After eyeing the drunk man on the floor Vince looked at the rest of the team, "Well, we have a package, a mostly sober team, and transport". Vince let those words hang for a moment then he added, "Let's do this thing."
"Agreed" Mila remarked looking up from her tablet "Once we get paied we can put some upgrades into this thing, I'm glad Jukos are designed to be modular and upgrade friendly"
"Well just tell me how to get to the dock where our ride is and I will go pick up my stuff and meet you there." Vince then eyed the drunk man on the floor, "Maybe we could hire some kids to drag him to the ship?"
I'm going to choose to assume by that you mean 'how do I use spoiler tags', and I'll gladly tell you:
[ spoiler=What you see before you click]What you see after you click[ /spoiler]
Take out the spaces between the brackets to get it working, and if you leave the left bracket without words it'll give a perfectly acceptable general spoiler warning. The above example looks like this:
Name: "George" [born Georg Ferdinand Vier-Anbetungslieder] Sex: Male Age: 30 Profession: Engineer Home planet: Hudas III
Born on an orbital shipyard (MGSV Yokohama DJ98-7855. Hudas II and III no longer are planets, they were mined until no longer economically viable. Hudas II is now a dwarf planet, III had all iron and bauxite ores extracted, leaving only a stationary asteroid. The Construction fleet that remained in orbit above these fleets (including the Yokohama) long have since migrated to other systems with more resources.
History: Born the bastard child of a headstrong young servicewoman and a skeet band of thugs, George was cared and loved for my his mother when good advice was given to her to move away from an urban world. George grew up as the practically adopted son of the Director Foreman of the Yokohama Shipyard Station when his mother took up work as a cook in one of the many galleys.
George has been in and out of Mercenary groups before, being the only survivor of two former gangs due to him having the only practical knowledge of mechanical systems and repair. His last job he was fired from after the sleazy Captain of the ship suspected him of sleeping with his wife. Personally, George thinks that his former boss will never find where he hid that ball bearing until it's far too late.
George makes his living with a sharp mind and fast-as-lightning problem solving, inherent from his growing up. He doesn't have full knowledge of all of the vessels that are in the galaxy, but all of them work along the same basic principles which he grasps entirely. Most of his formal training in Engineering was Integral system maintenance, computer architecture and Reactor general knowledge, so it's very basic compared to specialists out there.
Weapons and Armour: Two medium pistols, a 16 gauge vice grip and various small tools. While working he wears the overalls he managed to win in a game of cards from an Academy mechanic, has changes of clothes when off duty into more comfortable threads. Most protective armor he has are 100 kiloVolt resistant gloves, hardhat and steeltoed boots.
Other things of Note: George took up playing guitar when he was seven, and has been playing ever since, simply because he found it soothing and bright in a world filled with many dark and gritty realisms. More often than not, playing it in public annoyed people because of the device itself being a rather stark reminder of what Humanity once was.
Name: "George" [born Georg Ferdinand Vier-Anbetungslieder] Sex: Male Age: 30 Profession: Engineer Home planet: Hudas III
Born on an orbital shipyard (MGSV Yokohama DJ98-7855. Hudas II and III no longer are planets, they were mined until no longer economically viable. Hudas II is now a dwarf planet, III had all iron and bauxite ores extracted, leaving only a stationary asteroid. The Construction fleet that remained in orbit above these fleets (including the Yokohama) long have since migrated to other systems with more resources.
History: Born the bastard child of a headstrong young servicewoman and a skeet band of thugs, George was cared and loved for my his mother when good advice was given to her to move away from an urban world. George grew up as the practically adopted son of the Director Foreman of the Yokohama Shipyard Station when his mother took up work as a cook in one of the many galleys.
George has been in and out of Mercenary groups before, being the only survivor of two former gangs due to him having the only practical knowledge of mechanical systems and repair. His last job he was fired from after the sleazy Captain of the ship suspected him of sleeping with his wife. Personally, George thinks that his former boss will never find where he hid that ball bearing until it's far too late.
George makes his living with a sharp mind and fast-as-lightning problem solving, inherent from his growing up. He doesn't have full knowledge of all of the vessels that are in the galaxy, but all of them work along the same basic principles which he grasps entirely. Most of his formal training in Engineering was Integral system maintenance, computer architecture and Reactor general knowledge, so it's very basic compared to specialists out there.
Weapons and Armour: Two medium pistols, a 16 gauge vice grip and various small tools. While working he wears the overalls he managed to win in a game of cards from an Academy mechanic, has changes of clothes when off duty into more comfortable threads. Most protective armor he has are 100 kiloVolt resistant gloves, hardhat and steeltoed boots.
Other things of Note: George took up playing guitar when he was seven, and has been playing ever since, simply because he found it soothing and bright in a world filled with many dark and gritty realisms. More often than not, playing it in public annoyed people because of the device itself being a rather stark reminder of what Humanity once was.
I smell TF2 Engie.
