Just 2 things to add. If I primarily played on the PC, then those disagrees might be agrees, and might not, but I would still consider the control issues be more important, and in this case Dark Souls PC is generally a failure.Draech said:Where it was made for first is a red herring. It doesn't matter. It isn't on the Xbox. It is on the PC.
I am paying for a PC game.
Now the PC has simple standards that the console doesn't have to deal with. But guess what. Just because you came from the console doesn't mean you can skip over this.
You are applying console standards on what is a PC game. Not going to fly. If I can only play it with a controller, then not a good port. It may work like on the console, but controllers arn't the standard .
Console to PC ports dont have to be better. Just up to standard.
I am paying for a PC game. I want a PC game.
Okay, let's do it this way.
play it with Keyboard and mouse. - agree
Rebind my keys. - agree
Change my resolution. - disagree (for the most part)
See the game in more than 30 fps. - disagree (for the most part)
Have an FoV that doesn't give me a headache (or give me a slider) - disagree (for the most part)
Remove xbox controller related instructions (Press Start to begin) - agree
Second, if the 23min resolution fix really is as simple as it was (as in, doesn't cause any issues or something... dunno why it would, but if it did), then yes, it's also generally a failure in that regard too.