The curious case of Devil May Cry

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Dexiro

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Nostalgia makes people think the first of everything is the best!

I've had people say Crash Bandicoot 1 is the best Crash game, anyone who's played that knows it's a silly thing to say ;D

As for DMC i've only played a little of 1 and 4 so i can't really judge. I really like DMC4 I just think it'd be tons better without the whole backtracking thing, that's where i usually stop playing.
 

gregitaly

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Aww man, I just started playing these games (got DMC and DMC 3 for ten dollars). Haven't beaten the first yet, so I can't waste my time arguing which game in a good series is the best.
 

Lt_Bromhead

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crudus said:
qazmatoz said:
Best DMC game is Bayonetta.
Best DMC ripoff. Still an awesome game regardless.

The Catalyst said:
crudus said:
DMC4 isn't even a DMC game in my opinion.
Why not?
Sure you fight demons in third person mode. That is about all they have related in my opinion(they also have Dante, but you don't start with him so it doesn't count. It is kind of like you have to unlock him then it just seems like he is there for a cameo). The fighting style was severely dumbed down. The fighting was simpler than DMC2 which was "levitate with bullets, swing sword, repeat". In DMC4 the fighting style was "grab with hand, throw on ground, repeat" which was all one button. Sure it isn't the only thing available but it was the fastest thing to kill shit with. When the fastest way to kill something with is a single button there is no point for me to use anything else. In conclusion, the fighting style is nowhere near the same, the characters are different, and the elements that made DMC1-3 good are gone.
Agree completely. At least 3 made an effort to be stylish. The "style system" in 4 seems like a complete misnomer until Dante turns up, at which time I had been so used to mashing the Devil-Bringer button I got confused as to why he only performed special attacks when I pressed what felt liek the regular attack button...
 

mercswithmouths

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The Catalyst said:
Lt_Bromhead said:
The Catalyst said:
crudus said:
DMC4 isn't even a DMC game in my opinion.
Why not?
I'm guessing Nero... DMC is famous for it's Red-coated, cool protagonist. Nero is neither of these.
Don't worry, I hate the little fucker too...
We totally agree with you. If they'd put in another certain blue coat wearing, white haired, swordsman and removed the cardboard cut out girlfriend it would have been a whole lot better.
 
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Lt_Bromhead said:
Bit of a pointless quote butt he most common and agreed thing amoung all DMC fans is that DMC2 is shit or not as good compared to others. You think this so you don't really go against the grain. What you are part of is the greatest question of most original DMC 3 or 1 of which is best as most traditional DMC fans don't like the mechanic of the extendo arm. In fact speaking of one of the half devils.

crudus said:
Technically speaking in every DMC game you only really use 1 button and just using the one thing is not that effective as you lose style points. Although on the thing about the elements that made the game good are gone that is all on your perspective really. I thought it was a good edition to the DMC and quite liked the extendo arm and I didn't really feel that the combat was dumbed down at all. Making things less awkward isn't really a bad thing which it wasn't even doing that more streamlining it. Could of atleast said some of the things that were actually wrong with it.
 

Lt_Bromhead

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mercswithmouths said:
The Catalyst said:
Lt_Bromhead said:
The Catalyst said:
crudus said:
DMC4 isn't even a DMC game in my opinion.
Why not?
I'm guessing Nero... DMC is famous for it's Red-coated, cool protagonist. Nero is neither of these.
Don't worry, I hate the little fucker too...
We totally agree with you. If they'd put in another certain blue coat wearing, white haired, swordsman and removed the cardboard cut out girlfriend it would have been a whole lot better.
There is ALWAYS a way to crowbar Vergil into a DMC game. Plus, I would NOT have objected in any way to playing as him for 12 missions out of 20.
 

NeutralDrow

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Actually, I agree. I think DMC3 was the best game, though I can certainly see why people would prefer DMC1. I haven't played DMC4, but with everything people have said about it, I suspect I would love it.

<url=http://www.escapistmagazine.com/forums/read/326.158447-Off-Topic-Reviews-Devil-May-Cry-series>And I don't consider DMC2 to be a bad game at all. Just worse than the other three.
 

ImprovizoR

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DMC3, DMC1, DMC2, DMC4. That's my order from best to the least good. They are all good, I just thought they could do more with DMC4. Nero had some nice moves but his character was boring. It would have been better if they just gave those moves to Dante as another one of his skills and made the entire story revolve around him. DMC3 had the most awesome story, characters, moves, weapons and music. It was a masterpiece. And it was difficult. Really, really difficult. But in a good challenging way. Also, Vergil is a badass.
 

Samurai Goomba

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DMC3 was a brilliant game. One of the few I bothered to finish on every one of the "real" difficulties. I could have finished Heaven or Hell, but it would have been really boring because all you need to do is use Quicksilver/Gunslinger and watch everything die. HoH isn't really any harder than, say, Hard mode-it just has more frustration potential. Oh, I also finished all the floors in the tower. Was not worth it.