Otherwise, your sheet looks good. I think my character and yours will get on like a house on fire.
We just have to wait for Tommunist to approve you.
Only because of the guitar, probably. You'd more likely smell something akin to Guiness on him than Mesquite BBQ.
Otherwise, your sheet looks good. I think my character and yours will get on like a house on fire.
We just have to wait for Tommunist to approve you.
[/spoiler]
Fast forward slightly. The ship, parked in a dock, was bigger than you had thought. The "Sinister Fortune" as you had named it, Had a huge Ark class FTL drive, the best a civilian ship could get. "Its yours now, Juko mid capacity freighter, and some Custom fitted Lasers. Allll for you" He tossed One of you a big package. "This contains everythign you'll need, including you keys. Malifica should be here in a minute"
OCC: jump on the ship, and describe you part of it. Where will you sleep, what exactly do yo do?
As George walked down the embarkation ramp, the Sinister Fortune gleamed in view. He could tell from the glance that it wasn't new, but it wasn't in any poor condition either; the bad news was that such a vessel would not have the best and brightest of newer technologies. The good news would be that all it already had would be broken in and ready for the most trying circumstances. Whatever would be thrown at her, it'll probably take it.
"Medium 'Juke. Seen better, seen worse." He said to himself. "Least it's not a Cullijar or some fancy pants Dosser.", again to no one in particular. The main entrance gate opened with a clean "swwsshhh", initiating a flowery, friendly voice from a computer.
Code:
[color=purple]"Greetings, and welcome aboard th-"[/color]
"Cancel greeting, assume operating standard." said George flatly.
Code:
"Operating standard resumed."
"Ship Registry information, please."
He held out his PAD[footnote]Personal Assistant Device. Imagine basically a slightly larger iPad, but with a couple handles and reinforcing parts as if it was for a foreman on a demolition site. Feel free to imagine one side covered in ducttape and stickers.[/footnote] and it instantly filled in volumes about the new vessel -all George would need to feel at home, at least until he got a paycheck. He browsed through the information, navigating the corridors to an eligible bunk room, and the Engineering module.
The walls were a simple white panels, some with arrows on them pointing to important components like weapon stations or blast doors. Cheap, easy to customize, and less depressing than unpainted metal with varnish like prison ships. The bunk room was as equally nondescript as the walls, as a ship would be when meeting new owners. He left his duffelbag on a bunk, and prompty extracted a poster [http://www.wildaboutbritain.co.uk/gallery/files/5/1/6/5/Pedunculate-EnglishOakTreeQuercusRobur.jpg] of a leafy green tree. George didn't know what species of plant it was, or where it was from, but it certainly was pleasing to the eye in his mind. He pinned it to the wall across from the bunk with some adhesive tape, then put on his boots and headed for the Engineering central.
The Engineering room was tidy but in dire need of some minor fix-ups, paint chipped away on some parts, and others not having been lubricated properly were either rusting or had a sludge-like ooze starting to drizzle down on some surfaces. George's face bore a wide smile, rubbing his hands eagerly. As he looked around, the smell piqued his interest. The faint musty scent of tarzenoid and polybenzene intoxicated him like a child with a new toy. (Or cardboard box, as the case may be.)
Mila entered the ship and made a bee line for the communications room, situated right next the bridge; it functioned as the communications hub for the ship, but also as a computer lab. Finding a small room connected to the room, Lila quickly dumped her duffle bag on the floor and left most of her supplies in the room, taking her balisong, J.A.C.K tool and tablet back to the computer room. It wasn?t much, only several monitors, two massive CPU banks on the wall, and in the center was a medium table holographic projector.
"Greetings new user the computers chimed in happily"
"Computer, open up direct user interface adaptor"
Several beeps followed and then on the projector bank, a small receptacle opened. Opening up her J.A.C.K tool to for a connector, she plugged in her tablet to the table and initiated an upload of the program interface she designed. While waiting she took out her bailsong and began to fan it. While she fanned the knife around, the examined the room, she hadn't missed much detail, the room was fairly none descript. After a couple more minutes, the computer happily announced the upload was finished. Turning the table, Mila unplugged the tablet and a holographic image of a tower with a small red pendent appeared on the holo table, the emblem of the Hadrian Corporation. While she had left a long time ago, she still kept the symbol; it gave her a sense of familiarity and home.
Setting he bailsong down, she pulled up two images, one detail vision of the ship, another was a star map. She plotted all possible courses they could take to Alpha Centauri on the star map and then on the ship image, she began to cross reference possible upgrade they could install after the mission.
Jason and his two fellow soldiers walked down the boarding ramp to the ship. His friends were light-hearted, cracking jokes about their past adventures and thinking to themselves that this adventure would be no different then the last. Malifica, the bulkiest of their group walked down the ramp, a grin on his face like a school boy who had done something against his tutors will.
