dude pops out under the water). Then i had to go into a village full of them... no thank you.

Came back after 3 years with cheats and wiped them, was very therapeutic.
 

Ratties

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Had that experience with Amnesia. I am playing the game and everything is going fine. I started noticing that all I am doing is running from monsters and collecting bullshit objects to move forward. Although that crap appears in most survival horror games, the inability to fight back just made me run through the whole game. Had gotten pretty good at just sprinting through it. It made me want to just play a more fun survival horror game. Like the Resident Evil remake on the Gamecube.
 

ninjarafter

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Jun 11, 2013
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In the original Dead Space - that moment with the meteor. Where you have to use your grav boots to stick to it and place a beacon. Always got killed by those rotating blades on top of it. Like... literally dozens of times. Watched a walkthrough on youtube and saw the guy nail it with annoying ease on the first try. Then I tried to replicate what he did, jumped in the exact same moment. Still got turned into mincemeat.

Well then, you can fuck right off, game. Uninstalled it, never looked back. Never played any of the sequels either. Killed the whole franchise for me.
 

Anathrax

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Jan 14, 2013
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Darksiders 2. I was slogging through the game in hopes that the next combat instructor will teach me some new fun moves to help spice up the combat. Then I got to him. What did I get? Flipsaw, one of the most boring and annoying(Seriously, Alt+LMB while Airborne? While Alt also does double duty for comet strike, which slams you into the ground) to pull off moves. Some super charge thing for the alternate weapons that is not explained and I'm pretty sure I've NEVER used the charge moves because the game is so ridiculously easy.
 

solemnwar

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Sep 19, 2010
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sanquin said:
Dragon Age 1 (not origins).
What do you mean, "not Origins"? That IS the first Dragon Age game ._.


OT: I was thoroughly enjoying Metro 2033... until suddenly one of my companions needed to be kept alive. Before your companions couldn't be killed, now suddenly I have to protect this idiot's ass? Haven't played it since then...
 

[REDACTED]

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Apr 30, 2012
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Zhukov said:
This short scene early in the original Mass Effect dragged the game way down in my eyes.


It's just so painfully corny. How did that dialogue get submitted without the writer copping a slap upside the head?

...

I officially started hating The Witcher 2 during the fight with the battlefield demon... thing in act 2. Not the fight itself, but the bit before it. If the demon guy kills you, you get sent back, have to watch a short unskippable cutscene, then watch two NPCs have an unscripted fight, then you have to fight a handful of random enemies while using a gimped character that can't dodge, parry or use items and abilities, then walk down a path, skip through some shitty dialogue, fight a miniboss and finally skip some more shitty dialogue before finally getting another crack at it. And no, you cannot save during any of that.

Seriously, how fucking incompetent does a developer have to be to not put a checkpoint in front of a boss fight?

After going through that a couple of times I just said, "That's how it's going to be, eh? Fuck you then game, prepare to be cheesed." Then I crafted a ludicrous amount of bombs and just spammed them for the entire rest of the game.
You made me remember that cutscene. I am now mad at you.
Everything about it is painful: from the narmy dialogue, to Saren's weird temper tantrum, to the room inexplicably turning red (do reapers work like mood rings? Is that what was going on?), it was all just. So. Bad.
 

Mocmocman

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Dec 4, 2012
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Bioshock 2. It wasn't a level in particular, but one part where I had to guard the little sister.I had destroyed the turret bot thing and the heath station, because that's what I almost always do. However, that meant that I would keep getting overwhelmed by sploysers. So in order to get a good chance, I had to trek back and forth from that point to a vending machine to get trap bolts. I never made it to the machine(that was half way across the level) for even the first time before I just quit.
 

The Madman

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Zhukov said:
That isn't anything to do with classic difficulty or ironman mode, it's a bug.

Usually happens with mutons though. I've only seen it once with chrysalids.
I know, I looked it up after it happened while still in the 'I can't believe this bullshit' stage. It's also a bug that's been in the game since it was released and still hasn't been fixed despite the developers and publishers having the audacity to sell DLC. Might as well be a 'feature' at this point for all the shit anyone seems to give about fixing it.

Normally I'm all for Firaxis but in this case fuck em.
 

dragongit

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Feb 22, 2011
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Demon's souls... the game was already busting my taint as it was, but I was trying to give it a chance, slog through it as best I could. I was already getting to the edge of my patience in this mine with what I belive was a red demon creature that kept killing me. I had finally gotten back full health by doing... something I don't remember... then a random player invades my game... I'm like level 15, he's level 90 something. basically 1 shots me and I'm down... I put the game in the case, and brought it back to the store the next day, and swore off it and it's sequels. I don't care how good they are, I play games to relax and have fun, not punish my balls until they turn black and blue.
 

antigodoflife

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Nov 12, 2009
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A recent example would be The Last of Us

When Sarah dies at the start of the game, I knew the game wouldn't be able to top that scene, I was correct. The rest of the game felt bland and boring compared to how the game opened up even if it was strictly on rails.