Anyway, DMC3 is my favorite DMC game.
 

crudus

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Glademaster said:
Technically speaking in every DMC game you only really use 1 button and just using the one thing is not that effective as you lose style points. Although on the thing about the elements that made the game good are gone that is all on your perspective really. I thought it was a good edition to the DMC and quite liked the extendo arm and I didn't really feel that the combat was dumbed down at all. Making things less awkward isn't really a bad thing which it wasn't even doing that more streamlining it. Could of atleast said some of the things that were actually wrong with it.
You have missed the part where I started with "in my opinion" but whatever. In the other three games I at least had to move or dodge attacks. If anything got near me I would just grab and and throw it down on the ground. If I am not having fun in the battles then I don't care about style points; I just want the battle to be over. DMC3 was the most "streamlined" as you put it and all four fighting styles were emphasized unlike the other games(granted the fourth one was introduced in three).
 

TOGSolid

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#3 is definitely the top of the series. No other game has so perfectly captured the flow of a 2d fighting game in a 3d format since DMC3.

#1 is the second best. While it's not necessarily as coherent in gameplay flow due to it still having left over Resident Evil chunks, its combat is a nice break from DMC3's. It's slower, and a little more strategic in nature. Also, Dante's portrayal personality wise is solid and DMC1 still tends to be the definitive version of Dante.

#4 is ok, but hobbled by A) KYRIIIIIIIIIEEEEEEEEEEEEEEEEEEEEE and B) some dumb enemy design. Anytime you have an enemy that cannot be comboed due to it spinning blades around its body that cannot be interrupted and only allow you to shoot at it in a game like DMC 4, then you have horribly fucked up.

#2: There was a number 2? I thought it was a mistake on Capcom's part and they had just misnumbered 3 and 4.
 

Rayansaki

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qazmatoz said:
Best DMC game is Bayonetta.
Damn, I got ninja'd.

Devil may cry 3 is second and Devil may cry 4 is third.

crudus said:
Best DMC ripoff. Still an awesome game regardless.
How is it a ripoff if its made by the same Director/Creator of the first Devil May Cry? Is the Metal Gear Rising a Metal Gear Solid ripoff? Is Warcraft 3 a ripoff of Starcraft?
 
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crudus said:
Glademaster said:
Technically speaking in every DMC game you only really use 1 button and just using the one thing is not that effective as you lose style points. Although on the thing about the elements that made the game good are gone that is all on your perspective really. I thought it was a good edition to the DMC and quite liked the extendo arm and I didn't really feel that the combat was dumbed down at all. Making things less awkward isn't really a bad thing which it wasn't even doing that more streamlining it. Could of atleast said some of the things that were actually wrong with it.
You have missed the part where I started with "in my opinion" but whatever. In the other three games I at least had to move or dodge attacks. If anything got near me I would just grab and and throw it down on the ground. If I am not having fun in the battles then I don't care about style points; I just want the battle to be over. DMC3 was the most "streamlined" as you put it and all four fighting styles were emphasized unlike the other games(granted the fourth one was introduced in three).
Em yes I am aware that is your opinion and I would like to have a debate about the mechanic of the Devil Bringer in DMC 4 I didn't know in my opinion was a debate shield but anyway I digress.

Personally I thought that 4 was a bit more streamlined with how Dante could change through the styles at will including Vergil's. While yes I agree the styles were more emphasised in 3 I liked the Devil Bringer to show they were trying something new. Also was that not the point of the Devil Bringer? To have an easy out of a combat if you weren't enjoying it as to try and hook new comers. That is what I thought they were going for with it.


The Catalyst said:
It's sad isn't it? When D-D-Dante feels like a secret charac-fucking-ter in his own game...
DMC 4 was about introducing Nero to the series like MGS2 introduced Raiden to see what people would think of a new character. Atleast that is what I took from them using him in it.
 

Infernai

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I agree that i believe Devil may cry 3 to be the best of the series, Devil may cry 1 came in second, after that was Devil may cry 2. Number 4...kinda felt more like an expansion/mission pack rather then an entire new game to me. They could have done ALOT more then they did, and what did we get? Repeated bosses, repeated levels, and...oh yeah, we have to fight those bosses AGAIN just to get to the last boss.

On that note, if you are all curious about where devil may cry 5 went...well, Capcom is afraid of making money and a game that would sell like hotcakes, so we won't see it for a while. Until then, we have to make do with him fighting deadpool in marvel vs capcom 3.

Belladonnah said:
qazmatoz said:
Best DMC game is Bayonetta.
crudus said:
Best DMC ripoff. Still an awesome game regardless.
How is it a ripoff if its made by the same Director/Creator of the first Devil May Cry? Is the Metal Gear Rising a Metal Gear Solid ripoff? Is Warcraft 3 a ripoff of Starcraft?
-_- Bayonetta is never allowed to be mentioned Alongside Devil may cry...EVER, you hear me? While gameplay is similiar, they are in essence two different games, set in two different universes, set with two different characters...and the BIGGEST two differences: One fights angels, one fights demons. And one fells the need to be stripperiffic to get our attention and have us play the fucking thing, the other is just pure unfiltered badass.