The other soldier walked silently behind, never having spoken to anyone, not even when a superior commanded he say something. He had received many a lashing for that, but it didn't even seem to faze him. He held his ODST standard rifle loosely in his arms, his eyes darting back and forth as if something were about to attack him. Some called him insane, others knew that the more jumpy a soldier was, the more likely he was to survive on the battlefield.
The ship that loomed before them was enormous, bright red lights blinked while white lights could be seen from some of the cabins and lower rooms. A few large guns protruded from the front of the ship, stretching out into space.
Jason had stopped for a few moments to take the sights in, but nothing more than that. He began walking again, catching up to the others who were already at the ship door. He shouldered his pack as the large door opened upward, revealing an even bigger room with crewman working and moving boxes around. The trio walked inside, up to a computer that relayed a friendly greeting.
"Ya ya... enough with the greetings. Were can we find a place to sleep?" Jason asked, cutting into the computers pre-recorded message. The computer then did a search, locating the one of the larger rooms that could easily house three soldiers.
Jason nodded, walking away from the computer with the others right behind him. They entered an elevator, the doors sealing behind them, and then the sudden lurch as the elevator began its ascent. Jason looked at his companions, each of them holding similar weapons as the ones he carried on his back. He sighed, they were all from the same squad, Echo Squad, and all ODST members. He sighed, and asked himself the same question he had been asking himself for quite some time now.
These soldiers that followed him, knew that he seeked revenge and sanctity from the past that haunted him... and yet, they had sworn to follow him to the ends of space if that was needed. He was grateful to have such dedicated friends and fellow soldiers, and he would give his life for anyone in the elevator. He was sure they felt the same way about him.
When the elevator finally stopped, Jason sighed a sigh of relief. He hated being cramped in tight spaces, but now he was back in the large corridors that had been incorporated in the designs of this ship. He finally found their room, a quaint little room with two separate rooms, one room with a bunk bed and a separated bed, and the other that was in plain sight. A tv was hung on the wall here, and a couch was facing the tv. A kitchen counter separated the rest of the room from the kitchen, and a small bathroom could be seen in a smaller room to the side. There was even a pool table in this room! Jason thought he had the best room, and he wasn't the only one, the others quickly walked inside, throwing their bags in the sleeping rooms while going to the pool table and starting a friendly game.
Jason threw his bag on the separate bed, not bothering to unpack, but tearing off his armor and guns. He still kept his knife and pistol, but not his rifle. That he threw down on the bed, its clip taken out and placed in his bag. He proceeded into the kitchen, grabbing a few beers and bringing them over to the pool table so his friends could enjoy them too.
Maybe this trip wasn't going to be as bad as he and his friends had thought.
The Tommunist just accepted my sheet so I hope you like my opening post, longest OP I've ever written actually...
After spending a nominal amount of time in the Engine room, George addled back to his room, where he procured his guitar. As he walked, he strummed a simple tune [http://www.youtube.com/watch?v=7OC-7USc79A]both to occupy his hands, and beckon anyone he might want to meet. George was not a shy fellow, but he was not one who entertained the idea of being intimidated. He liked to think as much as he was pragmatic and smart, he was a person who got along well with people. It wasn't the easiest mindset to maintain, due to the reprehensible state of affairs that the galaxy was in, but he as determined.
The lounge he happened upon, seemed much more complete than the rest of the ship, with maroon fabric chairs, faux wood tables and dark polished glass counters filled with very few liquor or spirits, being filled and organized by a small robot attached to the wall.
Joke dragged Shanks, the unconscious drunk, into a random room and left him face down in the shower. Joke then moved to his own lodgings, a rather spacious suite that connected to a laboratory from the inside. Joke smiled as he looked around the room at the crimson couches and other furnishings. "Well honey," Joke said a warm smile on his face. "I've left your mark on something. Your name, Fortune, is now part of this ship. Guide us well..."
Agustin walked in after joke, carefully examining the corridors for any nook or hiding spot where an ambush may hide. He made his way to the bunk beds and once again failed to pretend not to be a soldier. He carefully hid his Senate Guard helmet in his footlocker, and then carefully booby trapped it. He took a high bedbunk on the far right corner of the room, since it was the one with the better tactical position. He got out, and walked to the lounge room, and started playing out possible shootouts in his mind. He looked at the small robot and asked the engineer guy: "any chance we can outfit this thing with guns?"
"Any chance we can outfit this thing with guns?"
George stared at inquisitor with an incredulous look.
"Sure. Although I doubt an automated barman would serve well in a shootout, if that's what you're thinking." he said, eying the person across the room. He was wearing innocuous spacer clothing and some minor detail attesting to someone prepared for anything and everything. His build was either commendable or disturbing, looking at the way he stood. George continued strumming the guitar.
"You're a pretty big guy; either you're a cyborg or wearing some heavy duty armor under there. Where you from, friend?"
"War. That's where I'm from. Before that I was from a world that doesn't exist anymore.
"But it wouldn't need to be too dexterous, We would only need it to identify hostiles and pull a trigger. If you can't, I guess we'll have to find someone who can."
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