Trying to incite a flame-war are we?Bhaalspawn said:Be released... actually be made at all.
Given the fact you haven't given any reasons, this is just a blatant troll.
Trying to incite a flame-war are we?Bhaalspawn said:Be released... actually be made at all.
Well good for you.Tax_Document said:Could you not of said, "Unimaginative Quests" rather than comparing it to an ENTIRELY different game?Shirastro said:Mostly cause of repetitive uninspiring quests.Tax_Document said:No, wait, how is it ANYTHING like WoW, at all?Shirastro said:I'm already bored by Skyrim....it feels like offline WoW.
I play WoW, religiously, and it's NOTHING like it.
"I hate Dragon Age: Origins, it too much like Age of Empires 2!"
Take quest, follow the marker, kill whatever you have to kill, loot and go back.
Aside from the main quest and a couple of Daedric quests all the others are very dull.
Plus, I've found most SIDE-QUESTS to be quite imaginative and good fun, only the miscellaneous quests are "Go here and KILL!"
This.kman123 said:One feature I despise are giant spiders.
I'll live with it, but God I fucking hate them.
I know, I love the cute little horkers, but the spiders can go fuck themselves.Phlakes said:I don't have arachnophobia, I've never been bothered by any spider in real life or in any game, but the ones in Skyrim make me really, really uncomfortable. Especially when I do a finishing move and it gets right up in the screen. And dear lord, there's this one dungeon- I walked in a room, looked around because there was shit there, and then I realized spider sounds had been playing. And they sounded too close to be in a different room. Being genre savvy, I slowly looked up- two giant fucking spiders on the ceiling right above me.kman123 said:One feature I despise are giant spiders.
I'll live with it, but God I fucking hate them.
I hate that game. But I love it.
Sounds like you need this mod thenkman123 said:One feature I despise are giant spiders.
I'll live with it, but God I fucking hate them.
I agree, Skyrim companions are more or less damage sponges and pack bitches.TheOneBearded said:So, there I was killing my third dragon for the day. FUS RO DAH! Then, I walk up to it and collect its soul (as I pretend I'm the guy was the guy from Highlander who takes the other guy's quickening).It's all normal procedure. I collect the Dragon Bones and Scales and off I go. That is until I saw Farkas kneeling beside me. At that moment, it dawned on me - I don't need him or care about him, he is just there to hold my crap. Then, it dawned on me again, I don't care about any companion in the game - they are all just moving crates. I don't hold Skyrim at that high place that everyone (including me before this) puts it in because of the absence of this feature/this feeling that I see as an extremely important addition in any game.
I was playing Fallout: New Vegas before this. It was just me and Raul. Stylin', Flyin', and Profiln' across the wastes. As we walked, I didn't view Raul as a meat sac. I saw him as a companion who got hit by some bad luck and horrible occasions (the story of his time in Mexico really got me). The same goes with every other companion in the game (except Rex - don't give a crap about him). I felt that they were worth a damn; unlike the companions in Skyrim. The worst part about this is that I read that there are around 50 companions, which in my eyes means that there are 50 boxes to choose from. Okay, maybe some of them may have an interesting story like Raul or Boone or basically everyone in FO:NV, but that isn't enough.
What was a feature you didn't like from Skyrim? (what I said, a quest, the story, a weapon, etc)
Yeah, bring back Feather! I loved that spell, man. Robbed my way to the top of a tower and leaped off the top floor and sailed all the way to my hideout in Morrowind.kommando367 said:Gimme back my 8 consecutively casted 100 feather spells.