[sarcasm]And yes, Metal gear Rising is ripping off Metal gear solid and Warcraft 3 ripped off starcraft! [/sarcasm]
 

Lt_Bromhead

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Glademaster said:
crudus said:
Glademaster said:
Technically speaking in every DMC game you only really use 1 button and just using the one thing is not that effective as you lose style points. Although on the thing about the elements that made the game good are gone that is all on your perspective really. I thought it was a good edition to the DMC and quite liked the extendo arm and I didn't really feel that the combat was dumbed down at all. Making things less awkward isn't really a bad thing which it wasn't even doing that more streamlining it. Could of atleast said some of the things that were actually wrong with it.
You have missed the part where I started with "in my opinion" but whatever. In the other three games I at least had to move or dodge attacks. If anything got near me I would just grab and and throw it down on the ground. If I am not having fun in the battles then I don't care about style points; I just want the battle to be over. DMC3 was the most "streamlined" as you put it and all four fighting styles were emphasized unlike the other games(granted the fourth one was introduced in three).
Em yes I am aware that is your opinion and I would like to have a debate about the mechanic of the Devil Bringer in DMC 4 I didn't know in my opinion was a debate shield but anyway I digress.

Personally I thought that 4 was a bit more streamlined with how Dante could change through the styles at will including Vergil's. While yes I agree the styles were more emphasised in 3 I liked the Devil Bringer to show they were trying something new. Also was that not the point of the Devil Bringer? To have an easy out of a combat if you weren't enjoying it as to try and hook new comers. That is what I thought they were going for with it.


The Catalyst said:
It's sad isn't it? When D-D-Dante feels like a secret charac-fucking-ter in his own game...
DMC 4 was about introducing Nero to the series like MGS2 introduced Raiden to see what people would think of a new character. Atleast that is what I took from them using him in it.
It is oppinion. Most people have one... ;)
If you like the DB as a combat-opt-out then that's fine, but I personally agree that there shouldn't be the need for it. DMC3 made me WANT to fight every combat. DMC4 made it feel like a chore when playing as Nero.

Your second point - true, and Nero recieved about as much good reception as Raiden, didn't he? :p

And whoever mentioned the spinning-blade-uncombo-able enemies in DMC4, with you all the way!
 

crudus

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Glademaster said:
Personally I thought that 4 was a bit more streamlined with how Dante could change through the styles at will including Vergil's. While yes I agree the styles were more emphasised in 3 I liked the Devil Bringer to show they were trying something new. Also was that not the point of the Devil Bringer? To have an easy out of a combat if you weren't enjoying it as to try and hook new comers. That is what I thought they were going for with it.
I will admit I didn't actually get to Dante. Changing your style in battle seems like it would break the flow significantly(I never saw how they did it so I can't say for sure). However to address the part I italicized: if I don't like the fighting in the game and just use the "out", I am not hooked (newcomer or not) and will not continue playing the game. I will admit it was interesting (kind of broke the flow of combat though) for about 6 minutes until I realized that is all I needed to do. I am sure it would have been better if they took that out since I would have been forced to add variety to my combat.

Glademaster said:
DMC 4 was about introducing Nero to the series like MGS2 introduced Raiden to see what people would think of a new character. Atleast that is what I took from them using him in it.
If I remember right, MGS fans hated Raiden too. Really I think they could have learned not to make the secondary character whiny or annoying like Raiden was. I do understand they wanted a contrast between Dante but they really could have done better than that.
 

The Catalyst

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Infernai said:
And yes, Metal gear Rising is ripping off Metal gear solid and Warcraft 3 ripped off starcraft!
I agree with you until this part, here you get a little retarded.
 

Lt_Bromhead

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crudus said:
Glademaster said:
Personally I thought that 4 was a bit more streamlined with how Dante could change through the styles at will including Vergil's. While yes I agree the styles were more emphasised in 3 I liked the Devil Bringer to show they were trying something new. Also was that not the point of the Devil Bringer? To have an easy out of a combat if you weren't enjoying it as to try and hook new comers. That is what I thought they were going for with it.
I will admit I didn't actually get to Dante. Changing your style in battle seems like it would break the flow significantly(I never saw how they did it so I can't say for sure). However to address the part I italicized: if I don't like the fighting in the game and just use the "out", I am not hooked (newcomer or not) and will not continue playing the game. I will admit it was interesting (kind of broke the flow of combat though) for about 6 minutes until I realized that is all I needed to do. I am sure it would have been better if they took that out since I would have been forced to add variety to my combat.

Glademaster said:
DMC 4 was about introducing Nero to the series like MGS2 introduced Raiden to see what people would think of a new character. Atleast that is what I took from them using him in it.
If I remember right, MGS fans hated Raiden too. Really I think they could have learned not to make the secondary character whiny or annoying like Raiden was. I do understand they wanted a contrast between Dante but they really could have done better than that.
YOu want great contrast to Dante? Answer; Vergil.
The producers had the answer sitting right under their nose. They can come up with good stories, they would have been able to crowbar him in as the main character somehow.
But instead, as you say, they created a new whiny annoying teenager to fill the gap. Fill it he did not...